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648
GameServer/Contents/GameZone/Action/GameZoneAction.cs
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648
GameServer/Contents/GameZone/Action/GameZoneAction.cs
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using System.Diagnostics.CodeAnalysis;
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using Google.Protobuf;
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using Google.Protobuf.WellKnownTypes;
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using ServerCore;
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using ServerBase;
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using ServerCommon;
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using ServerCommon.BusinessLogDomain;
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using MetaAssets;
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using static ClientToGameRes.Types;
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using ANCHOR_GUID = System.String;
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using Amazon.Runtime.Internal;
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namespace GameServer;
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internal class GameZoneAction : EntityActionBase
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{
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Map? m_map;
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public GameZoneAction(Player owner)
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: base(owner)
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{
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}
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public GameZoneAction(UgcNpc owner)
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: base(owner)
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{
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}
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public override Task<Result> onInit()
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{
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var result = new Result();
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return Task.FromResult(result);
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}
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public override void onClear()
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{
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return;
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}
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public void broadcast(Player player, ClientToGame message)
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{
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ArgumentNullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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ArgumentNullReferenceCheckHelper.throwIfNull(message, () => $"message is null !!! - {player.toBasicString()}");
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if (null == m_map)
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{
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Log.getLogger().warn($"Not joined GameZone !!! - {player.toBasicString()}");
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return;
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}
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m_map.Broadcast(player, message);
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}
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public Result tryEnterGameZone(Map map)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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if(true == isLinkedToMap())
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{
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var curr_map = getLinkedToMap();
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NullReferenceCheckHelper.throwIfNull(curr_map, () => $"curr_map is null !!! - {player.toBasicStringWithMaster()}");
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err_msg = $"Entity is linked to Map !!! : currMap:{curr_map.toBasicString()} - {player.toBasicStringWithMaster()}";
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result.setFail(ServerErrorCode.EntityLinkedToMap, err_msg);
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Log.getLogger().error(result.toBasicString());
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return result;
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}
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result = map.tryAddPlayer(player);
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if(result.isFail())
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{
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return result;
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}
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setlinkToMap(map);
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var log_action = new LogActionEx(LogActionType.StageEnter);
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var stage_log_info = StageBusinessLogHelper.toStageLogInfo(StageMoveType.Enter, map);
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var stage_business_log = new StageBusinessLog(stage_log_info, log_action);
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BusinessLogger.collectLog(player, stage_business_log);
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return result;
