45 lines
918 B
C#
45 lines
918 B
C#
using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class ArcadeRunningInstanceJoinSuccessHandler : GameModeJoinSuccessHandlerBase
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{
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public ArcadeRunningInstanceJoinSuccessHandler(Player player, InstanceRoom instanceRoom) : base(player, EPlaceType.ArcadeRunning)
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{
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}
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public override Result joinSuccessValidate()
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{
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var result = new Result();
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return result;
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}
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public override Task<Result> joinSuccessConfirmation()
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{
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var result = new Result();
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return Task.FromResult(result);
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}
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public override Task<Result> joinSuccessNotify()
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{
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var result = new Result();
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return Task.FromResult(result);
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}
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public override void joinSuccessWriteLog()
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{
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}
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} |