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53
GameServer/Contents/Package/Log/PackageBusinessLogHelper.cs
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53
GameServer/Contents/Package/Log/PackageBusinessLogHelper.cs
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using ServerCommon.BusinessLogDomain;
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using ServerCommon;
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using META_ID = System.UInt32;
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namespace GameServer
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{
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static public class PackageBusinessLogHelper
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{
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static public PackageLastOrderRecordData toLastOrderRecodeLogInfo(string orderGuid, META_ID productMetaId, DateTime buyDateTime, DateTime provideTime)
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{
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var package = new PackageLastOrderRecordData();
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package.setLastOrderRecodeInfo(orderGuid, productMetaId, buyDateTime, provideTime);
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return package;
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}
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static public void setLastOrderRecodeInfo(this PackageLastOrderRecordData logData, string orderGuid, META_ID productMetaId, DateTime buyDateTime, DateTime provideTime)
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{
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logData.orderGuid = orderGuid;
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logData.productMetaId = productMetaId;
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logData.buyDateTime = buyDateTime;
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logData.provideTime = provideTime;
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}
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static public PackageRepeatData toRepeatLogInfo(PackageRepeatAttribute packageAttribute)
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{
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var taskReservation = new PackageRepeatData();
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taskReservation.setRepeatInfo(packageAttribute);
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return taskReservation;
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}
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static public void setRepeatInfo(this PackageRepeatData logData, PackageRepeatAttribute packageAttribute)
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{
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logData.orderGuid = packageAttribute.OrderGuid;
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logData.productMetaId = packageAttribute.ProductMetaId;
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logData.leftCount = packageAttribute.LeftCount;
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logData.nextGiveTime = packageAttribute.NextGiveTime;
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}
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static public PackageStateData toStateLogInfo(string orderGuid, BillingStateType billingStateLogType, string errMsg)
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{
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var taskReservation = new PackageStateData();
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taskReservation.setRepeatInfo(orderGuid, billingStateLogType, errMsg);
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return taskReservation;
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}
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static public void setRepeatInfo(this PackageStateData logData, string orderGuid, BillingStateType billingStateLogType, string errMsg)
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{
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logData.orderGuid = orderGuid;
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logData.billingStateLogType = billingStateLogType;
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logData.errMsg = errMsg;
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}
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}
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}
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class PackageLastOrderRecordBusinessLog : ILogInvokerEx
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{
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private PackageLastOrderRecordData m_data_to_log;
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public PackageLastOrderRecordBusinessLog(PackageLastOrderRecordData log_data_param)
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: base(LogDomainType.PackageLastOrderRecode)
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{
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m_data_to_log = log_data_param;
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}
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public override bool hasLog()
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{
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return true;
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}
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protected override void fillup(ref BusinessLog.LogBody body)
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{
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body.append(new PackageLastOrderRecordData(this, m_data_to_log));
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}
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}
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32
GameServer/Contents/Package/Log/PackageRepeatBusinessLog.cs
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32
GameServer/Contents/Package/Log/PackageRepeatBusinessLog.cs
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class PackageRepeatBusinessLog : ILogInvokerEx
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{
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private PackageRepeatData m_data_to_log;
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public PackageRepeatBusinessLog(PackageRepeatData log_data_param)
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: base(LogDomainType.PackageRepeat)
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{
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m_data_to_log = log_data_param;
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}
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public override bool hasLog()
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{
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return true;
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}
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protected override void fillup(ref BusinessLog.LogBody body)
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{
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body.append(new PackageRepeatData(this, m_data_to_log));
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}
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}
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32
GameServer/Contents/Package/Log/PackageStateBusinessLog.cs
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32
GameServer/Contents/Package/Log/PackageStateBusinessLog.cs
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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namespace GameServer;
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public class PackageStateBusinessLog : ILogInvokerEx
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{
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private PackageStateData m_data_to_log;
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public PackageStateBusinessLog(PackageStateData log_data_param)
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: base(LogDomainType.PackageState)
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{
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m_data_to_log = log_data_param;
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}
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public override bool hasLog()
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{
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return true;
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}
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protected override void fillup(ref BusinessLog.LogBody body)
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{
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body.append(new PackageStateData(this, m_data_to_log));
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}
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}
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