초기커밋
This commit is contained in:
@@ -0,0 +1,69 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ElevatorFloorInfoReq), typeof(ElevatorFloorInfoPacketHandler), typeof(GameLoginListener))]
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internal class ElevatorFloorInfoPacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_ELEVATOR_FLOOR_INFO(Player owner, Result result, ElevatorFloorInfoRes res)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.ElevatorFloorInfoRes = res;
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var req_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
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var request = req_msg.Request.ElevatorFloorInfoReq;
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var game_zone_action = player.getEntityAction<GameZoneAction>();
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NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
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(result, var res) = await game_zone_action.tryGetElevatorFloorInfos(request.LandId, request.BuildingId);
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if (result.isFail())
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{
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err_msg = $"Failed to tryGetElevatorFloorInfos() !!! : {result.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_ELEVATOR_FLOOR_INFO(player, result, res);
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return result;
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}
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send_S2C_ACK_ELEVATOR_FLOOR_INFO(player, result, res);
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return result;
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}
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}
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@@ -0,0 +1,88 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.EndUseMountPropReq), typeof(EndUseMountPropPacketHandler), typeof(GameLoginListener))]
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internal class EndUseMountPropPacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_END_USE_MOUNT_PROP(Player owner, Result result, EndUseMountPropRes res)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.EndUseMountPropRes = res;
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
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var req_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
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var request = req_msg.Request.EndUseMountPropReq;
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var res = new EndUseMountPropRes();
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var game_zone_action = player.getEntityAction<GameZoneAction>();
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NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
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var fn_transaction_runner = delegate ()
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{
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(result, res) = game_zone_action.tryEndUseMountProp(request.AnchorGuid);
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if (result.isFail())
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{
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err_msg = $"Failed to tryEndUseMountProp() !!! : {result.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_END_USE_MOUNT_PROP(player, result, res);
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return Task.FromResult(result);
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}
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send_S2C_ACK_END_USE_MOUNT_PROP(player, result, res);
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player.send_S2C_NTF_END_USE_MOUNT_PROP(res.AnchorGuid);
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return Task.FromResult(result);
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "EndUseMountProp", fn_transaction_runner);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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if (true == game_zone_action.getLinkedToMap()?.getAnchors().TryGetValue(request.AnchorGuid, out var anchor_info))
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{
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await QuestManager.It.QuestCheck(player, new QuestProp(EQuestEventTargetType.CHAIR, EQuestEventNameType.USED, anchor_info.AnchorProp.TableId));
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}
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return result;
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}
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}
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@@ -0,0 +1,142 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_ENTER_MYHOME_EDIT_ROOM), typeof(EnterMyhomeEditRoomPacketHandler), typeof(GameLoginListener))]
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internal class EnterMyhomeEditRoomPacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(Player owner, Result result, ServerConnectInfo? serverConnectInfo)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.AckEnterMyhomeEditRoom = new();
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if (result.isSuccess() && serverConnectInfo != null)
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{
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ack_packet.Response.AckEnterMyhomeEditRoom.InstanceServerAddr = serverConnectInfo.ServerAddr;
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ack_packet.Response.AckEnterMyhomeEditRoom.InstanceServerPort = serverConnectInfo.ServerPort;
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ack_packet.Response.AckEnterMyhomeEditRoom.Otp = serverConnectInfo.Otp;
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ack_packet.Response.AckEnterMyhomeEditRoom.RoomId = serverConnectInfo.RoomId;
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"entity_player is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var req_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
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var request = req_msg.Request.ReqEnterMyhomeEditRoom;
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var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
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NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}");
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var myhome_agent_action = player.getEntityAction<MyhomeAgentAction>();
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NullReferenceCheckHelper.throwIfNull(myhome_agent_action, () => $"myhome_agent_action is null !!! - {player.toBasicString()}");
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var is_selected_myhome = false;
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if (myhome_agent_action.tryGetSelectedMyHomeAttribute(out var selected_myhome_attribute))
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{
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if (selected_myhome_attribute.MyhomeGuid == request.MyhomeGuid)
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is_selected_myhome = true;
