55 lines
2.0 KiB
C#
55 lines
2.0 KiB
C#
using GameServer.Contents.GameMode.Helper;
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using GameServer.Contents.GameMode.Manage;
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using GameServer.Contents.GameMode.Manage.PlayManage;
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using ServerBase;
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using ServerCommon;
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using ServerCore;
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namespace GameServer;
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public abstract class GameModeInitHandlerBase : IGameModeInitHandler
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{
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protected readonly GameModeType m_game_mode_type;
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protected readonly InstanceRoom m_instance_room;
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public GameModeInitHandlerBase(InstanceRoom instanceRoom, GameModeType gameModeType)
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{
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m_instance_room = instanceRoom;
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m_game_mode_type = gameModeType;
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}
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public abstract Result gamedModeInstanceInitValidate();
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public virtual async Task<Result> gamedModeInstanceInit()
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{
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var result = await GameModeManager.It.createGameMode(m_instance_room, m_game_mode_type); //kihoon todo : 이렇게 짜는게 맞는지...고민좀 해보자
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if (result.isFail()) return result;
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var room_id = m_instance_room.getMap().m_room_id;
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if(false == GameModeManager.It.tryGetGameMode(room_id, out var gameMode))
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{
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var err_msg = $"game_mode is null !!!! gameModeType : {m_game_mode_type}, instanceRoomId : {room_id}";
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Log.getLogger().error(err_msg);
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result.setFail(ServerErrorCode.GameModeClassIsNull, err_msg);
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return result;
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}
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var initializer = gameMode as IInitializer;
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NullReferenceCheckHelper.throwIfNull(initializer, () => $"initializer is null !!! casting error");
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var gamd_mod_base = gameMode as GameModeBase;
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NullReferenceCheckHelper.throwIfNull(gamd_mod_base, () => $"gamd_mod_base is null !!! casting error");
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//모드별로 필요한 내용 초기화
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using (var releaser = await gamd_mod_base.getAsyncLock())
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{
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if (gamd_mod_base.isLoadCompleted()) return result;
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result = await initializer.onInit();
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if (result.isFail()) return result;
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}
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return result;
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}
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} |