132 lines
3.9 KiB
C#
132 lines
3.9 KiB
C#
using System.Diagnostics;
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class ShopProductCheckTicker : EntityTicker
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{
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private Dictionary<int, Timestamp?> m_shop { get; set; } = new();
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public ShopProductCheckTicker(double onTickIntervalMilliseconds, CancellationTokenSource? cts)
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: base(EntityType.ShopProductCheckTicker, onTickIntervalMilliseconds, cts)
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{
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foreach (var shop in ShopHelper.getShopMetaData())
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{
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var end_time = ShopHelper.calculateSaleEndTime(shop.ResetTime);
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m_shop.Add(shop.Id, end_time);
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}
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}
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public override async Task onTaskTick()
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{
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await Task.CompletedTask;
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Stopwatch? stopwatch = null;
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var event_tid = string.Empty;
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var server_logic = GameServerApp.getServerLogic();
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var server_config = server_logic.getServerConfig();
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if (true == server_config.PerformanceCheckEnable)
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{
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event_tid = System.Guid.NewGuid().ToString("N");
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stopwatch = Stopwatch.StartNew();
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}
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// 1. reset 상점 ids list 조회
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var reset_shop_ids = checkShopEndTime();
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if (!reset_shop_ids.Any()) return;
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// 2. 유저의 상점 정보 체크
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foreach (var each in server_logic.getPlayerManager().getUsers())
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{
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var player = each.Value;
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var user_create_or_load_action = player.getEntityAction<UserCreateOrLoadAction>();
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if (false == user_create_or_load_action.isCompletedLoadUser())
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{
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continue;
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}
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checkShopReset(player, reset_shop_ids.ToList());
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}
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if (null != stopwatch)
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{
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var elapsed_msec = stopwatch.ElapsedMilliseconds;
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stopwatch.Stop();
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Log.getLogger().debug($"{GetType()} Ticker Stopwatch Stop : ETID:{event_tid}, ElapsedMSec:{elapsed_msec}, TickIntervalMSec:{getOnTickIntervalMilliseconds()}");
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}
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}
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public override string toBasicString()
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{
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return $"{this.getTypeName()}";
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}
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public override string toSummaryString()
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{
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return $"{this.getTypeName()}";
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}
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private IEnumerable<int> checkShopEndTime()
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{
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var list = new List<int>(m_shop.Count);
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foreach (var shop in m_shop)
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{
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if (shop.Value == null) continue;
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if (shop.Value > DateTime.UtcNow.ToTimestamp()) continue;
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var new_end_time = newEndTime(shop.Key);
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if (new_end_time == null) continue;
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m_shop[shop.Key] = new_end_time;
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list.Add(shop.Key);
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}
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return list;
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}
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private static Timestamp? newEndTime(int shop_id)
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{
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var shop_table = ShopHelper.checkShopIdFromTableData(shop_id);
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if (shop_table.result.isFail() || shop_table.shop_data == null) return null;
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return ShopHelper.calculateSaleEndTime(shop_table.shop_data.ResetTime);
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}
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private static void checkShopReset(Player player, IReadOnlyList<int> shop_ids)
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{
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var server_logic = GameServerApp.getServerLogic();
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var shop_action = player.getEntityAction<ShopAction>();
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var message = new ClientToGame();
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message.Message = new();
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message.Message.NtfShopProductChange = new();
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foreach (var shop in shop_action.getMyShopProducts())
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{
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var attribute = shop.getEntityAttribute<ShopProductTradingMeterAttribute>();
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NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!");
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if (!shop_ids.Contains(attribute.ShopId)) continue;
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message.Message.NtfShopProductChange.ShopId = attribute.ShopId;
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server_logic.onSendPacket(player, message);
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}
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}
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} |