419 lines
18 KiB
C#
419 lines
18 KiB
C#
using System.Net;
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using GameServer.Contents.Battle.Log;
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using GameServer.Contents.GameMode.Manage.PlayManage;
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using GameServer.Contents.GameMode.Mode_Battle.Manage;
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using MetaAssets;
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using ServerBase;
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using ServerCommon;
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using ServerCore;
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namespace GameServer;
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public class BattleInstanceAction : EntityActionBase
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{
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public BattleInstanceAction(EntityBase owner) : base(owner)
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{
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}
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public override Task<Result> onInit()
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{
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var result = new Result();
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return Task.FromResult(result);
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}
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public override void onClear() { }
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public async Task<Result> loadOrCreateSnapshot()
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{
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var result = new Result();
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var game_mode_base = getOwner() as GameModeBase;
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NullReferenceCheckHelper.throwIfNull(game_mode_base, () => $"game_mode_base is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var dynamodb_client = server_logic.getDynamoDbClient();
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string room_id = game_mode_base.getRoomId();
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var config = dynamodb_client.makeQueryConfigForReadByPKSK(BattleInstanceSnapshotDoc.pk, room_id);
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(result, var read_docs) = await dynamodb_client.simpleQueryDocTypesWithQueryOperationConfig<BattleInstanceSnapshotDoc>(config);
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if(result.isFail())
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{
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return result;
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}
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var event_id = BattleRoomHelper.getBattleEventIdFromRoomId(room_id);
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BattleInstanceSnapshotDoc doc = new(room_id);
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//string snapshot_load_type = "LOAD";
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if (read_docs.Count == 0 || event_id == 0)
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{
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//데이터가 없으므로 생성 처리
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result = await createBattleInstanceSnapshot(room_id);
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if (result.isFail()) return result;
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// snapshot_load_type = "CREATE";
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}
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else if (read_docs.Count > 0)
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{
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doc = read_docs[0];
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var battle_instance_action = game_mode_base.getEntityAction<BattleInstanceAction>();
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NullReferenceCheckHelper.throwIfNull(battle_instance_action, () => $"battle_instance_action is null !!!");
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result = battle_instance_action.setSnapshotFromDoc(doc);
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}
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if (result.isFail()) return result;
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Log.getLogger().debug($"loadOrCreateSnapshot room_id : {game_mode_base.toBasicString()}");
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var attribute = game_mode_base.getEntityAttribute<BattleInstanceSnapshotAttribute>();
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NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!");
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//kihoon todo : 이거 Base쪽으로 올려야 된다.
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//var invokers = new List<ILogInvoker>();
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//var log_action = new LogAction(LogActionType.BattleInstanceSnapshotCreate);
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//BattleSnapShotBusinessLog business_log = new(battle_instance_room, snapshot_load_type);
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//invokers.Add(business_log);
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//BusinessLogger.collectLogs(log_action, battle_instance_room, invokers);
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return result;
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}
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private async Task<Result> createBattleInstanceSnapshot(string roomId)
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{
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var result = new Result();
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await Task.CompletedTask;
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BattleInstanceSnapshotDoc doc = new(roomId);
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var game_mode_base = getOwner() as GameModeBase;
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NullReferenceCheckHelper.throwIfNull(game_mode_base, () => $"battle_instance_room is null !!!");
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var game_mode_ffa = getOwner() as GameModeTPSFreeForAll<GameModeTPSFreeForAllData>;
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NullReferenceCheckHelper.throwIfNull(game_mode_ffa, () => $"battle_instance_room is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var fn_create_battle_instance_snapshot = async delegate()
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{
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var battle_instance_snaptshot_attribute = game_mode_base.getEntityAttribute<BattleInstanceSnapshotAttribute>();
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NullReferenceCheckHelper.throwIfNull(battle_instance_snaptshot_attribute, () => $"battle_instance_snaptshot_attribute is null !!!");
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battle_instance_snaptshot_attribute.m_room_id = roomId;
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battle_instance_snaptshot_attribute.m_combat_pod_mode.m_current_state_start_time = game_mode_ffa.m_battle_instance_event_start_time;
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//kihoon 이거다 수정해야된다.
