Files
caliverse_server/GameServer/Contents/GameMode/Mode-Battle/Manage/BattleInstanceInitHandler.cs
2025-05-01 07:20:41 +09:00

37 lines
922 B
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer;
public class BattleInstanceInitHandler : GameModeInitHandlerBase
{
public BattleInstanceInitHandler(InstanceRoom instanceRoom) : base(instanceRoom, EPlaceType.BattleRoom)
{
}
public override Result gamedModeInstanceInitValidate()
{
var result = BattleRoomHelper.checkBattleActive(m_place_type);
return result;
}
public override Result gamedModeInstanceInit()
{
var result = BattleInstanceManager.It.battleInstanceInit(m_instance_room, m_instance_room.getMap().m_room_id).Result; //kihoon todo :이거 리팩토링 대상
if (result.isFail())
{
Log.getLogger().error(result.toBasicString());
}
return result;
}
}