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}
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public async Task<Result> tryLeaveGameZone()
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{
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var result = new Result();
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var err_msg = string.Empty;
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if (false == isLinkedToMap())
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{
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return result;
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}
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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var user_attribute = player.getEntityAttribute<UserAttribute>();
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NullReferenceCheckHelper.throwIfNull(user_attribute, () => $"user_attribute is null !!! - {player.toBasicString()}");
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var farming_action = player.getEntityAction<FarmingAction>();
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NullReferenceCheckHelper.throwIfNull(user_attribute, () => $"user_attribute is null !!! - {player.toBasicString()}");
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if (true == farming_action.isFarmingHere())
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{
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var farming_effect = farming_action.getFarmingEffect();
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NullReferenceCheckHelper.throwIfNull(farming_effect, () => $"farming_effect is null !!! - {player.toBasicString()}");
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var farming_effect_attribute = farming_effect.getEntityAttribute<FarmingEffectAttribute>();
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NullReferenceCheckHelper.throwIfNull(farming_effect_attribute, () => $"farming_effect_attribute is null !!! - {player.toBasicString()}");
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var farming_cancel_result = await GameServer.PacketHandler.FarmingCancelPacketHandler.tryCancelFarming(player, farming_effect_attribute.AnchorMetaGuid);
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if (farming_cancel_result.isFail())
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{
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err_msg = $"Failed to FarmingCancelPacketHandler.tryCancelFarming() !!! : {farming_cancel_result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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}
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var curr_map = getLinkedToMap();
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NullReferenceCheckHelper.throwIfNull(curr_map, () => $"curr_map is null !!! - {player.toBasicString()}");
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result = curr_map.tryRemovePlayer(player);
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if(result.isFail())
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{
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return result;
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}
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unlinkToMap();
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var log_action = new LogActionEx(LogActionType.StageExit);
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var stage_log_info = StageBusinessLogHelper.toStageLogInfo(StageMoveType.Leave, curr_map);
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var stage_business_log = new StageBusinessLog(stage_log_info, log_action);
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BusinessLogger.collectLog(player, stage_business_log);
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return result;
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}
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public Result tryMove(Pos pos)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "Player is null !!!");
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var location_action = player.getEntityAction<LocationAction>();
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NullReferenceCheckHelper.throwIfNull(location_action, () => $"location action is null !!! - {player.toBasicString()}");
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if(true == isLinkedToMap())
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{
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var curr_map = getLinkedToMap();
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NullReferenceCheckHelper.throwIfNull(curr_map, () => $"curr_map is null !!! - {player.toBasicString()}");
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result = curr_map.tryRelocate(player, pos);
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if(result.isFail())
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{
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return result;
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}
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}
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else
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{
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// 이런 경우가 발생할 수 있는지 시스템적인 체크가 필요 하다 !!!
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// 나올 수 없다면 location_action.tryModifyCurrentPos(pos) 처리는 Map이 연결된 경우만 호출되어야 한다 !!!. - kangms
