using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer.PacketHandler; [PacketHandler("", typeof(ServerMessage.Types.SystemMailNoti), typeof(NtfSystemMailMQPacketHandler), typeof(RabbitMQ4Game))] public class NtfSystemMailMQPacketHandler : PacketRecvHandler { public override async Task onProcessPacket(ISession session, IMessage recvMessage) { var msg = recvMessage as ServerMessage; ArgumentNullException.ThrowIfNull(msg); var server_logic = GameServerApp.getServerLogic(); //await server_logic.getSystemMailManager().LoadDB(); return await Task.FromResult(new Result()); } }