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}
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var fn_transaction_runner = async delegate ()
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{
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var result = new Result();
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(result, var server_connect_info, var business_logs) = await game_zone_move_action.tryEnterMyhomeEditRoom(request.MyhomeGuid);
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if (result.isFail())
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{
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err_msg = $"Failed to tryEnterMyhomeEditRoom() !!! : {result.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(player, result, null);
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return result;
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}
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NullReferenceCheckHelper.throwIfNull(server_connect_info, () => $"server_connect_info is null !!! - {player.toBasicString()}");
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NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}");
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var myhome_instance_room_infos = new List<InstanceRoomInfo>();
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if (is_selected_myhome)
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{
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(result, myhome_instance_room_infos) = await InstanceRoomHandler.tryGetMyhomeInstanceRoomInfos(player.getUserGuid(), request.MyhomeGuid);
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if (result.isFail())
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{
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err_msg = $"Failed to tryGetMyhomeInstanceRoomInfos() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(player, result, null);
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return result;
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}
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}
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var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.EnterMyhomeEditRoom, server_logic.getDynamoDbClient());
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{
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batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
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batch.addQuery(new QueryFinal());
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}
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batch.appendBusinessLogs(business_logs);
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result = await QueryHelper.sendQueryAndBusinessLog(batch);
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if (result.isFail())
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{
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err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(player, result, null);
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return result;
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}
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send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(player, result, server_connect_info);
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foreach (var myhome_instance_room_info in myhome_instance_room_infos)
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{
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var server_name = ServerBase.ServerHelper.makeServerNameByNetworkAddress(ServerType.Indun, myhome_instance_room_info.InstanceAddress, (ushort)myhome_instance_room_info.InstancePort);
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MyhomeNotifyHelper.send_GS2GS_NTF_MYHOME_HOST_ENTER_EDIT_ROOM(server_name, myhome_instance_room_info.roomId, player.getUserGuid());
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}
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return result;
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};
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result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "EnterMyhomeEditRoom", fn_transaction_runner);
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if (result.isFail())
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{
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err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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return result;
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}
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}
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@@ -0,0 +1,123 @@
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameReq.Types;
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using static ClientToGameRes.Types;
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namespace GameServer.PacketHandler;
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[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.EnterMyHomeReq), typeof(EnterMyhomePacketHandler), typeof(GameLoginListener))]
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internal class EnterMyhomePacketHandler : PacketRecvHandler
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{
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public static bool send_S2C_ACK_ENTER_MYHOME(Player owner, Result result, ServerConnectInfo? serverConnectInfo)
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{
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var ack_packet = new ClientToGame();
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ack_packet.Response = new ClientToGameRes();
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ack_packet.Response.ErrorCode = result.ErrorCode;
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ack_packet.Response.EnterMyHomeRes = new();
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if (result.isSuccess() && serverConnectInfo != null)
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{
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ack_packet.Response.EnterMyHomeRes.InstanceServerAddr = serverConnectInfo.ServerAddr;
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ack_packet.Response.EnterMyHomeRes.InstanceServerPort = serverConnectInfo.ServerPort;
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ack_packet.Response.EnterMyHomeRes.Otp = serverConnectInfo.Otp;
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ack_packet.Response.EnterMyHomeRes.RoomId = serverConnectInfo.RoomId;
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ack_packet.Response.EnterMyHomeRes.MyhomeInfo = serverConnectInfo.MyhomeInfo;
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}
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if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
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{
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return false;
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}
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return true;
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}
