using System.Diagnostics; using Google.Protobuf; using Google.Protobuf.WellKnownTypes; using ServerCore; using ServerBase; using ServerCommon; using ServerCommon.BusinessLogDomain; using MetaAssets; namespace GameServer; public class ShopProductCheckTicker : EntityTicker { private Dictionary m_shop { get; set; } = new(); public ShopProductCheckTicker(double onTickIntervalMilliseconds, CancellationTokenSource? cts) : base(EntityType.ShopProductCheckTicker, onTickIntervalMilliseconds, cts) { foreach (var shop in ShopHelper.getShopMetaData()) { var end_time = ShopHelper.calculateSaleEndTime(shop.ResetTime); m_shop.Add(shop.Id, end_time); } } public override async Task onTaskTick() { await Task.CompletedTask; Stopwatch? stopwatch = null; var event_tid = string.Empty; var server_logic = GameServerApp.getServerLogic(); var server_config = server_logic.getServerConfig(); if (true == server_config.PerformanceCheckEnable) { event_tid = System.Guid.NewGuid().ToString("N"); stopwatch = Stopwatch.StartNew(); } // 1. reset 상점 ids list 조회 var reset_shop_ids = checkShopEndTime(); if (!reset_shop_ids.Any()) return; // 2. 유저의 상점 정보 체크 foreach (var each in server_logic.getPlayerManager().getUsers()) { var player = each.Value; var user_create_or_load_action = player.getEntityAction(); if (false == user_create_or_load_action.isCompletedLoadUser()) { continue; } checkShopReset(player, reset_shop_ids.ToList()); } if (null != stopwatch) { var elapsed_msec = stopwatch.ElapsedMilliseconds; stopwatch.Stop(); Log.getLogger().debug($"{GetType()} Ticker Stopwatch Stop : ETID:{event_tid}, ElapsedMSec:{elapsed_msec}, TickIntervalMSec:{getOnTickIntervalMilliseconds()}"); } } public override string toBasicString() { return $"{this.getTypeName()}"; } public override string toSummaryString() { return $"{this.getTypeName()}"; } private IEnumerable checkShopEndTime() { var list = new List(m_shop.Count); foreach (var shop in m_shop) { if (shop.Value == null) continue; if (shop.Value > DateTime.UtcNow.ToTimestamp()) continue; var new_end_time = newEndTime(shop.Key); if (new_end_time == null) continue; m_shop[shop.Key] = new_end_time; list.Add(shop.Key); } return list; } private static Timestamp? newEndTime(int shop_id) { var shop_table = ShopHelper.checkShopIdFromTableData(shop_id); if (shop_table.result.isFail() || shop_table.shop_data == null) return null; return ShopHelper.calculateSaleEndTime(shop_table.shop_data.ResetTime); } private static void checkShopReset(Player player, IReadOnlyList shop_ids) { var server_logic = GameServerApp.getServerLogic(); var shop_action = player.getEntityAction(); var message = new ClientToGame(); message.Message = new(); message.Message.NtfShopProductChange = new(); foreach (var shop in shop_action.getMyShopProducts()) { var attribute = shop.getEntityAttribute(); NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!"); if (!shop_ids.Contains(attribute.ShopId)) continue; message.Message.NtfShopProductChange.ShopId = attribute.ShopId; server_logic.onSendPacket(player, message); } } }