Files
caliverse_server/GameServer/Contents/CharacterProfile/Action/CharacterProfileAction.cs
2025-05-01 07:20:41 +09:00

216 lines
8.9 KiB
C#

using Amazon.Runtime.Internal.Endpoints.StandardLibrary;
using GameServer.PacketHandler;
using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static ClientToGameRes.Types;
namespace GameServer
{
public class CharacterProfileAction : EntityActionBase
{
public CharacterProfileAction(EntityBase owner)
: base(owner)
{
}
public override Task<Result> onInit()
{
var result = new Result();
return Task.FromResult(result);
}
public override void onClear()
{
return;
}
public async Task<Result> saveCharacterProfile(string sns_link, string message)
{
var result = new Result();
var err_msg = string.Empty;
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var server_logic = GameServerApp.getServerLogic();
var fn_save_character_profile = async delegate ()
{
var result = new Result();
var err_msg = string.Empty;
var invokers = new List<ILogInvoker>();
var character_profile_attribute = player.getEntityAttribute<CharacterProfileAttribute>();
if (character_profile_attribute == null)
{
err_msg = $"Failed to get character profile attribute : {nameof(CharacterProfileAttribute)}";
result.setFail(ServerErrorCode.EntityAttributeIsNull, err_msg);
Log.getLogger().error(err_msg);
SaveCharacterProfilePacketHandler.send_S2C_ACK_SAVE_CHARACTER_PROFILE(player, result);
return result;
}
character_profile_attribute.SNSLick = sns_link;
character_profile_attribute.Message = message;
character_profile_attribute.modifiedEntityAttribute();
var task_log_data = CharacterProfileBusinessLogHelper.toLogInfo(character_profile_attribute);
invokers.Add(new CharacterProfileBusinessLog(task_log_data));
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.UpdateCharacterProfile
, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
batch.appendBusinessLogs(invokers);
result = await QueryHelper.sendQueryAndBusinessLog(batch);
if (result.isFail())
{
SaveCharacterProfilePacketHandler.send_S2C_ACK_SAVE_CHARACTER_PROFILE(player, result);
return result;
}
SaveCharacterProfilePacketHandler.send_S2C_ACK_SAVE_CHARACTER_PROFILE(player, result);
return result;
};
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "SaveCharacterProfile", fn_save_character_profile);
if (result.isFail())
{
err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
}
return result;
}
public async Task<Result> getTargetCharacterProfile(string target_nickname)
{
var result = new Result();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var server_logic = GameServerApp.getServerLogic();
var player_manager = server_logic.getPlayerManager();
player_manager.tryGetUserBySubKey(target_nickname, out var target_player);
GetCharProfileRes? res = null;
if (target_player == null)
{
(result, res) = await getOtherServerCharacterProfile(target_nickname);
if (result.isFail())
{
GetCharacterProfilePacketHandler.send_S2C_ACK_GET_CHARACTER_PROFILE(player, result, null);
return result;
}
}
else
{
(result, res) = getSameServerCharacterProfile(target_player);
if (result.isFail())
{
GetCharacterProfilePacketHandler.send_S2C_ACK_GET_CHARACTER_PROFILE(player, result, null);
return result;
}
}
GetCharacterProfilePacketHandler.send_S2C_ACK_GET_CHARACTER_PROFILE(player, result, res);
return result;
}
private async Task<(Result, GetCharProfileRes?)> getOtherServerCharacterProfile(string target_nickname)
{
var result = new Result();
var player = getOwner() as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var server_logic = GameServerApp.getServerLogic();
var dynamo_db_client = server_logic.getDynamoDbClient();
(result, var nickname_attrib) = await NicknameHelper.findNickname(target_nickname);
if (result.isFail()) return (result, null);
NullReferenceCheckHelper.throwIfNull(nickname_attrib, () => $"nickname_attrib is null !!!");
(result, var found_account_attrib) = await dynamo_db_client.simpleQueryDocTypeToAttrib<AccountBaseDoc, AccountBaseAttrib>(nickname_attrib.AccountId);
if (result.isFail()) return (result, null);
NullReferenceCheckHelper.throwIfNull(found_account_attrib, () => $"found_account_attrib is null !!!");
(result, var found_character_profile_attrib) = await dynamo_db_client.simpleQueryDocTypeToAttrib<CharacterProfileDoc, CharacterProfileAttrib>(nickname_attrib.UserGuid);
if (result.isFail()) return (result, null);
NullReferenceCheckHelper.throwIfNull(found_character_profile_attrib, () => $"found_character_profile_attrib is null !!!");
var res = new GetCharProfileRes();
res.PublicGuid = ServerCore.EncryptionHelper.encryptTextByDES(found_account_attrib.UserGuid, EncryptData.DESEncryptKey, EncryptData.DESEncryptIv);
res.NickName = target_nickname;
res.SNSLink = found_character_profile_attrib.SNSLick;
res.Message = found_character_profile_attrib.Message;
res.Language = (int)found_account_attrib.LanguageType;
return (result, res);
}
private (Result, GetCharProfileRes?) getSameServerCharacterProfile(Player target_player)
{
var result = new Result();
var err_msg = string.Empty;
var character_profile_attribute = target_player.getEntityAttribute<CharacterProfileAttribute>();
if (character_profile_attribute == null)
{
err_msg = $"Failed to get character profile attribute : {nameof(CharacterProfileAttribute)}";
result.setFail(ServerErrorCode.EntityAttributeIsNull, err_msg);
Log.getLogger().error(err_msg);
return (result, null);
}
var account_attribute = target_player.getEntityAttribute<AccountAttribute>();
if (account_attribute == null)
{
err_msg = $"Failed to get account attribute : {nameof(AccountAttribute)}";
result.setFail(ServerErrorCode.EntityAttributeIsNull, err_msg);
Log.getLogger().error(err_msg);
return (result, null);
}
var ability_action = target_player.getEntityAction<AbilityAction>();
if (ability_action == null)
{
err_msg = $"Failed to get ability action : {nameof(AbilityAction)}";
result.setFail(ServerErrorCode.EntityActionNotFound, err_msg);
Log.getLogger().error(err_msg);
return (result, null);
}
var target_abilities = ability_action.getAbilities();
var res = new GetCharProfileRes();
res.PublicGuid = EncryptionHelper.encryptTextByDES(account_attribute.UserGuid, EncryptData.DESEncryptKey, EncryptData.DESEncryptIv);
res.NickName = target_player.getUserNickname();
res.SNSLink = character_profile_attribute.SNSLick;
res.Message = character_profile_attribute.Message;
res.Language = (int)account_attribute.LanguageType;
foreach(var ability in target_abilities)
{
res.Attributeinfo.Add(new AttributeInfo() { Attributeid = (int)ability.Key, Value = ability.Value });
}
return (result, res);
}
}
}