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public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = entityWithSession as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => $"entity_player is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var req_msg = recvMessage as ClientToGame;
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NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
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var request = req_msg.Request.EnterMyHomeReq;
|
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var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
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NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
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var fn_transaction_runner = async delegate ()
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{
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var result = new Result();
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(result, var nickname_attrib) = await NicknameHelper.findNickname(request.MyhomeOwnerNickname);
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if (result.isFail())
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{
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err_msg = $"Failed to findNickname() !!! : nickname:{request.MyhomeOwnerNickname}, {result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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send_S2C_ACK_ENTER_MYHOME(player, result, null);
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return result;
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}
|
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NullReferenceCheckHelper.throwIfNull(nickname_attrib, () => $"nickname_attrib is null !!! - {player.toBasicString()}");
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(result, var server_connect_info, var business_logs) = await game_zone_move_action.tryEnterMyhome(nickname_attrib.UserGuid);
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if (result.isFail())
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{
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||||
err_msg = $"Failed to tryEnterMyhome() !!! : {result.toBasicString()}";
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Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME(player, result, null);
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return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(server_connect_info, () => $"server_connect_info is null !!! - {player.toBasicString()}");
|
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NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.EnterMyhome, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
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batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(business_logs);
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||||
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||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
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Log.getLogger().error(err_msg);
|
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send_S2C_ACK_ENTER_MYHOME(player, result, null);
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return result;
|
||||
}
|
||||
|
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send_S2C_ACK_ENTER_MYHOME(player, result, server_connect_info);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "EnterMyhome", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ExchangeMannequinDisplayItemReq), typeof(ExchangeMannequinDisplayItemPacketHandler), typeof(GameLoginListener))]
|
||||
internal class ExchangeMannequinDisplayItemPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_EXCHANGE_MANNEQUIN_DISPLAY_ITEM(Player owner, Result result)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.ExchangeMannequinDisplayItemRes = new();
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.ExchangeMannequinDisplayItemReq;
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = delegate ()
|
||||
{
|
||||
result = game_zone_action.tryExchangeMannequinDisplayItem(request.AnchorGuid, request.DisplayItemidList.ToList());
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryGetElevatorFloorInfos() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_EXCHANGE_MANNEQUIN_DISPLAY_ITEM(player, result);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
send_S2C_ACK_EXCHANGE_MANNEQUIN_DISPLAY_ITEM(player, result);
|
||||
return Task.FromResult(result);
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ExchangeMannequinDisplayItem", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
await QuestManager.It.QuestCheck(player, new QuestMannequin(EQuestEventTargetType.MANNEQUIN, EQuestEventNameType.EQUIPED, request.DisplayItemidList.ToList()));
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.JoinInstanceReq), typeof(JoinInstancePacketHandler), typeof(GameLoginListener))]
|
||||
internal class JoinInstancePacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_JOIN_INSTANCE(Player owner, Result result, ServerConnectInfo? serverConnectInfo)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.JoinInstanceRes = new();
|
||||
|
||||
if (result.isSuccess() && serverConnectInfo != null)
|
||||
{
|
||||
ack_packet.Response.JoinInstanceRes.InstanceServerConnectInfo = serverConnectInfo;
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.JoinInstanceReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, var room_map_tree, var address_business_log) = MapHelper.tryGetRoomMapTree(request.LandId, request.Floor, request.BuildingId);
|
||||
if (result.isFail() || null == room_map_tree)
|
||||
{
|
||||
err_msg = $"Failed to tryGetRoomMapTree() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var instance_meta_id = room_map_tree.InstanceMetaId;
|
||||
if (!MetaData.Instance._IndunTable.TryGetValue(instance_meta_id, out var indun_meta_data))
|
||||
{
|
||||
err_msg = $"Failed to MetaData.TryGetValue() !!! : instanceMetaId:{instance_meta_id} - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.InstanceMetaDataNotFound, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var server_connect_info = new ServerConnectInfo();
|
||||
var business_logs = new List<ILogInvoker>();
|
||||
|
||||
if (indun_meta_data.ContentsType == ContentsType.MyHome)
|
||||
{
|
||||
(result, server_connect_info, business_logs) = await game_zone_move_action.tryEnterMyhome(room_map_tree.OwnerGuid, room_map_tree.MyhomeGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryEnterMyhome() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
(result, server_connect_info, business_logs) = await game_zone_move_action.tryJoinInstance(player.getUserGuid(), instance_meta_id);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryJoinInstance() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.JoinInstance, server_logic.getDynamoDbClient(), true);
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
// if (server_logic.getServerType().toServerType() == ServerType.Channel && instance_meta_id != 0)
|
||||
// {
|
||||
// await QuestManager.It.QuestCheckWithoutTransaction(entity_player, new QuestInstance(EQuestEventTargetType.INSTANCE, EQuestEventNameType.EXITED, 0, instance_meta_id));
|
||||
// }
|
||||
|
||||
//두 값이 Empty가 아니면 렌탈이다.
