24 lines
663 B
C#
24 lines
663 B
C#
using ServerBase;
|
|
using ServerCommon;
|
|
using ServerCommon.BusinessLogDomain;
|
|
|
|
namespace GameServer;
|
|
|
|
public class BattleRoomJoinBusinessLog : ILogInvokerEx
|
|
{
|
|
private BattleRoomJoinSuccessLogInfo m_info;
|
|
public BattleRoomJoinBusinessLog(string joinUserGuid, string joinUserNickname, string roomId, int joinRound) : base(LogDomainType.BattleRoomJoin)
|
|
{
|
|
m_info = new BattleRoomJoinSuccessLogInfo(this, joinUserGuid, joinUserNickname, roomId, joinRound);
|
|
}
|
|
|
|
|
|
public override bool hasLog()
|
|
{
|
|
return true;
|
|
}
|
|
protected override void fillup(ref BusinessLog.LogBody body)
|
|
{
|
|
body.append(m_info);
|
|
}
|
|
} |