Files
caliverse_server/GameServer/Contents/SocialAction/DBQuery/DBQSocialActionReadAll.cs
2025-05-01 07:20:41 +09:00

127 lines
4.8 KiB
C#

using ServerCommon;
using ServerCore; using ServerBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameServer
{
public class DBQSocailActionReadAll : QueryExecutorBase
{
private readonly string m_combination_key_for_pk = string.Empty;
private string m_pk = string.Empty;
private readonly List<SocialActionDoc> m_to_read_social_action_docs = new();
public DBQSocailActionReadAll(string ownerGuid)
: base(typeof(DBQSocailActionReadAll).Name)
{
m_combination_key_for_pk = ownerGuid;
}
//=====================================================================================
// DB 쿼리 직전에 준비해야 할 로직들을 작성한다.
//=====================================================================================
public override async Task<Result> onPrepareQuery()
{
var result = new Result();
var err_msg = string.Empty;
var owner = getOwner();
var doc = new SocialActionDoc();
doc.setCombinationKeyForPK(m_combination_key_for_pk);
var error_code = doc.onApplyPKSK();
if (error_code.isFail())
{
err_msg = $"Failed to onApplyPKSK() !!! : {error_code.toBasicString()} - {toBasicString()}, {owner.toBasicString()}";
result.setFail(error_code, err_msg);
Log.getLogger().error(result.toBasicString());
return result;
}
m_pk = doc.getPK();
return await Task.FromResult(result);
}
//=====================================================================================
// onPrepareQuery()를 성공할 경우 호출된다.
//=====================================================================================
public override async Task<Result> onQuery()
{
var result = new Result();
var err_msg = string.Empty;
var owner = getOwner();
var query_batch = getQueryBatch();
NullReferenceCheckHelper.throwIfNull(query_batch, () => $"query_batch is null !!!");
var db_connector = query_batch.getDynamoDbConnector();
var query_config = db_connector.makeQueryConfigForReadByPKOnly(m_pk);
(result, var read_docs) = await db_connector.simpleQueryDocTypesWithQueryOperationConfig<SocialActionDoc>(query_config, eventTid: query_batch.getTransId());
if (result.isFail())
{
return result;
}
foreach (var read_doc in read_docs)
{
result = owner.getEntityAction<UserSocialActionExecutorAction>(out var found_social_action_executor_action);
if (result.isFail())
{
return result;
}
NullReferenceCheckHelper.throwIfNull(found_social_action_executor_action, () => $"found_social_action_executor_action is null !!!");
result = await found_social_action_executor_action.tryAddSocialActionFromDoc(read_doc);
if (result.isFail())
{
return result;
}
m_to_read_social_action_docs.Add(read_doc);
}
return await Task.FromResult(result);
}
public List<SocialActionDoc> getToReadSocialActionDocs() => m_to_read_social_action_docs;
//=====================================================================================
// DB 쿼리를 성공하고, doFnCommit()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다.
//=====================================================================================
public override async Task onQueryResponseCommit()
{
await Task.CompletedTask;
}
//=====================================================================================
// DB 쿼리를 실패하고, doFnRollback()가 QueryResultType.NotCalledQueryFunc를 반환할 경우 호출된다.
//=====================================================================================
public override async Task onQueryResponseRollback(Result errorResult)
{
await Task.CompletedTask;
}
public override Player getOwner()
{
var query_batch = getQueryBatch();
NullReferenceCheckHelper.throwIfNull(query_batch, () => $"query_batch is null !!!");
var owner = query_batch.getLogActor() as Player;
NullReferenceCheckHelper.throwIfNull(owner, () => $"owner is null !!!");
return owner;
}
}
}