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err_msg = $"Not linked to Map !!! - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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location_action.tryModifyCurrentPos(pos);
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return result;
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}
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public async Task<(Result, ElevatorFloorInfoRes)> tryGetElevatorFloorInfos(int landMetaId, int buildingMetaId)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var res = new ElevatorFloorInfoRes();
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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NullReferenceCheckHelper.throwIfNull(server_logic, () => $"server_logic is null !!! - {player.toBasicString()}");
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if (!MapManager.Instance.GetLandMapTree(landMetaId, out var land_map_tree))
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{
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err_msg = $"Failed to GetLandMapTree() !!! : LandMetaId:{landMetaId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.LandMapTreeDataNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, res);
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}
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var building_map_tree = land_map_tree.ChildBuildingMapTree;
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if (building_map_tree == null)
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{
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err_msg = $"Not Exist LandMapTree ChildBuilding !!! : LandMap:{land_map_tree.LandMapFileName} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.LandMapTreeChildBuildingNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, res);
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}
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if (building_map_tree.BuildingMetaId != buildingMetaId && buildingMetaId != 0)
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{
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err_msg = $"Not Match LandMap ChildBuilding !!! : ChildBuildingMetaId:{building_map_tree.BuildingMetaId}, inputBuildingMetaId:{buildingMetaId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.LandMapTreeChildBuildingNotFound, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, res);
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}
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foreach (var (floor, room_map_tree) in building_map_tree.ChildRoomMapTrees)
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{
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var owner_name = string.Empty;
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if (room_map_tree.OwnerGuid != string.Empty)
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{
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(result, var nickname_attrib) = await NicknameDoc.findNicknameFromGuid(room_map_tree.OwnerGuid);
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if (result.isFail() || null == nickname_attrib)
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continue;
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owner_name = nickname_attrib.Nickname;
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}
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var user_count = 0;
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if (room_map_tree.MyhomeGuid != string.Empty)
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{
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var roomIdBase = InstanceRoomHandler.makeMyhomeInstanceRoomIdBase(room_map_tree.OwnerGuid, room_map_tree.MyhomeGuid);
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user_count = await InstanceRoomHandler.getInstanceUserCount(room_map_tree.InstanceMetaId, roomIdBase);
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}
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else
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{
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var roomIdBase = InstanceRoomHandler.makeInstanceRoomIdBase(room_map_tree.InstanceMetaId);
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user_count = await InstanceRoomHandler.getInstanceUserCount(room_map_tree.InstanceMetaId, roomIdBase);
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}
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ElevatorFloorInfo elevatorFloorInfo = new();
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elevatorFloorInfo.Floor = floor;
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elevatorFloorInfo.InstanceId = room_map_tree.InstanceMetaId;
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elevatorFloorInfo.CurrentUser = user_count;
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elevatorFloorInfo.OwnerName = owner_name;
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elevatorFloorInfo.InstanceName = room_map_tree.InstanceName;
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elevatorFloorInfo.ThumbnailImageId = room_map_tree.ThumbnailImageId;
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elevatorFloorInfo.ListImageId = room_map_tree.ListImageId;
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elevatorFloorInfo.EnterPlayerCount = room_map_tree.EnterPlayerCount;
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res.List.Add(elevatorFloorInfo);
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}
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return (result, res);