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addRespawnPosInfoFromMeta(game_mode_ffa, battle_instance_snaptshot_attribute);
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addStorageInfoFromMeta(game_mode_ffa, battle_instance_snaptshot_attribute);
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addPickupPodInfoFromMeta(game_mode_ffa, battle_instance_snaptshot_attribute);
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var anchors = game_mode_base.getInstanceRoom().getMap().getAnchors();
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foreach (var anchor in anchors)
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{
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addBattleObjectWeapon(battle_instance_snaptshot_attribute, anchor.Value);
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addBattleObjectBuff(battle_instance_snaptshot_attribute, anchor.Value);
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}
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var result = await createBattleObjectCombatPod(game_mode_ffa, battle_instance_snaptshot_attribute);
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if (result.isFail()) return result;
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result = await createBattleObjectPickupPodReward(game_mode_ffa, battle_instance_snaptshot_attribute);
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if (result.isFail()) return result;
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battle_instance_snaptshot_attribute.modifiedEntityAttribute(true);
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//kihoon todo : 이거 수정해야된다.
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var batch = new QueryBatchEx<QueryRunnerWithDocument>(game_mode_base, LogActionType.BattleInstanceSnapshotCreate, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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}
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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return result;
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};
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result = await game_mode_base.runTransactionRunnerSafelyWithTransGuid(game_mode_base.getRoomId(),
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TransactionIdType.PrivateContents, BattleConstant.BATTLE_INSTANCE_TRANSACTION_NAME, fn_create_battle_instance_snapshot);
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if (result.isFail())
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{
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var err_msg = $"Failed to runTransactionRunnerSafelyWithTransGuid() !!! : {result.toBasicString()} - CreateBattleInstanceSnapshot, {game_mode_base.toBasicString()}";
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Log.getLogger().error(err_msg);
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return result;
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}
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return result;
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}
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private Result setSnapshotFromDoc(BattleInstanceSnapshotDoc doc)
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{
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var result = new Result();
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var battle_instance_snapshot_attrib = doc.getAttrib<BattleInstanceSnapshotAttrib>();
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NullReferenceCheckHelper.throwIfNull(battle_instance_snapshot_attrib, () => $"battle_instance_snapshot_attrib is null !!!");
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var battle_instance_room = getOwner() as GameModeBase;
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NullReferenceCheckHelper.throwIfNull(battle_instance_room, () => $"battle_instance_room is null !!!");
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var attribute = battle_instance_room.getEntityAttribute<BattleInstanceSnapshotAttribute>();
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NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!");
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attribute.copyEntityAttributeFromDoc(doc);
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attribute.syncOriginDocBaseWithNewDoc<BattleInstanceSnapshotAttribute>(doc);
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return result;
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}
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// private void deleteChangedGuidAnchor(BattleInstanceRoom battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
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// {
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// deleteChangedBattleObjectPodStorageAnchor(battleInstanceRoom, attribute, attrib);
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// deleteChangedBattleObjectPickupPodAnchor(battleInstanceRoom, attribute, attrib);
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// deleteChangedRespawnAnchor(battleInstanceRoom, attribute, attrib);
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// deleteChangedBattleObjectWeaponAnchor(battleInstanceRoom, attribute, attrib);
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// deleteChangedBattleObjectBuffAnchor(battleInstanceRoom, attribute, attrib);
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//
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// //pod combat은 timer에서 처리해준다.
