using System.Net; using Nettention.Proud; using Google.Protobuf; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; using static ClientToGameRes.Types; using META_ID = System.UInt32; namespace GameServer.PacketHandler; [PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_LAND_AUCTION_CHECK), typeof(LandAuctionCheckPacketHandler), typeof(GameLoginListener))] public class LandAuctionCheckPacketHandler : PacketRecvHandler { public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage , Result errorResult) { await Task.CompletedTask; var player = entityWithSession as Player; NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}"); send_GS2C_ACK_LAND_AUCTION_CHECK(player, errorResult); } public static bool send_GS2C_ACK_LAND_AUCTION_CHECK(Player player, Result result, LandAuctionCheckResult? checkResult = null) { var ack_packet = new ClientToGame(); ack_packet.Response = new ClientToGameRes(); ack_packet.Response.ErrorCode = result.ErrorCode; var ack_msg = new GS2C_ACK_LAND_AUCTION_CHECK(); ack_packet.Response.AckLandAuctionCheck = ack_msg; if (result.isSuccess()) { ArgumentNullReferenceCheckHelper.throwIfNull(checkResult, () => $"checkResult is null !!! - {player.toBasicString()}"); ack_msg.LandAutionInfo = checkResult.LandAuctionInfo; ack_msg.BidType = checkResult.LandAuctionBidType; ack_msg.CurrencyType = checkResult.MyBidCurrencyType; ack_msg.BidPrice = checkResult.MyBidPrice; } if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet)) { return false; } return true; } public override async Task onProcessPacket(ISession entityWithSession, IMessage recvMessage) { var player = entityWithSession as Player; ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!"); var req_msg = recvMessage as ClientToGame; ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}"); var request = req_msg.Request.ReqLandAuctionCheck; ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}"); var result = new Result(); var err_msg = string.Empty; var server_logic = GameServerApp.getServerLogic(); var fn_land_auction_check = async delegate () { var result = new Result(); var err_msg = string.Empty; var server_logic = GameServerApp.getServerLogic(); var db_connector = server_logic.getDynamoDbClient(); var to_check_land_meta_id = (META_ID)request.LandMetaId; (result, var auction_check_result)= await LandAuctionManager.It.tryCheckActivitingLandAuctionByMetaId(to_check_land_meta_id, player.getUserGuid()); if(result.isFail()) { err_msg = $"Failed to tryCheckActivitingLandAuctionByMetaId() !!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); send_GS2C_ACK_LAND_AUCTION_CHECK(player, result); return result; } NullReferenceCheckHelper.throwIfNull(auction_check_result, () => $"auction_check_result is null !!! - {player.toBasicString()}"); var user_land_auction_action = player.getEntityAction(); NullReferenceCheckHelper.throwIfNull(user_land_auction_action, () => $"user_land_auction_action is null !!! - {player.toBasicString()}"); Log.getLogger().info($"Successsed LandAuctionManager.tryCheckLandAuctionByMetaId() !!! : {auction_check_result.LandAuctionInfo.toBasicString()} - {player.toBasicString()}"); var auction_number = auction_check_result.LandAuctionInfo.AuctionNumber; (result, var found_refund_bid_price_doc) = await user_land_auction_action.findRefundBidPriceDoc(to_check_land_meta_id, auction_number); if (result.isSuccess()) { if (null != found_refund_bid_price_doc) { var refund_bid_price_attrib = found_refund_bid_price_doc.getAttrib(); NullReferenceCheckHelper.throwIfNull(refund_bid_price_attrib, () => $"refund_bid_price_attrib is null !!! - {player.toBasicString()}"); auction_check_result.MyBidCurrencyType = refund_bid_price_attrib.BidCurrencyType; auction_check_result.MyBidPrice = refund_bid_price_attrib.LastBidPrice; } } send_GS2C_ACK_LAND_AUCTION_CHECK(player, result, auction_check_result); return result; }; result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LandAuctionCheck", fn_land_auction_check); if (result.isFail()) { err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}"; Log.getLogger().error(err_msg); return result; } return result; } }