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}
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public (Result, Pos?, List<ILogInvoker>?) tryMoveTaxiWayPoint(TaxiMetaData taxi_meta_data)
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{
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var result = new Result();
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var err_msg = string.Empty;
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var business_logs = new List<ILogInvoker>();
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NullReferenceCheckHelper.throwIfNull(m_map, () => $"m_map is null");
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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var location_action = player.getEntityAction<LocationAction>();
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NullReferenceCheckHelper.throwIfNull(location_action, () => $"location_action is null !!! - {player.toBasicString()}");
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if (taxi_meta_data.WaypointWorld != m_map.MapMId || taxi_meta_data.UnloadingWorldId != m_map.MapMId)
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{
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err_msg = $"Not Usable Place !!! WaypointWorldMetaId:{taxi_meta_data.WaypointWorld}, UnloadingWorldMetaId:{taxi_meta_data.UnloadingWorldId}, CurrentMapMid:{m_map.MapMId} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.NotUsablePlace, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, null, null);
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}
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var departure_position_info = player.getCurrentPositionInfo();
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var departure_position_log_info = PositionBusinessLogHelper.toPositionLogInfo(PositionMoveType.Departure, departure_position_info);
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var departure_position_business_log = new PositionBusinessLog(departure_position_log_info);
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business_logs.Add(departure_position_business_log);
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Pos newPos = ServerBase.EntityHelper.makePos(taxi_meta_data.UnloadingPositionX, taxi_meta_data.UnloadingPositionY, taxi_meta_data.UnloadingPositionZ, taxi_meta_data.UnloadingRotate);
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result = location_action.tryUpdateCurrentPos(newPos);
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if (result.isFail())
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{
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err_msg = $"Failed to tryUpdateCurrentPos() !!! : {result.toBasicString()}";
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Log.getLogger().error(err_msg);
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return (result, null, null);
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}
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var arrival_position_info = player.getCurrentPositionInfo();
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arrival_position_info.Pos = newPos;
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var arrival_position_log_info = PositionBusinessLogHelper.toPositionLogInfo(PositionMoveType.Arrival, arrival_position_info);
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var arrival_position_business_log = new PositionBusinessLog(arrival_position_log_info);
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business_logs.Add(arrival_position_business_log);
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return (result, newPos, business_logs);
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}
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public async Task<(Result, ClientToGameRes.Types.LeaveInstanceRoomRes)> tryLeaveInstanceRoom()
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{
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var result = new Result();
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var err_msg = string.Empty;
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var res = new ClientToGameRes.Types.LeaveInstanceRoomRes();
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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var farming_action = player.getEntityAction<FarmingAction>();
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if (true == farming_action.isFarmingHere())
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{
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var farming_effect = farming_action.getFarmingEffect();
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NullReferenceCheckHelper.throwIfNull(farming_effect, () => $"farming_effect is null !!! - {player.toBasicString()}");
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var farming_effect_attribute = farming_effect.getEntityAttribute<FarmingEffectAttribute>();
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NullReferenceCheckHelper.throwIfNull(farming_effect_attribute, () => $"farming_effect_attribute is null !!! - {player.toBasicString()}");
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var farming_cancel_result = await GameServer.PacketHandler.FarmingCancelPacketHandler.tryCancelFarming(player, farming_effect_attribute.AnchorMetaGuid);
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if (farming_cancel_result.isFail())
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{
