Files
caliverse_server/GameServer/Contents/Party/RabbitMessageHandler/NotifyLeavePartyMemberHandler.cs
2025-05-01 07:20:41 +09:00

49 lines
1.4 KiB
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using USER_GUID = System.String;
namespace GameServer;
public class NotifyLeavePartyMemberHandler
{
public async Task recvLeavePartyMember(ServerMessage.Types.LeavePartyMemberNoti notify)
{
// 1. 파티 조회
var global_party = GameServerApp.getServerLogic().findGlobalEntity<GlobalParty>();
ArgumentNullException.ThrowIfNull(global_party);
var party = global_party.getParty(notify.PartyGuid);
ArgumentNullException.ThrowIfNull(party);
// 2. 파티원 제거
var party_member_action = party.getEntityAction<GlobalPartyDetailMemberAction>();
ArgumentNullException.ThrowIfNull(party_member_action);
var delete_member = await party_member_action.deleteJoinMember(notify.LeavePartyUserGuid, false);
if (delete_member.result.isFail()) return;
// 2. Client 알림
var message = new ClientToGame
{
Message = new()
{
LeavePartyMemberNoti = new()
{
LeavePartyUserGuid = notify.LeavePartyUserGuid,
IsBan = notify.IsBan
}
}
};
PartyHelper.BroadcastToClients(party, message, new List<USER_GUID>());
}
}