73 lines
2.1 KiB
C#
73 lines
2.1 KiB
C#
using Nettention.Proud;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using PARTY_GUID = System.String;
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namespace GameServer;
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public class GlobalPartyDetail : EntityBase, IWithLogActor
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{
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public PARTY_GUID PartyGuid { get; }
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public GlobalPartyDetail(GlobalParty parent, string party_guid)
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: base(EntityType.GlobalPartyDetail, parent)
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{
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PartyGuid = party_guid;
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}
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public override async Task<Result> onInit()
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{
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// attribute
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addEntityAttribute(new PartyAttribute(this, GameServerApp.getServerLogic().getProudNetListener().getNetServer()!));
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addEntityAttribute(new PartyMemberAttribute(this));
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addEntityAttribute(new PartyServerAttribute(this));
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addEntityAttribute(new PartyInstanceAttribute(this));
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addEntityAttribute(new PartyInvitePartySendsAttribute(this));
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// action
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addEntityAction(new GlobalPartyDetailAction(this));
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addEntityAction(new GlobalPartyDetailInfoAction(this));
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addEntityAction(new GlobalPartyDetailMemberAction(this));
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addEntityAction(new GlobalPartyDetailServerAction(this));
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addEntityAction(new GlobalPartyDetailInstanceAction(this));
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addEntityAction(new GlobalPartyInvitePartySendAction(this));
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return await base.onInit();
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}
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public override string toBasicString()
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{
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return $"{this.getTypeName()} - {getRootParent()?.toBasicString()}";
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}
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public override string toSummaryString()
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{
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return $"{this.getTypeName()} - {getRootParent()?.toBasicString()}";
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}
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public virtual ILogActor toLogActor()
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{
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var server_logic = ServerLogicApp.getServerLogicApp();
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var log_info = new GlobalPartyActorLog();
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if (server_logic == null)
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return log_info;
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log_info.initLogInfo(
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// 서버 정보
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server_logic.getServerConfig().getRegionId()
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, server_logic.getServerConfig().getWorldId()
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, server_logic.getServerType().toServerType()
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);
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return log_info;
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}
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} |