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err_msg = $"Failed to FarmingCancelPacketHandler.tryCancelFarming() !!! : {farming_cancel_result.toBasicString()} - {player.toBasicString()}";
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Log.getLogger().error(err_msg);
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}
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}
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var location_action = player.getEntityAction<LocationAction>();
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NullReferenceCheckHelper.throwIfNull(location_action, () => $"location_action is null !!! - {player.toBasicString()}");
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var current_indun_location = location_action.getCurrentLocation() as IndunLocation;
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NullReferenceCheckHelper.throwIfNull(current_indun_location, () => $"current_indun_location is null !!! - {player.toBasicString()}");
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var instance_room_Id = current_indun_location.InstanceRoomId;
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if (instance_room_Id == string.Empty)
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{
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Log.getLogger().info($"tryLeaveInstanceRoom() !!! - {player.toBasicString()}");
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return (result, res);
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}
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if (!await InstanceRoomManager.Instance.LeaveRoom(player, instance_room_Id))
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{
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err_msg = $"Failed to LeaveRoom() !!! : instanceRoomId:{instance_room_Id} - {player.toBasicString()}";
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result.setFail(ServerErrorCode.NotExistInstanceRoom, err_msg);
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Log.getLogger().error(result.toBasicString());
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return (result, res);
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}
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return (result, res);
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}
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public Result tryExchangeMannequinDisplayItem(string anchorGuid, List<int> displayItemMetaIds)
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{
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var result = new Result();
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var err_msg = string.Empty;
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NullReferenceCheckHelper.throwIfNull(m_map, () => $"m_map is null");
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var server_logic = GameServerApp.getServerLogic();
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var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
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NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => "rabbit mq is null !!!");
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MapManager.Instance.ExchangeMannequinDisplayItem(anchorGuid, displayItemMetaIds);
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m_map.PropModifyNoti(anchorGuid);
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rabbit_mq.sendExchangeMannequinDisplayItemNoti(anchorGuid, displayItemMetaIds);
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return result;
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}
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public (Result, UseMountPropRes) tryUseMountProp(string anchorGuid)
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{
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var result = new Result();
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var err_msg = string.Empty;
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NullReferenceCheckHelper.throwIfNull(m_map, () => $"m_map is null");
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var res = new UseMountPropRes();
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var player = getOwner() as Player;
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NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
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var server_logic = GameServerApp.getServerLogic();
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var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
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NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit mq is null !!! - {player.toBasicString()}");
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if (false == m_map.getAnchors().TryGetValue(anchorGuid, out var anchor_info))
|
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{
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err_msg = $"Not Found AnchorInfo. anchorGuid:{anchorGuid}";
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result.setFail(ServerErrorCode.NotFoundAnchorGuid, err_msg);
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Log.getLogger().error(err_msg);
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return (result, res);
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}
|
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if (!server_logic.getPlayerManager().tryGetUserByPrimaryKey(anchor_info.OccupyingUserGuid, out _))
