Files
caliverse_server/GameServer/Contents/Party/Action/PartyAction.cs
2025-05-01 07:20:41 +09:00

62 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ServerCore; using ServerBase;
using ServerCommon;
using SESSION_ID = System.Int32;
using WORLD_META_ID = System.UInt32;
using META_ID = System.UInt32;
using ENTITY_GUID = System.String;
using ACCOUNT_ID = System.String;
using OWNER_GUID = System.String;
using USER_GUID = System.String;
using CHARACTER_GUID = System.String;
using ITEM_GUID = System.String;
using PARTY_GUID = System.String;
namespace GameServer
{
public class PartyAction : EntityActionBase
{
private PARTY_GUID m_party_guid = string.Empty;
public PartyAction(Player owner)
: base(owner)
{
}
public override async Task<Result> onInit()
{
await Task.CompletedTask;
var result = new Result();
return result;
}
public override void onClear()
{
return;
}
public Task<Result> tryLoadParty()
{
var result = new Result();
return Task.FromResult(result);
}
public PARTY_GUID getPartyGuid() => m_party_guid;
public void setPartyGuid(PARTY_GUID partyGuid) => m_party_guid = partyGuid;
}
}