Files
caliverse_server/GameServer/Contents/LandAuction/ProtocolHandler/LandAuctionCheckProtocolHandler.cs
2025-05-01 07:20:41 +09:00

135 lines
5.4 KiB
C#

using System.Net;
using Nettention.Proud;
using Google.Protobuf;
using ServerCore;
using ServerBase;
using ServerCommon;
using ServerCommon.BusinessLogDomain;
using MetaAssets;
using static ClientToGameRes.Types;
using META_ID = System.UInt32;
namespace GameServer.PacketHandler;
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_LAND_AUCTION_CHECK), typeof(LandAuctionCheckPacketHandler), typeof(GameLoginListener))]
public class LandAuctionCheckPacketHandler : PacketRecvHandler
{
public override async Task onProcessPacketException(ISession entityWithSession, IMessage recvMessage
, Result errorResult)
{
await Task.CompletedTask;
var player = entityWithSession as Player;
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!! - {entityWithSession.toBasicString()}");
send_GS2C_ACK_LAND_AUCTION_CHECK(player, errorResult);
}
public static bool send_GS2C_ACK_LAND_AUCTION_CHECK(Player player, Result result, LandAuctionCheckResult? checkResult = null)
{
var ack_packet = new ClientToGame();
ack_packet.Response = new ClientToGameRes();
ack_packet.Response.ErrorCode = result.ErrorCode;
var ack_msg = new GS2C_ACK_LAND_AUCTION_CHECK();
ack_packet.Response.AckLandAuctionCheck = ack_msg;
if (result.isSuccess())
{
ArgumentNullReferenceCheckHelper.throwIfNull(checkResult, () => $"checkResult is null !!! - {player.toBasicString()}");
ack_msg.LandAutionInfo = checkResult.LandAuctionInfo;
ack_msg.BidType = checkResult.LandAuctionBidType;
ack_msg.CurrencyType = checkResult.MyBidCurrencyType;
ack_msg.BidPrice = checkResult.MyBidPrice;
}
if (false == GameServerApp.getServerLogic().onSendPacket(player, ack_packet))
{
return false;
}
return true;
}
public override async Task<Result> onProcessPacket(ISession entityWithSession, IMessage recvMessage)
{
var player = entityWithSession as Player;
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
var req_msg = recvMessage as ClientToGame;
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
var request = req_msg.Request.ReqLandAuctionCheck;
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
var result = new Result();
var err_msg = string.Empty;
var server_logic = GameServerApp.getServerLogic();
var fn_land_auction_check = async delegate ()
{
var result = new Result();
var err_msg = string.Empty;
var server_logic = GameServerApp.getServerLogic();
var db_connector = server_logic.getDynamoDbClient();
var to_check_land_meta_id = (META_ID)request.LandMetaId;
(result, var auction_check_result)= await LandAuctionManager.It.tryCheckActivitingLandAuctionByMetaId(to_check_land_meta_id, player.getUserGuid());
if(result.isFail())
{
err_msg = $"Failed to tryCheckActivitingLandAuctionByMetaId() !!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
send_GS2C_ACK_LAND_AUCTION_CHECK(player, result);
return result;
}
NullReferenceCheckHelper.throwIfNull(auction_check_result, () => $"auction_check_result is null !!! - {player.toBasicString()}");
var user_land_auction_action = player.getEntityAction<UserLandAuctionAction>();
NullReferenceCheckHelper.throwIfNull(user_land_auction_action, () => $"user_land_auction_action is null !!! - {player.toBasicString()}");
Log.getLogger().info($"Successsed LandAuctionManager.tryCheckLandAuctionByMetaId() !!! : {auction_check_result.LandAuctionInfo.toBasicString()} - {player.toBasicString()}");
var auction_number = auction_check_result.LandAuctionInfo.AuctionNumber;
(result, var found_refund_bid_price_doc) = await user_land_auction_action.findRefundBidPriceDoc(to_check_land_meta_id, auction_number);
if (result.isSuccess())
{
if (null != found_refund_bid_price_doc)
{
var refund_bid_price_attrib = found_refund_bid_price_doc.getAttrib<LandAuctionRefundBidPriceAttrib>();
NullReferenceCheckHelper.throwIfNull(refund_bid_price_attrib, () => $"refund_bid_price_attrib is null !!! - {player.toBasicString()}");
auction_check_result.MyBidCurrencyType = refund_bid_price_attrib.BidCurrencyType;
auction_check_result.MyBidPrice = refund_bid_price_attrib.LastBidPrice;
}
}
send_GS2C_ACK_LAND_AUCTION_CHECK(player, result, auction_check_result);
return result;
};
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LandAuctionCheck", fn_land_auction_check);
if (result.isFail())
{
err_msg = $"Failed to runTransactionRunnerSafely()!!! : {result.toBasicString()} - {player.toBasicString()}";
Log.getLogger().error(err_msg);
return result;
}
return result;
}
}