40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
using Google.Protobuf;
|
|
using Google.Protobuf.WellKnownTypes;
|
|
|
|
|
|
using ServerCore;
|
|
using ServerBase;
|
|
using ServerCommon;
|
|
using ServerCommon.BusinessLogDomain;
|
|
using MetaAssets;
|
|
|
|
|
|
namespace GameServer;
|
|
|
|
public class NotifyFriendLogoutHandler
|
|
{
|
|
public void send_GS2C_NTF_FRIEND_LOGOUT(ServerMessage.Types.LogoutNotiToFriend noti)
|
|
{
|
|
var player_manager = GameServerApp.getServerLogic().getPlayerManager();
|
|
ArgumentNullException.ThrowIfNull(player_manager);
|
|
|
|
if (false == player_manager.tryGetUserByPrimaryKey(noti.BaseInfo.ReceiverGuid, out var player))
|
|
{
|
|
Log.getLogger().warn($"{noti.BaseInfo.SenderGuid} user not exist this Server");
|
|
return;
|
|
}
|
|
|
|
|
|
ClientToGame clientToGame = new();
|
|
clientToGame.Message = new();
|
|
clientToGame.Message.FriendLogoutNoti = new();
|
|
clientToGame.Message.FriendLogoutNoti.BaseInfo = new();
|
|
clientToGame.Message.FriendLogoutNoti.BaseInfo.SenderId = noti.BaseInfo.SenderId;
|
|
clientToGame.Message.FriendLogoutNoti.BaseInfo.SenderGuid = noti.BaseInfo.SenderGuid;
|
|
clientToGame.Message.FriendLogoutNoti.BaseInfo.SenderNickName = noti.BaseInfo.SenderNickName;
|
|
clientToGame.Message.FriendLogoutNoti.BaseInfo.ReceiverId = noti.BaseInfo.ReceiverId;
|
|
|
|
GameServerApp.getServerLogic().onSendPacket(player, clientToGame);
|
|
}
|
|
}
|