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// }
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private void setNewGuidAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute)
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{
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addRespawnPosInfoFromMeta(battleInstanceRoom, attribute);
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addStorageInfoFromMeta(battleInstanceRoom, attribute);
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addPickupPodInfoFromMeta(battleInstanceRoom, attribute);
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var anchors = battleInstanceRoom.getInstanceRoom().getMap().getAnchors();
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foreach (var anchor in anchors)
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{
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addBattleObjectWeapon(attribute, anchor.Value);
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addBattleObjectBuff(attribute, anchor.Value);
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}
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}
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private void deleteChangedBattleObjectPodStorageAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
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{
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List<string> delete_keys = new();
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foreach (var stand in attrib.m_combat_pod_attrib.m_pod_storages)
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{
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//기존에 들고 있던 guid 가 map에서 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
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if (false == battleInstanceRoom.getInstanceRoom().getMap().getAnchors().ContainsKey(stand.Key))
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{
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Log.getLogger().warn($"stand : {stand.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getRoomId()}");
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delete_keys.Add(stand.Key);
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continue;
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}
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attribute.m_combat_pod_mode.m_pod_storages.TryAdd(stand.Key, stand.Value);
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}
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foreach (var delete_key in delete_keys)
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{
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attribute.m_combat_pod_mode.m_pod_storages.TryRemove(delete_key, out _);
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}
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}
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private void deleteChangedBattleObjectPickupPodAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
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{
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List<string> delete_keys = new();
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foreach (var box in attrib.m_combat_pod_attrib.m_pickup_pods)
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{
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//기존에 들고 있던 guid 가 map에서 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
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if (false == battleInstanceRoom.getInstanceRoom().getMap().getAnchors().ContainsKey(box.Key))
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{
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Log.getLogger().info($"box : {box.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getRoomId()}");
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delete_keys.Add(box.Key);
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continue;
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}
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attribute.m_combat_pod_mode.m_pickup_pods.TryAdd(box.Key, box.Value);
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}
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foreach (var delete_key in delete_keys)
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{
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attribute.m_combat_pod_mode.m_pickup_pods.TryRemove(delete_key, out _);
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}
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}
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private void deleteChangedRespawnAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
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{
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List<string> delete_keys = new();
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foreach (var each in attrib.m_combat_pod_attrib.m_respawns)
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{
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//map에 respawn pos가 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
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if (false == battleInstanceRoom.m_respawn_pos_anchors_meta.Contains(each.Key))
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{
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Log.getLogger().warn($"spawn idx : {each.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getRoomId()}");
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delete_keys.Add(each.Key);
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continue;
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}
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attribute.m_combat_pod_mode.m_respawns.TryAdd(each.Key, each.Value);
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}
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foreach (var delete_key in delete_keys)
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{
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attribute.m_combat_pod_mode.m_respawns.TryRemove(delete_key, out _);
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}
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}
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private void deleteChangedBattleObjectWeaponAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
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{
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List<string> delete_keys = new();
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foreach (var weapon in attrib.m_combat_pod_attrib.m_weapons)
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{
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//기존에 들고 있던 guid 가 map에서 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
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if (false == battleInstanceRoom.getInstanceRoom().getMap().getAnchors().ContainsKey(weapon.Key))
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{
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Log.getLogger().warn($"weapon : {weapon.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getRoomId()}");
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delete_keys.Add(weapon.Key);
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continue;
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}
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attribute.m_combat_pod_mode.m_weapons.TryAdd(weapon.Key, weapon.Value);
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}
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foreach (var delete_key in delete_keys)
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{
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attribute.m_combat_pod_mode.m_weapons.TryRemove(delete_key, out _);
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}
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}
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private void deleteChangedBattleObjectBuffAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
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{
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List<string> delete_keys = new();
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foreach (var buff in attrib.m_combat_pod_attrib.m_buffs)
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{
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//map에 respawn pos가 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
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if (false == battleInstanceRoom.getInstanceRoom().getMap().getAnchors().ContainsKey(buff.Key))
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{
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Log.getLogger().warn($"buff : {buff.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getInstanceRoom().getMap().m_room_id}");
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delete_keys.Add(buff.Key);
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continue;
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}
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attribute.m_combat_pod_mode.m_buffs.TryAdd(buff.Key, buff.Value);
