Files
caliverse_server/GameServer/Contents/GameMode/Mode-Battle/ModeFreeForAll/Action/BattleInstanceAction.cs
2025-05-01 07:23:28 +09:00

419 lines
18 KiB
C#

using System.Net;
using GameServer.Contents.Battle.Log;
using GameServer.Contents.GameMode.Manage.PlayManage;
using GameServer.Contents.GameMode.Mode_Battle.Manage;
using MetaAssets;
using ServerBase;
using ServerCommon;
using ServerCore;
namespace GameServer;
public class BattleInstanceAction : EntityActionBase
{
public BattleInstanceAction(EntityBase owner) : base(owner)
{
}
public override Task<Result> onInit()
{
var result = new Result();
return Task.FromResult(result);
}
public override void onClear() { }
public async Task<Result> loadOrCreateSnapshot()
{
var result = new Result();
var game_mode_base = getOwner() as GameModeBase;
NullReferenceCheckHelper.throwIfNull(game_mode_base, () => $"game_mode_base is null !!!");
var server_logic = GameServerApp.getServerLogic();
var dynamodb_client = server_logic.getDynamoDbClient();
string room_id = game_mode_base.getRoomId();
var config = dynamodb_client.makeQueryConfigForReadByPKSK(BattleInstanceSnapshotDoc.pk, room_id);
(result, var read_docs) = await dynamodb_client.simpleQueryDocTypesWithQueryOperationConfig<BattleInstanceSnapshotDoc>(config);
if(result.isFail())
{
return result;
}
var event_id = BattleRoomHelper.getBattleEventIdFromRoomId(room_id);
BattleInstanceSnapshotDoc doc = new(room_id);
//string snapshot_load_type = "LOAD";
if (read_docs.Count == 0 || event_id == 0)
{
//데이터가 없으므로 생성 처리
result = await createBattleInstanceSnapshot(room_id);
if (result.isFail()) return result;
// snapshot_load_type = "CREATE";
}
else if (read_docs.Count > 0)
{
doc = read_docs[0];
var battle_instance_action = game_mode_base.getEntityAction<BattleInstanceAction>();
NullReferenceCheckHelper.throwIfNull(battle_instance_action, () => $"battle_instance_action is null !!!");
result = battle_instance_action.setSnapshotFromDoc(doc);
}
if (result.isFail()) return result;
Log.getLogger().debug($"loadOrCreateSnapshot room_id : {game_mode_base.toBasicString()}");
var attribute = game_mode_base.getEntityAttribute<BattleInstanceSnapshotAttribute>();
NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!");
//kihoon todo : 이거 Base쪽으로 올려야 된다.
//var invokers = new List<ILogInvoker>();
//var log_action = new LogAction(LogActionType.BattleInstanceSnapshotCreate);
//BattleSnapShotBusinessLog business_log = new(battle_instance_room, snapshot_load_type);
//invokers.Add(business_log);
//BusinessLogger.collectLogs(log_action, battle_instance_room, invokers);
return result;
}
private async Task<Result> createBattleInstanceSnapshot(string roomId)
{
var result = new Result();
await Task.CompletedTask;
BattleInstanceSnapshotDoc doc = new(roomId);
var game_mode_base = getOwner() as GameModeBase;
NullReferenceCheckHelper.throwIfNull(game_mode_base, () => $"battle_instance_room is null !!!");
var game_mode_ffa = getOwner() as GameModeTPSFreeForAll<GameModeTPSFreeForAllData>;
NullReferenceCheckHelper.throwIfNull(game_mode_ffa, () => $"battle_instance_room is null !!!");
var server_logic = GameServerApp.getServerLogic();
var fn_create_battle_instance_snapshot = async delegate()
{
var battle_instance_snaptshot_attribute = game_mode_base.getEntityAttribute<BattleInstanceSnapshotAttribute>();
NullReferenceCheckHelper.throwIfNull(battle_instance_snaptshot_attribute, () => $"battle_instance_snaptshot_attribute is null !!!");
battle_instance_snaptshot_attribute.m_room_id = roomId;
battle_instance_snaptshot_attribute.m_combat_pod_mode.m_current_state_start_time = game_mode_ffa.m_battle_instance_event_start_time;
//kihoon 이거다 수정해야된다.