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||||
{
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anchor_info.OccupyingUserGuid = string.Empty;
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}
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||||
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if (anchor_info.OccupyingUserGuid != string.Empty)
|
||||
{
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err_msg = $"Prop is Occupied";
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||||
result.setFail(ServerErrorCode.PropIsOccupied, err_msg);
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Log.getLogger().error(err_msg);
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||||
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return (result, res);
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}
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||||
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var user_attribute = player.getOriginEntityAttribute<UserAttribute>();
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||||
NullReferenceCheckHelper.throwIfNull(user_attribute, () => $"user attribute is null !!! - {player.toBasicString()}");
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||||
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||||
anchor_info.OccupyingUserGuid = player.getUserGuid();
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||||
user_attribute.OccupiedAnchorGuid = anchor_info.AnchorGuid;
|
||||
user_attribute.modifiedEntityAttribute();
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||||
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||||
res.AnchorGuid = anchor_info.AnchorGuid;
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||||
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return (result, res);
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||||
}
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||||
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public (Result, EndUseMountPropRes) tryEndUseMountProp(string anchorGuid)
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||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(m_map, () => $"m_map is null");
|
||||
|
||||
var res = new EndUseMountPropRes();
|
||||
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
|
||||
NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit mq is null !!! - {player.toBasicString()}");
|
||||
|
||||
if (false == m_map.getAnchors().TryGetValue(anchorGuid, out var anchor_info))
|
||||
{
|
||||
err_msg = $"Not Found AnchorInfo. anchorGuid:{anchorGuid}";
|
||||
result.setFail(ServerErrorCode.NotFoundAnchorGuid, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return (result, res);
|
||||
}
|
||||
|
||||
if (anchor_info.OccupyingUserGuid != player.getUserGuid())
|
||||
{
|
||||
err_msg = $"Not usable";
|
||||
result.setFail(ServerErrorCode.NotUsablePlace, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return (result, res);
|
||||
}
|
||||
|
||||
var user_attribute = player.getOriginEntityAttribute<UserAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(user_attribute, () => $"user attribute is null !!! - {player.toBasicString()}");
|
||||
|
||||
anchor_info.OccupyingUserGuid = string.Empty;
|
||||
user_attribute.OccupiedAnchorGuid = string.Empty;
|
||||
|
||||
res.AnchorGuid = anchor_info.AnchorGuid;
|
||||
|
||||
return (result, res);
|
||||
}
|
||||
|
||||
public async Task<(Result, UseRewardPropRes, UseRewardPropInfo?)> tryUseRewardProp(string anchorGuid)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(m_map, () => $"m_map is null");
|
||||
|
||||
var res = new UseRewardPropRes();
|
||||
|
||||
var player = getOwner() as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => "player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var rabbit_mq = server_logic.getRabbitMqConnector() as RabbitMQ4Game;
|
||||
NullReferenceCheckHelper.throwIfNull(rabbit_mq, () => $"rabbit mq is null !!! - {player.toBasicString()}");
|
||||
|
||||
if (false == m_map.getAnchors().TryGetValue(anchorGuid, out var anchor_info))
|
||||
{
|
||||
err_msg = $"Not Found AnchorInfo. anchorGuid:{anchorGuid}";
|
||||
result.setFail(ServerErrorCode.NotFoundAnchorGuid, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return (result, res, null);
|
||||
}
|
||||
|
||||
if (!MapHelper.isRewardProp(anchorGuid) && !MapHelper.isGroupProp(anchorGuid))
|
||||
{
|
||||
err_msg = $"Not Found AnchorInfo. anchorGuid:{anchorGuid}";
|
||||
result.setFail(ServerErrorCode.NotFoundAnchorGuid, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return (result, res, null);
|
||||
}
|
||||
|
||||
if (anchor_info.PropState != PropState.Activation)
|
||||
{
|
||||
err_msg = $"Not Found AnchorInfo. anchorGuid:{anchorGuid}";
|
||||
result.setFail(ServerErrorCode.NotFoundAnchorGuid, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return (result, res, null);
|
||||
}
|
||||
|
||||
if (!MetaData.Instance._RewardPropMetaTable.TryGetValue(anchor_info.AnchorProp.TableId, out var rewardPropData))
|
||||
{
|
||||
err_msg = $"Not Found AnchorInfo. anchorGuid:{anchorGuid}";
|
||||
result.setFail(ServerErrorCode.NotFoundAnchorGuid, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return (result, res, null);
|
||||
}
|
||||
|
||||
result = await player.checkRequirement(rewardPropData.UseRequired);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to checkRequirement() !!! : {result.toBasicString()} : {this.getTypeName()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return (result, res, null);
