Files
2025-05-01 07:23:28 +09:00

34 lines
611 B
C#

using GameServer.Contents.GameMode.Manage.PlayManage;
using GameServer.Contents.GameMode.Manage.StateManage;
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class RaceStateDestroyed: GameModeStateBase
{
public RaceStateDestroyed(IGameMode gameMode) : base(gameMode, GameModeState.Destroyed)
{
}
public override void enter()
{
}
public override void update()
{
}
public override void exit()
{
}
public override GameModeState checkState()
{
return getStateType();
}
}