125 lines
4.3 KiB
C#
125 lines
4.3 KiB
C#
using GameServer.Contents.GameMode.Helper;
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using GameServer.Contents.GameMode.Manage.PlayManage;
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using ServerBase;
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using ServerCommon;
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using ServerCore;
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namespace GameServer.Contents.GameMode.Manage.LeaveManage;
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public abstract class GameModeLeaveHandlerBase : IGameModeLeaveHandler
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{
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protected readonly GameModeType m_game_mode_type;
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protected Player m_player;
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protected string m_room_id;
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public GameModeLeaveHandlerBase(Player player, string roomId, GameModeType gameModeType)
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{
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m_game_mode_type = gameModeType;
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m_player = player;
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m_room_id = roomId;
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}
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public virtual async Task<Result> gameModeLeave()
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{
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var result = new Result();
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if (false == GameModeManager.It.tryGetGameMode(m_room_id, out var gameMode))
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{
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var err_msg = $"battle_instance_room is null : room_id - {m_room_id}";
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Log.getLogger().error(err_msg);
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result.setFail(ServerErrorCode.BattleInstanceInfoNotExist, err_msg);
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return result;
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}
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await removeUserFromInstanceRoom(m_player, gameMode);
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await leaveGameZone(gameMode);
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await removeHost(gameMode);
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result = await postLeave(gameMode);
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if(result.isFail()) return result;
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result = await notifyAfterLeave(gameMode);
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if(result.isFail()) return result;
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result = await logAfterLeave(gameMode);
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if(result.isFail()) return result;
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await destroyCheck(gameMode);
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return result;
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}
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public async Task removeUserFromInstanceRoom(Player player, IGameMode gameMode)
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{
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var game_mode_base = GameModeHelper.toGameModeBase(gameMode);
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await Task.CompletedTask;
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var instance_room = game_mode_base.getInstanceRoom();
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var user_guid = player.getUserGuid();
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var result = instance_room.getMap().tryRemovePlayer(player);
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if (result.isFail()) return;
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await GameModeHelper.leaveGameInstanceRoom(user_guid, m_room_id);
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}
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public async Task removeHost(IGameMode gameMode)
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{
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var game_mode_base = GameModeHelper.toGameModeBase(gameMode);
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var host_user_guid = game_mode_base.m_host_migrator.getHostUserGuid();
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if (m_player.getUserGuid().Equals(host_user_guid))
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{
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using (var releaser = await game_mode_base.getAsyncLock())
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{
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game_mode_base.m_host_migrator.removeHost();
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}
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}
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}
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public async Task leaveGameZone(IGameMode gameMode)
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{
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var game_mode_base = GameModeHelper.toGameModeBase(gameMode);
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await Task.CompletedTask;
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var location_attribute = m_player.getEntityAttribute<LocationAttribute>();
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NullReferenceCheckHelper.throwIfNull(location_attribute, () => $"LocationAttribute is null !!! - player:{m_player.toBasicString()}");
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location_attribute.CurrentIndunLocation.clear();
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var game_zone_action = m_player.getEntityAction<GameZoneAction>();
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await game_zone_action.tryLeaveGameZone();
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var instance_room = game_mode_base.getInstanceRoom();
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if (instance_room.SessionCount + instance_room.getMap().getCurrCountAsAddConnectedUser() > 0)
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{
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ClientToGame clientToGame = new ClientToGame();
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clientToGame.Message = new ClientToGameMessage();
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clientToGame.Message.LeaveInstanceRoomMember = new ClientToGameMessage.Types.LeaveInstanceRoomMember();
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clientToGame.Message.LeaveInstanceRoomMember.MemberGuid = m_player.getUserGuid();
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instance_room.Broadcast(clientToGame);
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}
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}
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public async Task destroyCheck(IGameMode gameMode)
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{
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var game_mode_base = GameModeHelper.toGameModeBase(gameMode);
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if (game_mode_base.getInstanceRoom().isDestroy)
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{
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(var result, var destroy_handler) = GameModeHelper.getGameModeDestroyHandler(game_mode_base.getRoomId());
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if (result.isSuccess() && destroy_handler is not null)
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{
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await destroy_handler.gameModeDestroy();
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}
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}
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await Task.CompletedTask;
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}
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public abstract Task<Result> postLeave(IGameMode gameMode);
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public abstract Task<Result> notifyAfterLeave(IGameMode gameMode);
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public abstract Task<Result> logAfterLeave(IGameMode gameMode);
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} |