|
||||
if (false == room_map_tree.OwnerGuid.Equals(String.Empty) &&
|
||||
false == room_map_tree.MyhomeGuid.Equals(String.Empty))
|
||||
{
|
||||
var rental_visit_action = player.getEntityAction<RentalVisitAction>();
|
||||
var rental_instance_visit_attribute = player.getEntityAttribute<RentalInstanceVisitAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(rental_instance_visit_attribute, () => $"RentalInstanceVisitAttribute is null !!! - player: {player.toBasicString()}");
|
||||
|
||||
rental_visit_action.refresh(rental_instance_visit_attribute);
|
||||
|
||||
|
||||
await QuestManager.It.QuestCheckWithoutTransaction(player, new QuestRentalVisit(EQuestEventTargetType.RENTAL, EQuestEventNameType.VISITED,
|
||||
room_map_tree.MyhomeGuid, room_map_tree.OwnerGuid, rental_instance_visit_attribute));
|
||||
}
|
||||
|
||||
await QuestManager.It.QuestCheckWithoutTransaction(player, new QuestInstance(EQuestEventTargetType.INSTANCE, EQuestEventNameType.ENTERED, request.LandId, request.Floor));
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(address_business_log, () => $"Address Business Log is null !!! - player: {player.toBasicString()}");
|
||||
batch.appendBusinessLog(address_business_log);
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(business_logs, () => $"Business Log is null !!! - player: {player.toBasicString()}");
|
||||
batch.appendBusinessLogs(business_logs);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
var found_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
||||
NullReferenceCheckHelper.throwIfNull(found_transaction_runner, () => $"found_transaction_runner is null !!! - {player.toBasicString()}");
|
||||
var common_result = found_transaction_runner.getCommonResult();
|
||||
QuestNotifyHelper.send_GS2C_NTF_QUEST_REWARD(player, common_result);
|
||||
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, server_connect_info);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "JoinInstance", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,251 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.LeaveInstanceReq), typeof(LeaveInstancePacketHandler), typeof(GameLoginListener))]
|
||||
internal class LeaveInstancePacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_LEAVE_INSTANCE(Player owner, Result result, ServerConnectInfo? server_info)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.LeaveInstanceRes = new LeaveInstanceRes();
|
||||
|
||||
if (result.isSuccess() && null != server_info)
|
||||
{
|
||||
ack_packet.Response.LeaveInstanceRes.GameServerAddr = server_info.ServerAddr;
|
||||
ack_packet.Response.LeaveInstanceRes.GameServerPort = server_info.ServerPort;
|
||||
ack_packet.Response.LeaveInstanceRes.Otp = server_info.Otp;
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var entity_player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {entity_player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.LeaveInstanceReq;
|
||||
if (null == request)
|
||||
{
|
||||
err_msg = $"failed to get request message : Invalid Request message - {req_msg.Request.MsgCase}";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
//battle instance 인 경우 해당 패킷 사용 못하게 예러 처리(치트로 나가는 유저들이 있어서 임시로 막는다.)
