Files
caliverse_server/GameServer/Contents/GameMode/Mode-Battle/Log/BattleEventLog.cs
2025-05-01 07:20:41 +09:00

27 lines
496 B
C#

using Newtonsoft.Json;
using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public class BattleEventLog : ILogActor
{
[JsonProperty]
public Int32 m_event_id { get; private set; } = 0;
//반복 어떻게 하는지 언제까지 반복하는지
public BattleEventLog(Int32 eventId)
{
m_event_id = eventId;
}
}