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}
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foreach (var delete_key in delete_keys)
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{
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attribute.m_combat_pod_mode.m_buffs.TryRemove(delete_key, out _);
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}
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}
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private void addRespawnPosInfoFromMeta(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute)
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{
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var now = DateTimeHelper.Current;
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foreach (var anchor_guid in battleInstanceRoom.m_respawn_pos_anchors_meta)
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{
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if (attribute.m_combat_pod_mode.m_respawns.ContainsKey(anchor_guid)) continue;
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attribute.m_combat_pod_mode.m_respawns.TryAdd(anchor_guid, now);
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}
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}
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private void addStorageInfoFromMeta(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> ffa, BattleInstanceSnapshotAttribute attribute)
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{
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foreach (var storage_group in ffa.m_battle_pod_storage_guid_group.Values)
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{
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foreach (var anchor_guid in storage_group)
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{
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addBattleObjectPodStorage(attribute, anchor_guid);
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}
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}
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}
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private void addPickupPodInfoFromMeta(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> ffa, BattleInstanceSnapshotAttribute attribute)
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{
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foreach (var pickup_pod_group in ffa.m_battle_pickup_pod_guid_group.Values)
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{
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foreach (var anchor_guid in pickup_pod_group)
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{
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addBattleObjectPickupPod(attribute, anchor_guid);
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}
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}
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}
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private void addBattleObjectWeapon(BattleInstanceSnapshotAttribute attribute, AnchorInfo anchorInfo)
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{
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if (attribute.m_combat_pod_mode.m_weapons.ContainsKey(anchorInfo.AnchorGuid)) return;
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var talbe_id = anchorInfo.AnchorProp.TableId;
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if (false == MetaData.Instance._BattleObjectMetaTable.TryGetValue(talbe_id, out var battle_object)) return;
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if (false == battle_object.ObjectType.Equals(EBattleObjectType.Weapon)) return;
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BattleObjectWeapon weapon = new(anchorInfo.AnchorGuid);
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attribute.m_combat_pod_mode.m_weapons.TryAdd(anchorInfo.AnchorGuid, weapon);
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}
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private void addBattleObjectBuff(BattleInstanceSnapshotAttribute attribute, AnchorInfo anchorInfo)
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{
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if (attribute.m_combat_pod_mode.m_buffs.ContainsKey(anchorInfo.AnchorGuid)) return;
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var talbe_id = anchorInfo.AnchorProp.TableId;
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if (false == MetaData.Instance._BattleObjectMetaTable.TryGetValue(talbe_id, out var battle_object)) return;
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if (false == battle_object.ObjectType.Equals(EBattleObjectType.Buff)) return;
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BattleObjectBuff buff = new(anchorInfo.AnchorGuid);
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attribute.m_combat_pod_mode.m_buffs.TryAdd(anchorInfo.AnchorGuid, buff);
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}
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private void addBattleObjectPodStorage(BattleInstanceSnapshotAttribute attribute, string anchorGuid)
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{
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if (attribute.m_combat_pod_mode.m_pod_storages.ContainsKey(anchorGuid)) return;
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BattleObjectPodStorage storage = new(anchorGuid);
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attribute.m_combat_pod_mode.m_pod_storages.TryAdd(anchorGuid, storage);
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}
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private void addBattleObjectPickupPod(BattleInstanceSnapshotAttribute attribute, string anchorGuid)
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{
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if (attribute.m_combat_pod_mode.m_pickup_pods.ContainsKey(anchorGuid)) return;
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//신규 생성이라 false로
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BattleObjectPickupPod pickup = new(anchorGuid);
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pickup.m_is_active = false;
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attribute.m_combat_pod_mode.m_pickup_pods.TryAdd(anchorGuid, pickup);
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}
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private async Task<Result> createBattleObjectPickupPodReward(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute)
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{
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var result = new Result();
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var battle_update_action = battleInstanceRoom.getEntityAction<BattleInstanceUpdateAction>();
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NullReferenceCheckHelper.throwIfNull(battle_update_action, () => $"battle_update_action is null !!!");
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await battle_update_action.createPickupPodReward(battleInstanceRoom, attribute);
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return result;
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}
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private async Task<Result> createBattleObjectCombatPod(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute)
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{
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var battle_update_action = battleInstanceRoom.getEntityAction<BattleInstanceUpdateAction>();
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NullReferenceCheckHelper.throwIfNull(battle_update_action, () => $"battle_update_action is null !!!");
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var result = await battle_update_action.createCombatPod(battleInstanceRoom, attribute);
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if (result.isFail()) return result;
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//여기서 PodCombatState 패킷전송
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//BattleRoomNotifyHelper.send_GS2C_NTF_POD_COMBAT_STATE();
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return result;
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}
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// private void setBattleObjectPodCombat(BattleInstanceRoom battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
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// {
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//
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// foreach (var pod_combat in attrib.m_combat_pod_attrib.m_combat_pods)
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// {
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// //var pod_combat_guid = pod_combat.Key;
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// //attribute.m_pod_combat_mode.m_pod_combats.AddOrUpdate(pod_combat.Key, pod_combat.Value, (key, old) => pod_combat.Value);
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// }
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// }
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} |