Files
caliverse_server/GameServer/Entity/CaliumStorage/BusinessLogs/CaliumEchoSystemFailBusinessLog.cs
2025-05-01 07:20:41 +09:00

30 lines
675 B
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public class CaliumEchoSystemFailBusinessLog : ILogInvokerEx
{
private CaliumEchoSystemFailLogData m_data_to_log;
public CaliumEchoSystemFailBusinessLog(CaliumEchoSystemFailLogData log) : base(LogDomainType.CaliumEchoSystem)
{
m_data_to_log = log;
}
public override bool hasLog() => true;
protected override void fillup(ref BusinessLog.LogBody body)
{
body.append(new CaliumEchoSystemFailLogData(this, m_data_to_log));
}
}