addRespawnPosInfoFromMeta(game_mode_ffa, battle_instance_snaptshot_attribute);
addStorageInfoFromMeta(game_mode_ffa, battle_instance_snaptshot_attribute);
addPickupPodInfoFromMeta(game_mode_ffa, battle_instance_snaptshot_attribute);
var anchors = game_mode_base.getInstanceRoom().getMap().getAnchors();
foreach (var anchor in anchors)
{
addBattleObjectWeapon(battle_instance_snaptshot_attribute, anchor.Value);
addBattleObjectBuff(battle_instance_snaptshot_attribute, anchor.Value);
}
var result = await createBattleObjectCombatPod(game_mode_ffa, battle_instance_snaptshot_attribute);
if (result.isFail()) return result;
result = await createBattleObjectPickupPodReward(game_mode_ffa, battle_instance_snaptshot_attribute);
if (result.isFail()) return result;
battle_instance_snaptshot_attribute.modifiedEntityAttribute(true);
//kihoon todo : 이거 수정해야된다.
var batch = new QueryBatchEx<QueryRunnerWithDocument>(game_mode_base, LogActionType.BattleInstanceSnapshotCreate, server_logic.getDynamoDbClient());
{
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
}
result = await QueryHelper.sendQueryAndBusinessLog(batch);
return result;
};
result = await game_mode_base.runTransactionRunnerSafelyWithTransGuid(game_mode_base.getRoomId(),
TransactionIdType.PrivateContents, BattleConstant.BATTLE_INSTANCE_TRANSACTION_NAME, fn_create_battle_instance_snapshot);
if (result.isFail())
{
var err_msg = $"Failed to runTransactionRunnerSafelyWithTransGuid() !!! : {result.toBasicString()} - CreateBattleInstanceSnapshot, {game_mode_base.toBasicString()}";
Log.getLogger().error(err_msg);
return result;
}
return result;
}
private Result setSnapshotFromDoc(BattleInstanceSnapshotDoc doc)
{
var result = new Result();
var battle_instance_snapshot_attrib = doc.getAttrib<BattleInstanceSnapshotAttrib>();
NullReferenceCheckHelper.throwIfNull(battle_instance_snapshot_attrib, () => $"battle_instance_snapshot_attrib is null !!!");
var battle_instance_room = getOwner() as GameModeBase;
NullReferenceCheckHelper.throwIfNull(battle_instance_room, () => $"battle_instance_room is null !!!");
var attribute = battle_instance_room.getEntityAttribute<BattleInstanceSnapshotAttribute>();
NullReferenceCheckHelper.throwIfNull(attribute, () => $"attribute is null !!!");
attribute.copyEntityAttributeFromDoc(doc);
attribute.syncOriginDocBaseWithNewDoc<BattleInstanceSnapshotAttribute>(doc);
return result;
}
// private void deleteChangedGuidAnchor(BattleInstanceRoom battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
// {
// deleteChangedBattleObjectPodStorageAnchor(battleInstanceRoom, attribute, attrib);
// deleteChangedBattleObjectPickupPodAnchor(battleInstanceRoom, attribute, attrib);
// deleteChangedRespawnAnchor(battleInstanceRoom, attribute, attrib);
// deleteChangedBattleObjectWeaponAnchor(battleInstanceRoom, attribute, attrib);
// deleteChangedBattleObjectBuffAnchor(battleInstanceRoom, attribute, attrib);
//
// //pod combat은 timer에서 처리해준다.
