Files
caliverse_server/GameServer/Contents/Quest/QuestHandler/QuestTaskUpdateHandler.cs
2025-05-01 07:20:41 +09:00

146 lines
6.1 KiB
C#

using ServerCommon;
using System.Collections.Concurrent;
using ServerCore; using ServerBase;
using MetaAssets;
using UGQDatabase.Models;
namespace GameServer;
public class QuestTaskUpdateHandler
{
private Player m_player;
public UInt32 m_quest_id { get; set; } = 0;
public UInt32 m_quest_revision { get; set; } = 0;
public EQuestType m_quest_type { get; set; } = EQuestType.NONE;
public QuestBaseInfo? m_quest_meta_info { get; set; } = null;
public GameQuestDataEntity? m_game_quest_data { get; set; } = null;
public QuestTaskGroup? m_quest_task_group { get; set; } = null;
public ServerCommon.Quest? m_quest { get; set; } = null;
public string m_active_event { get; set; } = string.Empty;
public EQuestEventTargetType m_target_type { get; set; } = EQuestEventTargetType.NONE;
public EQuestEventNameType m_name_type { get; set; } = EQuestEventNameType.NONE;
public List<MetaAssets.Reward> m_rewards { get; set; } = new();
public ConcurrentDictionary<int, int> m_deletable_items { get; set; } = new();
public List<MetaAssets.Reward> m_rewarded_money { get; set; } = new();
public List<Item> m_rewarded_items { get; set; } = new();
public List<Item> m_deleted_items { get; set; } = new();
public List<QuestEventFunction> m_last_check_functions { get; set; } = new();
public bool m_need_counter_check { get; set; } = false;
public int m_next_task_number { get; set; } = 0;
public CommonResult m_common_result { get; set; } = new();
public List<ILogInvoker> m_log_invokers { get; set; } = new();
public QuestTaskUpdateHandler(Player player, UInt32 questId, UInt32 questRevision, string activeEvent)
{
m_player = player;
m_quest_id = questId;
m_quest_revision = questRevision;
m_active_event = activeEvent;
}
public async Task<Result> init()
{
var quest_action = m_player.getEntityAction<QuestAction>();
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(m_player, m_quest_id, m_quest_revision);
if (result.isFail()) return result;
m_quest_meta_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(m_quest_meta_info, () => $"m_quest_meta_info is null !!!");
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(m_quest_meta_info.QuestType, EQuestType.NORMAL);
m_quest_type = quest_type;
result = quest_action.getQuest(quest_type, m_quest_id, out var quest);
if (result.isFail()) return result;
m_quest = quest;
if (m_quest_revision > 0)
{
var game_quest_data = quest_meta_all_base_info.m_quest_data_entity;
NullReferenceCheckHelper.throwIfNull(game_quest_data, () => $"game_quest_data is null !!!");
if (game_quest_data.UgqGameQuestDataForClient.UgqStateType == UgqStateType.Standby)
{
result.setFail(ServerErrorCode.UgqQuestShutdowned);
return result;
}
else if (game_quest_data.UgqGameQuestDataForClient.UgqStateType == UgqStateType.Shutdown || game_quest_data.Shutdown == true)
{
result.setFail(ServerErrorCode.UgqQuestShutdowned);
return result;
}
else if (game_quest_data.UgqGameQuestDataForClient.UgqStateType == UgqStateType.RevisionChanged)
{
result.setFail(ServerErrorCode.UgqQuestRevisionChanged);
return result;
}
}
return result;
}
public async Task<Result> init(Player player, ServerCommon.Quest quest)
{
(var result, var quest_meta_all_base_info) = await QuestMetaManager.It.getQuestMeta(m_player, m_quest_id, m_quest_revision);
if (result.isFail()) return result;
//var game_quest_data = quest_meta_all_base_info.m_quest_data_entity;
m_quest_meta_info = quest_meta_all_base_info.m_quest_base_info;
NullReferenceCheckHelper.throwIfNull(m_quest_meta_info, () => $"m_quest_meta_info is null !!!");
var quest_type = EnumHelper.convertEnumTypeAndValueStringToEnum(m_quest_meta_info.QuestType, EQuestType.NORMAL);
m_quest_type = quest_type;
m_quest = quest;
if (result.isFail()) return result;
if (m_quest_revision > 0)
{
var game_quest_data = quest_meta_all_base_info.m_quest_data_entity;
NullReferenceCheckHelper.throwIfNull(game_quest_data, () => $"game_quest_data is null !!!");
if (game_quest_data.UgqGameQuestDataForClient.UgqStateType == UgqStateType.Shutdown)
{
result.setFail(ServerErrorCode.UgqQuestShutdowned);
send_NTF_UGQ_STATE_CHANGED(player, result, m_quest_id, m_quest_revision);
return result;
}
else if (game_quest_data.UgqGameQuestDataForClient.UgqStateType == UgqStateType.RevisionChanged)
{
result.setFail(ServerErrorCode.UgqQuestRevisionChanged);
send_NTF_UGQ_STATE_CHANGED(player, result, m_quest_id, m_quest_revision);
return result;
}
}
return result;
}
private void send_NTF_UGQ_STATE_CHANGED(Player player, Result result, UInt32 questId, UInt32 questRevision)
{
if (result.getErrorCode() != ServerErrorCode.UgqQuestRevisionChanged && result.getErrorCode() != ServerErrorCode.UgqQuestShutdowned) return;
var server_logic = GameServerApp.getServerLogic();
var ntf_packet = new ClientToGame();
ntf_packet.Message = new();
ntf_packet.Message.NtfUgqStateChanged = new();
ntf_packet.Message.NtfUgqStateChanged.ComposedQuestId = QuestHelper.convertQuestIdAndRevisionToUgqQuestId(questId, questRevision);
ntf_packet.Message.NtfUgqStateChanged.State = UgqStateType.Shutdown;
if (result.getErrorCode() == ServerErrorCode.UgqQuestRevisionChanged)
{
ntf_packet.Message.NtfUgqStateChanged.State = UgqStateType.RevisionChanged;
}
server_logic.onSendPacket(player, ntf_packet);
}
}