10 lines
233 B
C#
10 lines
233 B
C#
using ServerCommon;
|
|
using ServerCore; using ServerBase;
|
|
|
|
namespace GameServer;
|
|
|
|
public class BattleInstanceRespawn
|
|
{
|
|
public int m_spawn_idx { get; set; } = 0;
|
|
public DateTime m_next_usable_time = DateTimeHelper.Current;
|
|
} |