Files
caliverse_server/Protocol/out-RMI/ClientToServer_common.cs
2025-05-01 07:20:41 +09:00

112 lines
3.1 KiB
C#

// Generated by PIDL compiler.
// Do not modify this file, but modify the source .pidl file.
using System;
using Nettention.Proud;
namespace PClientToLogin
{
public class Common
{
// Message ID that replies to each RMI method.
public const Nettention.Proud.RmiID Message = (Nettention.Proud.RmiID)2000+1;
// List that has RMI ID.
public static Nettention.Proud.RmiID[] RmiIDList = new Nettention.Proud.RmiID[] {
Message,
};
}
}
namespace PClientToGame
{
public class Common
{
// Message ID that replies to each RMI method.
public const Nettention.Proud.RmiID Message = (Nettention.Proud.RmiID)3000+1;
public const Nettention.Proud.RmiID P2PVoiceChat = (Nettention.Proud.RmiID)3000+2;
public const Nettention.Proud.RmiID P2PMotionSync = (Nettention.Proud.RmiID)3000+3;
public const Nettention.Proud.RmiID P2PPartySync = (Nettention.Proud.RmiID)3000+4;
// List that has RMI ID.
public static Nettention.Proud.RmiID[] RmiIDList = new Nettention.Proud.RmiID[] {
Message,
P2PVoiceChat,
P2PMotionSync,
P2PPartySync,
};
}
}
namespace PClientToChat
{
public class Common
{
// Message ID that replies to each RMI method.
public const Nettention.Proud.RmiID Message = (Nettention.Proud.RmiID)4000+1;
public const Nettention.Proud.RmiID P2PVoiceChat = (Nettention.Proud.RmiID)4000+2;
// List that has RMI ID.
public static Nettention.Proud.RmiID[] RmiIDList = new Nettention.Proud.RmiID[] {
Message,
P2PVoiceChat,
};
}
}
namespace PServerToIP
{
public class Common
{
// Message ID that replies to each RMI method.
public const Nettention.Proud.RmiID Message = (Nettention.Proud.RmiID)5000+1;
// List that has RMI ID.
public static Nettention.Proud.RmiID[] RmiIDList = new Nettention.Proud.RmiID[] {
Message,
};
}
}
namespace PBotToManager
{
public class Common
{
// Message ID that replies to each RMI method.
public const Nettention.Proud.RmiID CSNotifyBotStatus = (Nettention.Proud.RmiID)6000+1;
public const Nettention.Proud.RmiID SCSendJson = (Nettention.Proud.RmiID)6000+2;
public const Nettention.Proud.RmiID CSSendJsonRes = (Nettention.Proud.RmiID)6000+3;
public const Nettention.Proud.RmiID SCNotfiyBotStart = (Nettention.Proud.RmiID)6000+4;
public const Nettention.Proud.RmiID CSNotfiyBotStartRes = (Nettention.Proud.RmiID)6000+5;
public const Nettention.Proud.RmiID SCNotfiyBotEnd = (Nettention.Proud.RmiID)6000+6;
public const Nettention.Proud.RmiID CSNotfiyBotEndRes = (Nettention.Proud.RmiID)6000+7;
// List that has RMI ID.
public static Nettention.Proud.RmiID[] RmiIDList = new Nettention.Proud.RmiID[] {
CSNotifyBotStatus,
SCSendJson,
CSSendJsonRes,
SCNotfiyBotStart,
CSNotfiyBotStartRes,
SCNotfiyBotEnd,
CSNotfiyBotEndRes,
};
}
}
namespace PGameProtocol
{
public class Common
{
// Message ID that replies to each RMI method.
public const Nettention.Proud.RmiID ProtocolHandler = (Nettention.Proud.RmiID)7000+1;
// List that has RMI ID.
public static Nettention.Proud.RmiID[] RmiIDList = new Nettention.Proud.RmiID[] {
ProtocolHandler,
};
}
}