// }
private void setNewGuidAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute)
{
addRespawnPosInfoFromMeta(battleInstanceRoom, attribute);
addStorageInfoFromMeta(battleInstanceRoom, attribute);
addPickupPodInfoFromMeta(battleInstanceRoom, attribute);
var anchors = battleInstanceRoom.getInstanceRoom().getMap().getAnchors();
foreach (var anchor in anchors)
{
addBattleObjectWeapon(attribute, anchor.Value);
addBattleObjectBuff(attribute, anchor.Value);
}
}
private void deleteChangedBattleObjectPodStorageAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
{
List<string> delete_keys = new();
foreach (var stand in attrib.m_combat_pod_attrib.m_pod_storages)
{
//기존에 들고 있던 guid 가 map에서 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
if (false == battleInstanceRoom.getInstanceRoom().getMap().getAnchors().ContainsKey(stand.Key))
{
Log.getLogger().warn($"stand : {stand.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getRoomId()}");
delete_keys.Add(stand.Key);
continue;
}
attribute.m_combat_pod_mode.m_pod_storages.TryAdd(stand.Key, stand.Value);
}
foreach (var delete_key in delete_keys)
{
attribute.m_combat_pod_mode.m_pod_storages.TryRemove(delete_key, out _);
}
}
private void deleteChangedBattleObjectPickupPodAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
{
List<string> delete_keys = new();
foreach (var box in attrib.m_combat_pod_attrib.m_pickup_pods)
{
//기존에 들고 있던 guid 가 map에서 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
if (false == battleInstanceRoom.getInstanceRoom().getMap().getAnchors().ContainsKey(box.Key))
{
Log.getLogger().info($"box : {box.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getRoomId()}");
delete_keys.Add(box.Key);
continue;
}
attribute.m_combat_pod_mode.m_pickup_pods.TryAdd(box.Key, box.Value);
}
foreach (var delete_key in delete_keys)
{
attribute.m_combat_pod_mode.m_pickup_pods.TryRemove(delete_key, out _);
}
}
private void deleteChangedRespawnAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
{
List<string> delete_keys = new();
foreach (var each in attrib.m_combat_pod_attrib.m_respawns)
{
//map에 respawn pos가 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
if (false == battleInstanceRoom.m_respawn_pos_anchors_meta.Contains(each.Key))
{
Log.getLogger().warn($"spawn idx : {each.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getRoomId()}");
delete_keys.Add(each.Key);
continue;
}
attribute.m_combat_pod_mode.m_respawns.TryAdd(each.Key, each.Value);
}
foreach (var delete_key in delete_keys)
{
attribute.m_combat_pod_mode.m_respawns.TryRemove(delete_key, out _);
}
}
private void deleteChangedBattleObjectWeaponAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
{
List<string> delete_keys = new();
foreach (var weapon in attrib.m_combat_pod_attrib.m_weapons)
{
//기존에 들고 있던 guid 가 map에서 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
if (false == battleInstanceRoom.getInstanceRoom().getMap().getAnchors().ContainsKey(weapon.Key))
{
Log.getLogger().warn($"weapon : {weapon.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getRoomId()}");
delete_keys.Add(weapon.Key);
continue;
}
attribute.m_combat_pod_mode.m_weapons.TryAdd(weapon.Key, weapon.Value);
}
foreach (var delete_key in delete_keys)
{
attribute.m_combat_pod_mode.m_weapons.TryRemove(delete_key, out _);
}
}
private void deleteChangedBattleObjectBuffAnchor(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
{
List<string> delete_keys = new();
foreach (var buff in attrib.m_combat_pod_attrib.m_buffs)
{
//map에 respawn pos가 없어지거나 바뀌었을 경우가 있을수 있으므로 예외 처리
if (false == battleInstanceRoom.getInstanceRoom().getMap().getAnchors().ContainsKey(buff.Key))
{
Log.getLogger().warn($"buff : {buff.Key} is not exist.. so don't add attribute.... roomId : {battleInstanceRoom.getInstanceRoom().getMap().m_room_id}");
delete_keys.Add(buff.Key);
continue;
}
attribute.m_combat_pod_mode.m_buffs.TryAdd(buff.Key, buff.Value);
}
foreach (var delete_key in delete_keys)
{
attribute.m_combat_pod_mode.m_buffs.TryRemove(delete_key, out _);
}
}
private void addRespawnPosInfoFromMeta(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute)
{
