Files
caliverse_server/GameServer/Contents/GameMode/Mode-Running/Manage/ArcadeRunningInstanceJoinSuccessHandler.cs
2025-05-01 07:20:41 +09:00

45 lines
918 B
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public class ArcadeRunningInstanceJoinSuccessHandler : GameModeJoinSuccessHandlerBase
{
public ArcadeRunningInstanceJoinSuccessHandler(Player player, InstanceRoom instanceRoom) : base(player, EPlaceType.ArcadeRunning)
{
}
public override Result joinSuccessValidate()
{
var result = new Result();
return result;
}
public override Task<Result> joinSuccessConfirmation()
{
var result = new Result();
return Task.FromResult(result);
}
public override Task<Result> joinSuccessNotify()
{
var result = new Result();
return Task.FromResult(result);
}
public override void joinSuccessWriteLog()
{
}
}