144 lines
4.6 KiB
C#
144 lines
4.6 KiB
C#
using Nettention.Proud;
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using ServerCore; using ServerBase;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Dynamic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Amazon.DynamoDBv2.DocumentModel;
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using static ClientToGameMessage.Types;
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using System.Data;
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using ServerCommon;
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namespace GameServer
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{
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public class OwnedQuestMail
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{
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string accountGuid = string.Empty;
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//ConcurrentDictionary<int, QuestMailEntity> questMails = new();
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//bool m_is_questmail_loaded = false;
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public OwnedQuestMail() { }
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// public async Task<bool> LoadDB(string accountGuid)
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// {
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// this.accountGuid = accountGuid;
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// var questMailList = await GameServerApp.Instance.MainDB.GetQuestMailList(accountGuid);
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// if (questMailList is null)
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// {
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// Log.getLogger().error("OwnedQuestMail questMailList is null");
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// return false;
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// }
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// questMails = questMailList;
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// m_is_questmail_loaded = true;
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// return true;
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// }
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// public List<QuestMailInfo> GetQuestMailList()
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// {
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// //일단 새로 리프레시 하지 말고 기존에 저장하고 있는 값을 전달 해준다.
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// //var questMailList = await GameServerApp.Instance.MainDB.GetQuestMailList(accountGuid);
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// //if (questMailList is null)
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// //{
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// // Log.getLogger().error("OwnedQuestMail questMailList is null");
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// // return new();
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// //}
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//
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// List<QuestMailInfo> questmailInfos = new();
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//
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// foreach (var mail in questMails)
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// {
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// QuestMailInfo info = new();
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//
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// info.IsRead = mail.Value.Attr.isRead == true ? 1 : 0;
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// info.QuestId = mail.Value.Attr.questId;
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// info.CreateTime = mail.Value.Attr.createTime;
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// questmailInfos.Add(info);
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// }
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//
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// return questmailInfos;
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// }
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//
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// public bool isMailLoad()
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// {
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// return m_is_questmail_loaded;
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// }
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//
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// public bool CheckQuestMailExist(int questId)
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// {
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// bool ret = questMails.ContainsKey(questId);
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// return ret;
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// }
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//
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// public ServerErrorCode ReadQuestMail(int questId, out QuestMailEntity? newQuestMailEntity)
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// {
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// newQuestMailEntity = default;
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//
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// if(!questMails.TryGetValue(questId, out var questMailEntity))
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// {
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// Log.getLogger().error($"Not Found Mail. questId : {questId}");
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// return ServerErrorCode.QuestMailNotExist;
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// }
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//
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// questMailEntity.Attr.isRead = true;
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// newQuestMailEntity = new(questMailEntity.DocumentForUpdate());
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//
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// return ServerErrorCode.Success;
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// }
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//
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// public ServerErrorCode DelReceivedQuestMail(int questId, out QuestMailEntity? newQuestMailEntity)
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// {
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// newQuestMailEntity = new();
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// if (!questMails.TryGetValue(questId, out var questMailEntity))
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// {
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// Log.getLogger().error($"Not Found Mail. questId : {questId}");
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// return ServerErrorCode.QuestMailNotExist;
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// }
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//
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// newQuestMailEntity = new(questMailEntity.DocumentForUpdate());
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//
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// return ServerErrorCode.Success;
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// }
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//
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// public ServerErrorCode DelReceivedQuestMailAll(out List<Document> mailDocuments)
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// {
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// mailDocuments = new();
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//
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// foreach (QuestMailEntity entity in questMails.Values)
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// {
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//
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// mailDocuments.Add(entity.DocumentForUpdate());
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// }
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//
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// return ServerErrorCode.Success;
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// }
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//
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//
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// public void UpdateQuestMailToMemory(int questId, QuestMailEntity entity)
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// {
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// questMails.AddOrUpdate(questId, entity, (key, oldValue) => entity);
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// }
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//
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// public void DeleteQuestMailToMemory(int questId)
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// {
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// if (!questMails.TryRemove(questId, out _))
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// {
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// Log.getLogger().error("DeleteQuestMailToMemory failed");
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// }
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// }
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//
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//
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//
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// public HashSet<int> getNormalMailSet()
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// {
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// HashSet<int> normalMailSet = new();
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//
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// return normalMailSet;
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// }
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}
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}
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