var now = DateTimeHelper.Current;
foreach (var anchor_guid in battleInstanceRoom.m_respawn_pos_anchors_meta)
{
if (attribute.m_combat_pod_mode.m_respawns.ContainsKey(anchor_guid)) continue;
attribute.m_combat_pod_mode.m_respawns.TryAdd(anchor_guid, now);
}
}
private void addStorageInfoFromMeta(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> ffa, BattleInstanceSnapshotAttribute attribute)
{
foreach (var storage_group in ffa.m_battle_pod_storage_guid_group.Values)
{
foreach (var anchor_guid in storage_group)
{
addBattleObjectPodStorage(attribute, anchor_guid);
}
}
}
private void addPickupPodInfoFromMeta(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> ffa, BattleInstanceSnapshotAttribute attribute)
{
foreach (var pickup_pod_group in ffa.m_battle_pickup_pod_guid_group.Values)
{
foreach (var anchor_guid in pickup_pod_group)
{
addBattleObjectPickupPod(attribute, anchor_guid);
}
}
}
private void addBattleObjectWeapon(BattleInstanceSnapshotAttribute attribute, AnchorInfo anchorInfo)
{
if (attribute.m_combat_pod_mode.m_weapons.ContainsKey(anchorInfo.AnchorGuid)) return;
var talbe_id = anchorInfo.AnchorProp.TableId;
if (false == MetaData.Instance._BattleObjectMetaTable.TryGetValue(talbe_id, out var battle_object)) return;
if (false == battle_object.ObjectType.Equals(EBattleObjectType.Weapon)) return;
BattleObjectWeapon weapon = new(anchorInfo.AnchorGuid);
attribute.m_combat_pod_mode.m_weapons.TryAdd(anchorInfo.AnchorGuid, weapon);
}
private void addBattleObjectBuff(BattleInstanceSnapshotAttribute attribute, AnchorInfo anchorInfo)
{
if (attribute.m_combat_pod_mode.m_buffs.ContainsKey(anchorInfo.AnchorGuid)) return;
var talbe_id = anchorInfo.AnchorProp.TableId;
if (false == MetaData.Instance._BattleObjectMetaTable.TryGetValue(talbe_id, out var battle_object)) return;
if (false == battle_object.ObjectType.Equals(EBattleObjectType.Buff)) return;
BattleObjectBuff buff = new(anchorInfo.AnchorGuid);
attribute.m_combat_pod_mode.m_buffs.TryAdd(anchorInfo.AnchorGuid, buff);
}
private void addBattleObjectPodStorage(BattleInstanceSnapshotAttribute attribute, string anchorGuid)
{
if (attribute.m_combat_pod_mode.m_pod_storages.ContainsKey(anchorGuid)) return;
BattleObjectPodStorage storage = new(anchorGuid);
attribute.m_combat_pod_mode.m_pod_storages.TryAdd(anchorGuid, storage);
}
private void addBattleObjectPickupPod(BattleInstanceSnapshotAttribute attribute, string anchorGuid)
{
if (attribute.m_combat_pod_mode.m_pickup_pods.ContainsKey(anchorGuid)) return;
//신규 생성이라 false로
BattleObjectPickupPod pickup = new(anchorGuid);
pickup.m_is_active = false;
attribute.m_combat_pod_mode.m_pickup_pods.TryAdd(anchorGuid, pickup);
}
private async Task<Result> createBattleObjectPickupPodReward(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute)
{
var result = new Result();
var battle_update_action = battleInstanceRoom.getEntityAction<BattleInstanceUpdateAction>();
NullReferenceCheckHelper.throwIfNull(battle_update_action, () => $"battle_update_action is null !!!");
await battle_update_action.createPickupPodReward(battleInstanceRoom, attribute);
return result;
}
private async Task<Result> createBattleObjectCombatPod(GameModeTPSFreeForAll<GameModeTPSFreeForAllData> battleInstanceRoom, BattleInstanceSnapshotAttribute attribute)
{
var battle_update_action = battleInstanceRoom.getEntityAction<BattleInstanceUpdateAction>();
NullReferenceCheckHelper.throwIfNull(battle_update_action, () => $"battle_update_action is null !!!");
var result = await battle_update_action.createCombatPod(battleInstanceRoom, attribute);
if (result.isFail()) return result;
//여기서 PodCombatState 패킷전송
//BattleRoomNotifyHelper.send_GS2C_NTF_POD_COMBAT_STATE();
return result;
}
// private void setBattleObjectPodCombat(BattleInstanceRoom battleInstanceRoom, BattleInstanceSnapshotAttribute attribute, BattleInstanceSnapshotAttrib attrib)
// {
//
// foreach (var pod_combat in attrib.m_combat_pod_attrib.m_combat_pods)
// {
// //var pod_combat_guid = pod_combat.Key;
// //attribute.m_pod_combat_mode.m_pod_combats.AddOrUpdate(pod_combat.Key, pod_combat.Value, (key, old) => pod_combat.Value);
// }
// }
}