28 lines
786 B
C#
28 lines
786 B
C#
using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer.PacketHandler;
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[PacketHandler("", typeof(ServerMessage.Types.SystemMailNoti), typeof(NtfSystemMailMQPacketHandler), typeof(RabbitMQ4Game))]
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public class NtfSystemMailMQPacketHandler : PacketRecvHandler
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{
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public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
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{
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var msg = recvMessage as ServerMessage;
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ArgumentNullException.ThrowIfNull(msg);
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var server_logic = GameServerApp.getServerLogic();
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//await server_logic.getSystemMailManager().LoadDB();
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return await Task.FromResult(new Result());
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}
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}
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