30 lines
832 B
C#
30 lines
832 B
C#
using Google.Protobuf;
|
|
using Google.Protobuf.WellKnownTypes;
|
|
|
|
|
|
using ServerCore;
|
|
using ServerBase;
|
|
using ServerCommon;
|
|
using ServerCommon.BusinessLogDomain;
|
|
using MetaAssets;
|
|
|
|
|
|
|
|
namespace GameServer.PacketHandler;
|
|
|
|
|
|
[PacketHandler("", typeof(ServerMessage.Types.GS2C_NTF_FRIEND_LEAVING_HOME), typeof(NtfFriendLeavingHomeMQPacketHandler), typeof(RabbitMQ4Game))]
|
|
public class NtfFriendLeavingHomeMQPacketHandler : PacketRecvHandler
|
|
{
|
|
public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
|
|
{
|
|
var msg = recvMessage as ServerMessage;
|
|
ArgumentNullException.ThrowIfNull(msg);
|
|
|
|
var handler = new NotifyFriendLeavingHomeHandler();
|
|
handler.send_GS2C_NTF_FRIEND_LEAVING_HOME(msg.NtfFriendLeavingHome);
|
|
|
|
return await Task.FromResult(new Result());
|
|
}
|
|
}
|