25 lines
695 B
C#
25 lines
695 B
C#
using ServerCommon;
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using ServerCore; using ServerBase;
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namespace GameServer;
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public class SystemBattleEvent
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{
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public Int32 m_event_id { get; set; } = 0;
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public Int32 m_instance_id { get; set; } = 0;
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public DateTime m_ready_time { get; set; } = DateTimeHelper.Current;
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public bool m_is_send_noti { get; set; } = false;
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public DateTime m_start_time { get; set; } = DateTimeHelper.Current;
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public Int32 m_ffa_config_data_id { get; set; } = 4;
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public Int32 m_ffa_reward_group_id { get; set; } = 7;
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public Int32 m_ffa_hot_time { get; set; } = 1;
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public Int32 m_round_count { get; set; } = 4;
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public SystemBattleEvent()
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{
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}
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} |