Files
2025-05-01 07:20:41 +09:00

34 lines
631 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ServerCore; using ServerBase;
using ServerCommon;
namespace GameServer
{
internal class UserContentsSettingAction : EntityActionBase
{
public UserContentsSettingAction(Player owner)
: base(owner)
{ }
public override async Task<Result> onInit()
{
await Task.CompletedTask;
var result = new Result();
return result;
}
public override void onClear()
{
return;
}
}
}