using GameServer.Contents.GameMode.Manage; using ServerCommon; using ServerCore; namespace GameServer.Contents.GameMode.Mode_Running.Manage; public class RunRaceJoinHandler : GameModeJoinHandlerBase { public RunRaceJoinHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.RUN_RACE) { } public override Result gamedModeInstanceJoinValidate() { var result = new Result(); return result; } public override Result gamedModeInstanceJoin(Player player) { Log.getLogger().debug("run race gamedModeInstanceJoin called"); var result = new Result(); string err_msg = string.Empty; Log.getLogger().debug("run race gamedModeInstanceJoin done"); return result; } }