135 lines
5.4 KiB
C#
135 lines
5.4 KiB
C#
using System.Net;
|
|
|
|
|
|
using Nettention.Proud;
|
|
using Google.Protobuf;
|
|
|
|
|
|
using ServerCore;
|
|
using ServerBase;
|
|
using ServerCommon;
|
|
using ServerCommon.BusinessLogDomain;
|
|
using MetaAssets;
|
|
|
|
|
|
using static ClientToGameRes.Types;
|
|
|
|
|
|
using META_ID = System.UInt32;
|
|
|
|
|
|
namespace GameServer.PacketHandler;
|
|
|
|
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_LAND_AUCTION_CHECK), typeof(LandAuctionCheckPacketHandler), typeof(GameLoginListener))]
|
|
public class LandAuctionCheckPacketHandler : PacketRecvHandler
|
|
{
|
|
public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage
|
|
, Result errorResult)
|
|
{
|
|
await Task.CompletedTask;
|
|
|
|
var player = entityWithSession as Player;
|
|
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}");
|
|
|
|
send_GS2C_ACK_LAND_AUCTION_CHECK(player, errorResult);
|
|
}
|
|
|
|
public static bool send_GS2C_ACK_LAND_AUCTION_CHECK(Player player, Result result, LandAuctionCheckResult? checkResult = null)
|
|
{
|
|
var ack_packet = new ClientToGame();
|
|
ack_packet.Response = new ClientToGameRes();
|
|
|
|
ack_packet.Response.ErrorCode = result.ErrorCode;
|
|
|
|
var ack_msg = new GS2C_ACK_LAND_AUCTION_CHECK();
|
|
ack_packet.Response.AckLandAuctionCheck = ack_msg;
|
|
|
|
if (result.isSuccess())
|
|
{
|
|
ArgumentNullReferenceCheckHelper.throwIfNull(checkResult, () => $"checkResult is null !!! - {player.toBasicString()}");
|
|
|
|
ack_msg.LandAutionInfo = checkResult.LandAuctionInfo;
|
|
ack_msg.BidType = checkResult.LandAuctionBidType;
|
|
ack_msg.CurrencyType = checkResult.MyBidCurrencyType;
|
|
ack_msg.BidPrice = checkResult.MyBidPrice;
|
|
}
|
|
|
|
if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
|
|
{
|
|
var player = entityWithSession as Player;
|
|
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
|
var req_msg = recvMessage as ClientToGame;
|
|
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
|
var request = req_msg.Request.ReqLandAuctionCheck;
|
|
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
|
|
|
var result = new Result();
|
|
var err_msg = string.Empty;
|
|
|
|
var server_logic = GameServerApp.getServerLogic();
|
|
|
|
var fn_land_auction_check = async delegate ()
|
|
{
|
|
var result = new Result();
|
|
var err_msg = string.Empty;
|
|
|
|
var server_logic = GameServerApp.getServerLogic();
|
|
var db_connector = server_logic.getDynamoDbClient();
|
|
|
|
var to_check_land_meta_id = (META_ID)request.LandMetaId;
|
|
|
|
(result, var auction_check_result)= await LandAuctionManager.It.tryCheckActivitingLandAuctionByMetaId(to_check_land_meta_id, player.getUserGuid());
|
|
if(result.isFail())
|
|
{
|
|
err_msg = $"Failed to tryCheckActivitingLandAuctionByMetaId() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
|
Log.getLogger().error(err_msg);
|
|
|
|
send_GS2C_ACK_LAND_AUCTION_CHECK(player, result);
|
|
return result;
|
|
}
|
|
NullReferenceCheckHelper.throwIfNull(auction_check_result, () => $"auction_check_result is null !!! - {player.toBasicString()}");
|
|
|
|
var user_land_auction_action = player.getEntityAction<UserLandAuctionAction>();
|
|
NullReferenceCheckHelper.throwIfNull(user_land_auction_action, () => $"user_land_auction_action is null !!! - {player.toBasicString()}");
|
|
|
|
Log.getLogger().info($"Successsed LandAuctionManager.tryCheckLandAuctionByMetaId() !!! : {auction_check_result.LandAuctionInfo.toBasicString()} - {player.toBasicString()}");
|
|
|
|
var auction_number = auction_check_result.LandAuctionInfo.AuctionNumber;
|
|
|
|
(result, var found_refund_bid_price_doc) = await user_land_auction_action.findRefundBidPriceDoc(to_check_land_meta_id, auction_number);
|
|
if (result.isSuccess())
|
|
{
|
|
if (null != found_refund_bid_price_doc)
|
|
{
|
|
var refund_bid_price_attrib = found_refund_bid_price_doc.getAttrib<LandAuctionRefundBidPriceAttrib>();
|
|
NullReferenceCheckHelper.throwIfNull(refund_bid_price_attrib, () => $"refund_bid_price_attrib is null !!! - {player.toBasicString()}");
|
|
auction_check_result.MyBidCurrencyType = refund_bid_price_attrib.BidCurrencyType;
|
|
auction_check_result.MyBidPrice = refund_bid_price_attrib.LastBidPrice;
|
|
}
|
|
}
|
|
|
|
send_GS2C_ACK_LAND_AUCTION_CHECK(player, result, auction_check_result);
|
|
return result;
|
|
};
|
|
|
|
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LandAuctionCheck", fn_land_auction_check);
|
|
if (result.isFail())
|
|
{
|
|
err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
|
|
Log.getLogger().error(err_msg);
|
|
|
|
return result;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|