Files
2025-05-01 07:20:41 +09:00

59 lines
2.0 KiB
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_UGQ_FIND_NPC), typeof(FindUgqNpcPacketHandler), typeof(GameLoginListener))]
public class FindUgqNpcPacketHandler : PacketRecvHandler
{
public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
{
var result = new Result();
var player = session as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var req_msg = recvMessage as ClientToGame;
NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
var owner_guid = req_msg.Request.ReqUgqFindNpc.OwnerGuid;
var ugq_npc_meta_guid = req_msg.Request.ReqUgqFindNpc.NpcGuid;
(result, var npc_attrib) = await UgcNpcDoc.findUgcNpc(owner_guid, ugq_npc_meta_guid);
send_GS2C_ACK_UGQ_FIND_NPC(player, result, npc_attrib);
return result;
}
public static Result send_GS2C_ACK_UGQ_FIND_NPC(Player player, Result result, UgcNpcAttrib? npcAttrib)
{
ClientToGame ack_packet = new();
ack_packet.Response = new();
ack_packet.Response.ErrorCode = result.ErrorCode;
ack_packet.Response.AckUgqFindNpc= new();
if (npcAttrib is not null)
{
ack_packet.Response.AckUgqFindNpc.UgcNpc = UgqMetaHelper.copyToUgcNpc(npcAttrib);
}
var server_logic = GameServerApp.getServerLogic();
if (false == server_logic.onSendPacket(player, ack_packet))
{
var err_msg = $"send_GS2C_ACK_UGQ_FIND_NPC Fail !!! : owner:{player.toBasicString()}";
result.setFail(ServerErrorCode.ProudNetException, err_msg);
Log.getLogger().error(result.toBasicString());
return result;
}
return result;
}
}