|
||||
}
|
||||
|
||||
if (!MetaData.Instance._RewardMetaTable.TryGetValue(rewardPropData.UsedReward, out var rewardDatas))
|
||||
{
|
||||
err_msg = $"Not Found AnchorInfo. anchorGuid:{anchorGuid}";
|
||||
result.setFail(ServerErrorCode.NotFoundAnchorGuid, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return (result, res, null);
|
||||
}
|
||||
|
||||
ClientToGame clientToGame = new();
|
||||
clientToGame.Response = new();
|
||||
clientToGame.Response.UseRewardPropRes = res;
|
||||
|
||||
|
||||
List < MetaAssets.Reward > rewards = new();
|
||||
foreach (var reward in rewardDatas)
|
||||
{
|
||||
rewards.Add(reward.Reward);
|
||||
}
|
||||
|
||||
IReward reward_proc = new RewardUseProp(player, player.getUserGuid(), rewards);
|
||||
result = await RewardManager.It.proceedRewardProcess(reward_proc);
|
||||
if (result.isFail())
|
||||
{
|
||||
return (result, res, null);
|
||||
}
|
||||
|
||||
if (MapHelper.isRewardProp(anchorGuid))
|
||||
{
|
||||
anchor_info.PropState = PropState.Respawning;
|
||||
anchor_info.respawnTime = Timestamp.FromDateTime(DateTime.UtcNow.AddSeconds(rewardPropData.Respawntime));
|
||||
}
|
||||
|
||||
if (MapHelper.isGroupProp(anchorGuid))
|
||||
{
|
||||
anchor_info.PropState = PropState.Deactivated;
|
||||
}
|
||||
|
||||
RewardManager.It.postRewardProcess(reward_proc);
|
||||
|
||||
//var reward_base = reward_proc as RewardBase;
|
||||
//var rewarded_items = reward_base.getRewardedItems();
|
||||
//var rewarded_money = reward_base.getRewardedMoneys();
|
||||
//var items = RewardManager.Instance.convertItemAndMoneyToItem(rewarded_items, rewarded_money);
|
||||
res.AnchorGuid = anchorGuid;
|
||||
//res.Items.AddRange(items);
|
||||
|
||||
UseRewardPropInfo info = new UseRewardPropInfo(anchorGuid, anchor_info.AnchorProp.TableId, rewardPropData.UsedReward, rewardDatas);
|
||||
|
||||
return (result, res, info);
|
||||
|
||||
}
|
||||
|
||||
public bool GetNearestStartPoint(Pos current_pos, [MaybeNullWhen(false)] out Pos nearest_start_point)
|
||||
{
|
||||
NullReferenceCheckHelper.throwIfNull(m_map, () => $"m_map is null");
|
||||
|
||||
if (m_map.GetNearestStartPoint(current_pos, out nearest_start_point) == false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public AnchorInfo? GetAnchor(ANCHOR_GUID anchor_guid)
|
||||
{
|
||||
NullReferenceCheckHelper.throwIfNull(m_map, () => $"m_map is null");
|
||||
|
||||
if (m_map.getAnchors().TryGetValue(anchor_guid, out var crafting_anchor) == false)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return crafting_anchor;
|
||||
}
|
||||
|
||||
public CellPos GetPlayerCellPos(Player player)
|
||||
{
|
||||
NullReferenceCheckHelper.throwIfNull(m_map, () => $"m_map is null");
|
||||
|
||||
var location_action = player.getEntityAction<LocationAction>();
|
||||
var current_pos = location_action.getCurrentPos();
|
||||
|
||||
return m_map.GetCellPos(current_pos.X, current_pos.Y);
|
||||
}
|
||||
|
||||
public bool isLinkedToMap() => m_map != null;
|
||||
|
||||
public Map? getLinkedToMap() => m_map;
|
||||
|
||||
public void setlinkToMap(Map map) => m_map = map;
|
||||
|
||||
public void unlinkToMap() => m_map = null;
|
||||
}
|
||||
1873
GameServer/Contents/GameZone/Action/GameZoneMoveAction.cs
Normal file
1873
GameServer/Contents/GameZone/Action/GameZoneMoveAction.cs
Normal file
File diff suppressed because it is too large
Load Diff
48
GameServer/Contents/GameZone/GameZoneCheat.cs
Normal file
48
GameServer/Contents/GameZone/GameZoneCheat.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using ServerCommon;
|
||||
using ServerCore; using ServerBase;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GameServer;
|
||||
|
||||
[ChatCommandAttribute("teleport", typeof(ChatCommandTeleport), AuthAdminLevelType.Developer, AuthAdminLevelType.GmNormal, AuthAdminLevelType.GmSuper)]
|
||||
internal class ChatCommandTeleport : ChatCommandBase
|
||||
{
|
||||
public override async Task invoke(Player player, string token, string[] args)
|
||||
{
|
||||
Log.getLogger().info($"HandleTeleport");
|
||||
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
if (args.Length < 3)
|
||||
return;
|
||||
if (float.TryParse(args[0], out float x) == false || float.TryParse(args[1], out float y) == false || float.TryParse(args[2], out float z) == false)
|
||||
return;
|
||||
|
||||
Pos pos = new Pos();
|
||||
pos.X = x;
|
||||
pos.Y = y;
|
||||
pos.Z = z;
|
||||
pos.Angle = 0;
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game zone action is null !!! - {player.toBasicString()}");
|
||||
|
||||
result = game_zone_action.tryMove(pos);
|
||||
if(result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
LocationNotifyHelper.send_S2C_NTF_SET_LOCATION(player);
|
||||
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
62
GameServer/Contents/GameZone/Helper/GameZoneMoveHelper.cs
Normal file
62
GameServer/Contents/GameZone/Helper/GameZoneMoveHelper.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
|
||||
|
||||
namespace GameServer;
|
||||
|
||||
public static class GameZoneMoveHelper
|
||||
{
|
||||
public static async Task<Result> moveToAnotherChannel(Player player, ServerInfo destServer, Pos? pos)
|
||||
{
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
var server_name = ServerBase.ServerHelper.makeGameServerName(ServerType.Channel, destServer.WorldId, destServer.Channel);
|
||||
var WORLD_META_ID = destServer.WorldId;
|
||||
|
||||
// 1. otp 생성
|
||||
var (result, reserved_to_switch_server) = await ServerConnectionSwitchHelper.startServerSwitch(player, server_logic.getRedisConnector(), server_name);