|
||||
if (BattleInstanceManager.It.isBattleInstance(entity_player))
|
||||
{
|
||||
err_msg = $"LeaveInstanceReq not use in battle instance entity_player : {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.FailedToReservationEnter, err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(entity_player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
var location_action = entity_player.getEntityAction<LocationAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(location_action, () => $"LocationAction is null !!! - player:{entity_player.toBasicString()}");
|
||||
|
||||
bool prev_is_in_concert = location_action.isInConcert();
|
||||
var attribute = entity_player.getEntityAttribute<LocationAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(attribute, () => $"LocationAttribute is null !!! - player:{entity_player.toBasicString()}");
|
||||
|
||||
if (false == MetaData.Instance._IndunTable.TryGetValue(attribute.CurrentIndunLocation.InstanceMetaId, out var prev_indun_data) || null == prev_indun_data)
|
||||
{
|
||||
err_msg = $"failed to get indun data !!! - {entity_player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.NotFoundIndunData, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
// 1. 이동할 서버 조회
|
||||
var move_server_info = await searchMoveToChannelServer(entity_player);
|
||||
if (null == move_server_info)
|
||||
{
|
||||
err_msg = $"Failed to get balanced GameServer !!! - {entity_player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.NoServerConnectable, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
// 2. 이동 예약 요청
|
||||
var message = new ServerMessage.Types.GS2GS_REQ_RESERVATION_ENTER_TO_SERVER();
|
||||
message.MoveType = ServerMoveType.Force;
|
||||
message.RequestUserGuid = entity_player.getUserGuid();
|
||||
message.RequestServerName = GameServerApp.getServerLogic().getServerName();
|
||||
|
||||
var reserved = await server_logic.getReservationManager().registerReservationEnterToServer(message, move_server_info.Name);
|
||||
|
||||
// 예약 실패 체크
|
||||
if (null == reserved)
|
||||
{
|
||||
err_msg = $"Failed to reservation enter to game server!!! - {nameof(LeaveInstancePacketHandler)}";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.FailedToReservationEnter, err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(entity_player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
// 4. instance room 떠나기
|
||||
result = await entity_player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LeaveInstance", leaveInstanceDelegate);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunner() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
|
||||
// if (prev_is_in_concert && prev_indun_data is not null)
|
||||
// {
|
||||
// await QuestManager.It.QuestCheck(entity_player, new QuestConcert(EQuestEventTargetType.CONCERT, EQuestEventNameType.ENDED, prev_indun_data.MapId));
|
||||
// }
|
||||
|
||||
|
||||
return result;
|
||||
|
||||
async Task<Result> leaveInstanceDelegate() => await leaveInstanceAsync(entity_player, move_server_info, prev_is_in_concert, prev_indun_data);
|
||||
}
|
||||
|
||||
public async Task<Result> leaveInstanceAsync(Player player, ServerInfo server_info, bool prevIsInConcert, InstanceMetaData prevIndunData)
|
||||
{
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var result = new Result();
|
||||
string err_msg;
|
||||
|
||||
// 1. leave room
|
||||
(result, _) = await game_zone_action.tryLeaveInstanceRoom();
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryLeaveInstance() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var location_action = player.getEntityAction<LocationAction>();
|
||||
|
||||
// 2. move to channel
|
||||
result = await location_action.tryMoveToChannel();
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Fail to tryMoveToIndun";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var buff_action = player.getEntityAction<BuffAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(buff_action, () => $"buff_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
result = await buff_action.MoveServer(EPlaceType.World);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
// 3. otp 생성
|
||||
(result, var reserved_to_switch_server) = await ServerConnectionSwitchHelper.startServerSwitch(player, server_logic.getRedisConnector(), server_info.Name);
|
||||
if (result.isFail() || null == reserved_to_switch_server)
|
||||
{
|
||||
err_msg = $"Fail to startServerSwitch() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var game_login_action = player.getEntityAction<GameLoginAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_login_action, () => $"game_login_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var login_cache = game_login_action.getLoginCacheRequest()?.getLoginCache();
|
||||
NullReferenceCheckHelper.throwIfNull(login_cache, () => $"LoginCache is null !!! - player:{player.toBasicString()}");
|
||||
|
||||
login_cache.ReservedToSwitchServer = reserved_to_switch_server;
|
||||
|
||||
var gameServer_connection_info = new ServerConnectInfo
|
||||
{
|
||||
ServerAddr = server_info.Address,
|
||||
ServerPort = server_info.Port,
|
||||
Otp = reserved_to_switch_server.OneTimeKey,
|
||||
};
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.None, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
if (prevIsInConcert && prevIndunData is not null)
|
||||
{
|
||||
await QuestManager.It.QuestCheckWithoutTransaction(player, new QuestConcert(EQuestEventTargetType.CONCERT, EQuestEventNameType.ENDED, prevIndunData.MapId));
|
||||
}
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, gameServer_connection_info);
|
||||
return result;
|
||||
