Files
caliverse_server/ServerCommon/MetaAssets/MetaTable/BattleFFAConfigData.cs
2025-05-01 07:20:41 +09:00

96 lines
3.4 KiB
C#

// <auto-generated>
// generated using ContentTool. DO NOT EDIT!
// </auto-generated>
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Collections.ObjectModel;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json;
namespace MetaAssets
{
#pragma warning disable
public partial class BattleFFAConfigDataMutable
{
[JsonProperty("Id")]
public int Id { get; set; }
[JsonProperty("Description")]
public string Description { get; set; }
[JsonProperty("PlayerRespawnTime")]
public int PlayerRespawnTime { get; set; }
[JsonProperty("DefaultRoundCount")]
public int DefaultRoundCount { get; set; }
[JsonProperty("RoundTime")]
public int RoundTime { get; set; }
[JsonProperty("NextRoundWaitTime")]
public int NextRoundWaitTime { get; set; }
[JsonProperty("ResultUIWaitTime")]
public int ResultUIWaitTime { get; set; }
[JsonProperty("GetRewardTime")]
public int GetRewardTime { get; set; }
[JsonProperty("EntranceClosingTime")]
public int EntranceClosingTime { get; set; }
[JsonProperty("CurrencyType")]
public CurrencyType CurrencyType { get; set; }
[JsonProperty("CurrencyCount")]
public int CurrencyCount { get; set; }
[JsonProperty("TPSGuideURL")]
public string TPSGuideURL { get; set; }
}
public partial class BattleFFAConfigMetaTableMutable
{
[JsonProperty("BattleFFAConfigMetaDataList")]
public IList<BattleFFAConfigDataMutable> BattleFFAConfigMetaDataList { get; set; }
}
//////////////////////////////
// readonly class
//////////////////////////////
public partial class BattleFFAConfigData
{
public readonly int Id;
public readonly string Description;
public readonly int PlayerRespawnTime;
public readonly int DefaultRoundCount;
public readonly int RoundTime;
public readonly int NextRoundWaitTime;
public readonly int ResultUIWaitTime;
public readonly int GetRewardTime;
public readonly int EntranceClosingTime;
public readonly CurrencyType CurrencyType;
public readonly int CurrencyCount;
public readonly string TPSGuideURL;
public BattleFFAConfigData(BattleFFAConfigDataMutable data)
{
Id = data.Id;
Description = data.Description;
PlayerRespawnTime = data.PlayerRespawnTime;
DefaultRoundCount = data.DefaultRoundCount;
RoundTime = data.RoundTime;
NextRoundWaitTime = data.NextRoundWaitTime;
ResultUIWaitTime = data.ResultUIWaitTime;
GetRewardTime = data.GetRewardTime;
EntranceClosingTime = data.EntranceClosingTime;
CurrencyType = data.CurrencyType;
CurrencyCount = data.CurrencyCount;
TPSGuideURL = data.TPSGuideURL;
}
}
public partial class BattleFFAConfigMetaTable
{
public readonly IReadOnlyList<BattleFFAConfigData> BattleFFAConfigMetaDataList;
public BattleFFAConfigMetaTable(BattleFFAConfigMetaTableMutable data)
{
if(data.BattleFFAConfigMetaDataList != null)
BattleFFAConfigMetaDataList = data.BattleFFAConfigMetaDataList.Select(x => new BattleFFAConfigData(x)).ToList().AsReadOnly();
}
}
}