31 lines
778 B
C#
31 lines
778 B
C#
using GameServer.Contents.GameMode.Manage;
|
|
using ServerCommon;
|
|
using ServerCore;
|
|
|
|
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
|
|
|
|
public class RunRaceJoinHandler : GameModeJoinHandlerBase
|
|
{
|
|
public RunRaceJoinHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.RUN_RACE)
|
|
{
|
|
|
|
}
|
|
|
|
public override Result gamedModeInstanceJoinValidate()
|
|
{
|
|
var result = new Result();
|
|
return result;
|
|
}
|
|
|
|
public override Result gamedModeInstanceJoin(Player player)
|
|
{
|
|
Log.getLogger().debug("run race gamedModeInstanceJoin called");
|
|
|
|
var result = new Result();
|
|
string err_msg = string.Empty;
|
|
|
|
|
|
Log.getLogger().debug("run race gamedModeInstanceJoin done");
|
|
return result;
|
|
}
|
|
} |