}
|
||||
|
||||
private async Task<ServerInfo?> searchMoveToChannelServer(Player player)
|
||||
{
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var location_attribute = player.getEntityAttribute<LocationAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(location_attribute, () => $"location_attribute is null !!! - {player.toBasicString()}");
|
||||
|
||||
var channel_server_name = location_attribute.LastestChannelServerLocation.ServerName;
|
||||
var world_meta_id = location_attribute.LastestChannelServerLocation.WorldMetaId;
|
||||
|
||||
var server_info = await server_logic.getReturnToServerInfo(channel_server_name, ServerType.Channel, player, (ushort)world_meta_id);
|
||||
|
||||
return server_info;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.LeaveInstanceRoomReq), typeof(LeaveInstanceRoomPacketHandler), typeof(GameLoginListener))]
|
||||
internal class LeaveInstanceRoomPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_LEAVE_INSTANCE_ROOM(Player owner, Result result, LeaveInstanceRoomRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.LeaveInstanceRoomRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var entity_player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(entity_player, () => "player is null !!!");
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {entity_player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.LeaveInstanceReq;
|
||||
var res = new LeaveInstanceRoomRes();
|
||||
|
||||
var game_zone_action = entity_player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {entity_player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, res) = await game_zone_action.tryLeaveInstanceRoom();
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryLeaveInstanceRoom() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(entity_player, LogActionType.None, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await entity_player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LeaveInstanceRoom", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.MoveReq), typeof(MovePacketHandler), typeof(GameLoginListener))]
|
||||
internal class MovePacketHandler : PacketRecvHandler
|
||||
{
|
||||
// Res 패킷 없음
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var recv_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
|
||||
var request = recv_msg.Request.MoveReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
var character_action = selected_character.getEntityAction<CharacterAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(character_action, () => $"character_action is null !!! - {selected_character.toBasicString()}");
|
||||
if(character_action.isFarming())
|
||||
{
|
||||
err_msg = $"Character is Farming !!! - {selected_character.toBasicString()}, {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.FarimgState, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
result = game_zone_action.tryMove(request.Pos);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
return await Task.FromResult(result);
|
||||
}
|
||||
}
|
||||
124
GameServer/Contents/GameZone/PacketHandler/TaxiPacketHandler.cs
Normal file
124
GameServer/Contents/GameZone/PacketHandler/TaxiPacketHandler.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.TaxiReq), typeof(TaxiPacketHandler), typeof(GameLoginListener))]
|
||||
internal class TaxiPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_TAXI(Player owner, Result result, TaxiRes res)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(owner, $"player is null !!!");
|
||||
ArgumentNullException.ThrowIfNull(result, $"result is null !!! - {owner.toBasicString()}");
|
||||
ArgumentNullException.ThrowIfNull(res, $"res is null !!! - {owner.toBasicString()}");
|
||||
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.TaxiRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.TaxiReq;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
|
||||
ArgumentNullException.ThrowIfNull(game_zone_move_action, $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
ArgumentNullException.ThrowIfNull(game_zone_action, $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, var ack_msg, var business_logs) = await game_zone_move_action.tryTaxi(request.TaxiId);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryTaxi() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_TAXI(player, result, ack_msg);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.TaxiMove, server_logic.getDynamoDbClient(), true);
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(business_logs);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_TAXI(player, result, ack_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_TAXI(player, result, ack_msg);
|
||||
|
||||
if (ack_msg.PlaceCase == TaxiRes.PlaceOneofCase.Pos)
|
||||
{
|
||||
result = game_zone_action.tryMove(ack_msg.Pos);
|
||||
if(result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
player.send_S2C_NTF_SET_LOCATION();
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "Taxi", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
await QuestManager.It.QuestCheck(player, new QuestTaxi(EQuestEventTargetType.TAXI, EQuestEventNameType.ARRIVED, request.TaxiId));
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.UseMountPropReq), typeof(UseMountPropPacketHandler), typeof(GameLoginListener))]
|
||||
internal class UseMountPropPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_USE_MOUNT_PROP(Player owner, Result result, UseMountPropRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.UseMountPropRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.UseMountPropReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var res = new UseMountPropRes();
