34 lines
611 B
C#
34 lines
611 B
C#
using GameServer.Contents.GameMode.Manage.PlayManage;
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using GameServer.Contents.GameMode.Manage.StateManage;
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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
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public class RaceStateDestroyed: GameModeStateBase
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{
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public RaceStateDestroyed(IGameMode gameMode) : base(gameMode, GameModeState.Destroyed)
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{
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}
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public override void enter()
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{
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}
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public override void update()
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{
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}
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public override void exit()
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{
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}
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public override GameModeState checkState()
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{
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return getStateType();
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}
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} |