Files
caliverse_server/GameServer/Entity/BuildingProfit/Helper/BuildingProfitNotifyHelper.cs
2025-05-01 07:20:41 +09:00

56 lines
2.0 KiB
C#

using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ClientToGameMessage.Types;
using static ServerMessage.Types;
namespace GameServer
{
internal static class BuildingProfitNotifyHelper
{
public static bool send_GS2GS_NTF_MODIFY_BUILDING_PROFIT(int buildingMetaId, List<(int, CurrencyType, double)> profits)
{
var server_logic = GameServerApp.getServerLogic();
var message = new ServerMessage();
message.NtfModifyBuildingProfit = new GS2GS_NTF_MODIFY_BUILDING_PROFIT();
message.NtfModifyBuildingProfit.ExceptServerName = server_logic.getServerName();
message.NtfModifyBuildingProfit.BuildingMetaId = buildingMetaId;
foreach (var (floor, currency_type, delta_amount) in profits)
{
if (!message.NtfModifyBuildingProfit.FloorProfits.TryGetValue(floor, out var floor_profits))
{
floor_profits = new FloorProfitInfo();
message.NtfModifyBuildingProfit.FloorProfits[floor] = floor_profits;
}
var money = new Money();
money.Amount = delta_amount;
floor_profits.Profits[(int)currency_type] = money;
}
var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit_mq is null !!!");
rabbit_mq.sendMessageToExchangeAllGame(message);
return true;
}
public static bool send_GS2GS_NTF_MODIFY_BUILDING_PROFIT(int buildingMetaId, int floor, CurrencyType currencyType, double currencyAmount)
{
var modify_profits = new List<(int, CurrencyType, double)>();
modify_profits.Add((floor, currencyType, currencyAmount));
return send_GS2GS_NTF_MODIFY_BUILDING_PROFIT(buildingMetaId, modify_profits);
}
}
}