Files
caliverse_server/GameServer/Global/Land/LandManager.cs
2025-05-01 07:20:41 +09:00

71 lines
1.9 KiB
C#

using Grpc.Core;
using MetaAssets;
using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameServer
{
public class LandManager
{
ConcurrentDictionary<int, Land> m_lands = new();
public async Task<Result> loadLands()
{
var result = new Result();
var err_msg = string.Empty;
var land_meta_ids = MapManager.Instance.getLandMetaIds();
foreach (var land_meta_id in land_meta_ids)
{
var land = new Land();
await land.onInit();
m_lands.TryAdd(land_meta_id, land);
var land_action = land.getEntityAction<LandAction>();
NullReferenceCheckHelper.throwIfNull(land_action, () => $"land_action is null !!!");
result = await land_action.tryLoadLandFromDb(land_meta_id);
if (result.isFail())
{
err_msg = $"Failed to tryLoadLandFromDb() !!! : {result.toBasicString()}";
Log.getLogger().error(err_msg);
return result;
}
}
return result;
}
public bool tryGetLand(int landMetaId, [MaybeNullWhen(false)] out Land land)
{
return m_lands.TryGetValue(landMetaId, out land);
}
public async Task<List<LandInfo>> getLandInfos()
{
var land_infos = new List<LandInfo>();
foreach (var land in m_lands.Values)
{
var land_info = await land.toLandInfo();
if (land_info.LandMetaId == 0)
continue;
land_infos.Add(land_info);
}
return land_infos;
}
}
}