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = delegate ()
|
||||
{
|
||||
(result, res) = game_zone_action.tryUseMountProp(request.AnchorGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryUseMountProp() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_USE_MOUNT_PROP(player, result, res);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
send_S2C_ACK_USE_MOUNT_PROP(player, result, res);
|
||||
player.send_S2C_NTF_USE_MOUNT_PROP(res.AnchorGuid);
|
||||
|
||||
return Task.FromResult(result);
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "UseMountProp", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.UseRewardPropReq), typeof(UseRewardPropPacketHandler), typeof(GameLoginListener))]
|
||||
internal class UseRewardPropPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_USE_REWARD_PROP(Player owner, Result result, UseRewardPropRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
|
||||
|
||||
//var account_attribute = owner!.getEntityAttribute<AccountAttribute>();
|
||||
//var level_attribute = owner.getEntityAttribute<LevelAttribute>();
|
||||
//var money_attribute = owner.getEntityAttribute<MoneyAttribute>();
|
||||
//var nickname_attribute = owner.getEntityAttribute<NicknameAttribute>();
|
||||
|
||||
//var char_info = new CharInfo
|
||||
//{
|
||||
// Level = (int)level_attribute!.Level,
|
||||
// Exp = (int)level_attribute.Exp,
|
||||
|
||||
// Gold = money_attribute!.Gold,
|
||||
// Sapphire = money_attribute.Sapphire,
|
||||
// Calium = money_attribute.Calium,
|
||||
// Ruby = money_attribute.Ruby,
|
||||
|
||||
// Usergroup = account_attribute!.AuthAdminLevelType.ToString(),
|
||||
// Operator = (int)account_attribute.AuthAdminLevelType,
|
||||
|
||||
// DisplayName = nickname_attribute!.Nickname,
|
||||
// LanguageInfo = (int)account_attribute.LanguageType,
|
||||
|
||||
// IsIntroComplete = 1
|
||||
//};
|
||||
|
||||
//res.CurrencyInfo = char_info;
|
||||
ack_packet.Response.UseRewardPropRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.UseRewardPropReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var res = new UseRewardPropRes();
|
||||
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, res, var reward_prop_log_info) = await game_zone_action.tryUseRewardProp(request.AnchorGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryUseRewardProp() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_USE_REWARD_PROP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(reward_prop_log_info, () => $"reward_prop_log_info is null !!! - {player.toBasicString()}");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.RewardProp, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLog(new UseRewardPropBusinessLog(reward_prop_log_info));
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_USE_REWARD_PROP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
var found_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
||||
ArgumentNullException.ThrowIfNull(found_transaction_runner, $"found_transaction_runner is null !!! - {player.toBasicString()}");
|
||||
var common_result = found_transaction_runner.getCommonResult();
|
||||
res.CommonResult = common_result;
|
||||
|
||||
send_S2C_ACK_USE_REWARD_PROP(player, result, res);
|
||||
player.send_S2C_NTF_REWARD_PROP_STATE(res.AnchorGuid, false);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "UseRewardProp", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var curr_map = game_zone_action.getLinkedToMap();
|
||||
NullReferenceCheckHelper.throwIfNull(curr_map, () => $"curr_map is null !!! - {player.toBasicString()}");
|
||||
|
||||
if (curr_map.getAnchors().TryGetValue(request.AnchorGuid, out var anchor_info))
|
||||
{
|
||||
if (MetaData.Instance._RewardPropMetaTable.TryGetValue(anchor_info.AnchorProp.TableId, out var rewardPropData))
|
||||
{
|
||||
await QuestManager.It.QuestCheck(player, new QuestReward(EQuestEventTargetType.REWARD, EQuestEventNameType.RECEIVED, rewardPropData.UsedReward));
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
133
GameServer/Contents/GameZone/PacketHandler/WarpPacketHandler.cs
Normal file
133
GameServer/Contents/GameZone/PacketHandler/WarpPacketHandler.cs
Normal file
@@ -0,0 +1,133 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.WarpReq), typeof(WarpPacketHandler), typeof(GameLoginListener))]
|
||||
internal class WarpPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_WARP(Player owner, Result result, WarpRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.WarpRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.WarpReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var res = new WarpRes();
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_WARP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, res, var business_logs) = await game_zone_move_action.tryWarp(request.WarpId);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryWarp() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_WARP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.Warp, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(business_logs);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_WARP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_WARP(player, result, res);
|
||||
if (res.PlaceCase == WarpRes.PlaceOneofCase.Pos)
|
||||
{
|
||||
result = game_zone_action.tryMove(res.Pos);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
var transaction_name = "Warp";
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, transaction_name, fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - transactionName:{transaction_name}, {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user