Files
caliverse_server/GameServer/z.Backup/EscapePisitionTimeInfo.cs
2025-05-01 07:20:41 +09:00

40 lines
1.2 KiB
C#

//using ServerCommon;
//using ServerCore; using ServerBase;
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using System.Threading.Tasks;
//namespace GameServer
//{
// public class EscapePisitionTimeInfo
// {
// public EscapePositionEntity m_escape_postion_entity = new();
//// public async Task<bool> LoadDB(string accountGuid)
//// {
//// var escape_position_document = await GameServerApp.Instance.MainDB.getEscapePositionTimeInfo(accountGuid);
//// if(escape_position_document == null)
//// {
//// Log.getLogger().error("escape_position_document is null");
//// return false;
//// }
//// m_escape_postion_entity.ReadFrom(escape_position_document);
//// return true;
//// }
//// public void CopyEscapePositionEntityForTransaction(out EscapePositionEntity newEntity)
//// {
//// newEntity = new EscapePositionEntity(m_escape_postion_entity);
//// }
// public void UpdateMemory(EscapePositionEntity entity)
// {
// m_escape_postion_entity = entity;
// }
// }
//}