37 lines
1002 B
C#
37 lines
1002 B
C#
using ServerCore; using ServerBase;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameServer
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{
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public static class CartNotifyHelper
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{
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public static bool send_S2C_NTF_CART(this Player player)
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{
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var cart_action = player.getEntityAction<CartAction>();
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NullReferenceCheckHelper.throwIfNull(cart_action, () => $"cart_action is null !!!");
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var noti_packet = new ClientToGame();
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noti_packet.Message = new();
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noti_packet.Message.CartNoti = new();
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var cart = cart_action.getCart();
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if (cart != null)
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{
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noti_packet.Message.CartNoti.ItemList.AddRange(cart.toCartItemData4Client());
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(player, noti_packet))
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{
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return false;
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}
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return true;
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}
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}
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}
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