Files
caliverse_server/GameServer/MessageQueue/PacketHandler/ReqChangeServerConfigMQPacketHandler.cs
2025-05-01 07:20:41 +09:00

34 lines
1002 B
C#

using Google.Protobuf;
using Google.Protobuf.WellKnownTypes;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
namespace GameServer.PacketHandler;
[PacketHandler("", typeof(ServerMessage.Types.ChangeServerConfigReq), typeof(ReqChangeServerConfigMQPacketHandler), typeof(RabbitMQ4Game))]
public class ReqChangeServerConfigMQPacketHandler : PacketRecvHandler
{
public override async Task<Result> onProcessPacket(ISession session, IMessage recvMessage)
{
await Task.CompletedTask;
var msg = recvMessage as ServerMessage;
NullReferenceCheckHelper.throwIfNull(msg, () => $"msg is null !!!");
Log.getLogger().info($"HandleChangeServerConfigReq");
var server_logic = GameServerApp.getServerLogic();
var proud_net_listener = server_logic.getProudNetListener();
proud_net_listener.changeMaxConnectionCount(msg.ChangeServerConfigReq.MaxUser);
return new();
}
}