|
||||
if (result.isFail() || null == reserved_to_switch_server) return result;
|
||||
|
||||
var game_login_action = player.getEntityAction<GameLoginAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_login_action, () => $"game login action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var login_cache = game_login_action.getLoginCacheRequest()?.getLoginCache();
|
||||
NullReferenceCheckHelper.throwIfNull(login_cache, () => $"login cache is null !!! - player:{player.toBasicString()}");
|
||||
login_cache.ReservedToSwitchServer = reserved_to_switch_server;
|
||||
|
||||
// 2. 이동 정보 저장
|
||||
var account_attribute = player.getEntityAttribute<AccountAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(account_attribute, () => $"account attribute is null !!! - {player.toBasicString()}");
|
||||
|
||||
account_attribute.ToConnectGameServerAddress = destServer.toNetworkAddress();
|
||||
account_attribute.ToConnectGameServerName = server_name;
|
||||
account_attribute.OtpForServerConnect = reserved_to_switch_server.OneTimeKey;
|
||||
account_attribute.modifiedEntityAttribute();
|
||||
|
||||
// 3. Buff 정보 수정
|
||||
var buff_action = player.getEntityAction<BuffAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(buff_action, () => $"buff action is null !!! - {player.toBasicString()}");
|
||||
|
||||
result = await buff_action.MoveServer(EPlaceType.World);
|
||||
if (result.isFail()) return result;
|
||||
|
||||
// 4. 위치 수정
|
||||
var location_action = player.getEntityAction<LocationAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(location_action, () => $"location action is null !!! - {player.toBasicString()}");
|
||||
|
||||
if (pos == null)
|
||||
{
|
||||
pos = location_action.getCurrentPos();
|
||||
}
|
||||
|
||||
result = await location_action.tryMoveToChannel(server_name, WORLD_META_ID, pos);
|
||||
if (result.isFail())
|
||||
{
|
||||
var err_msg = $"Failed to tryMoveToChannel() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
66
GameServer/Contents/GameZone/Helper/GameZoneNofityHelper.cs
Normal file
66
GameServer/Contents/GameZone/Helper/GameZoneNofityHelper.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
namespace GameServer;
|
||||
|
||||
public static class GameZoneNofityHelper
|
||||
{
|
||||
public static bool send_S2C_NTF_USE_MOUNT_PROP(this Player player, string anchorGuid)
|
||||
{
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game zone action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var ntf_packet = new ClientToGame();
|
||||
ntf_packet.Message = new();
|
||||
ntf_packet.Message.UseMountPropNoti = new();
|
||||
|
||||
ntf_packet.Message.UseMountPropNoti.AnchorGuid = anchorGuid;
|
||||
ntf_packet.Message.UseMountPropNoti.ActorGuid = player.getUserGuid();
|
||||
|
||||
game_zone_action.broadcast(player, ntf_packet);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool send_S2C_NTF_END_USE_MOUNT_PROP(this Player player, string anchorGuid)
|
||||
{
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game zone action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var ntf_packet = new ClientToGame();
|
||||
ntf_packet.Message = new();
|
||||
ntf_packet.Message.EndUseMountPropNoti = new();
|
||||
|
||||
ntf_packet.Message.EndUseMountPropNoti.AnchorGuid = anchorGuid;
|
||||
ntf_packet.Message.EndUseMountPropNoti.ActorGuid = player.getUserGuid();
|
||||
|
||||
game_zone_action.broadcast(player, ntf_packet);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool send_S2C_NTF_REWARD_PROP_STATE(this Player player, string anchorGuid, bool isUsable)
|
||||
{
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game zone action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var ntf_packet = new ClientToGame();
|
||||
ntf_packet.Message = new();
|
||||
ntf_packet.Message.RewardPropStateNoti = new();
|
||||
|
||||
ntf_packet.Message.RewardPropStateNoti.AnchorGuid = anchorGuid;
|
||||
ntf_packet.Message.RewardPropStateNoti.IsUsable = isUsable ? 1 : 0;
|
||||
|
||||
game_zone_action.broadcast(player, ntf_packet);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
namespace GameServer;
|
||||
|
||||
internal static class PositionBusinessLogHelper
|
||||
{
|
||||
public static PositionLogInfo toPositionLogInfo(PositionMoveType positionType, PositionInfo positionInfo)
|
||||
{
|
||||
var position_log_info = new PositionLogInfo();
|
||||
position_log_info.setPositionInfo(positionType, positionInfo);
|
||||
return position_log_info;
|
||||
}
|
||||
|
||||
public static void setPositionInfo(this PositionLogInfo logData, PositionMoveType positionType, PositionInfo positionInfo)
|
||||
{
|
||||
logData.PositionMoveType = positionType.ToString();
|
||||
logData.ServerName = positionInfo.ServerName;
|
||||
logData.RoomId = positionInfo.RoomId;
|
||||
logData.MapType = positionInfo.MapFileType.ToString();
|
||||
logData.MapMId = positionInfo.MapMid;
|
||||
logData.Pos = positionInfo.Pos.Clone();
|
||||
}
|
||||
|
||||
public static PositionLogInfo toPositionLogInfo(PositionMoveType positionType, string serverName, string roomId, MapFileType mapFileType, int mapMid, Pos pos)
|
||||
{
|
||||
var position_log_info = new PositionLogInfo();
|
||||
position_log_info.setPositionInfo(positionType, serverName, roomId, mapFileType, mapMid, pos);
|
||||
return position_log_info;
|
||||
}
|
||||
|
||||
public static void setPositionInfo(this PositionLogInfo logData, PositionMoveType positionType, string serverName, string roomId, MapFileType mapFileType, int mapMid, Pos pos)
|
||||
{
|
||||
logData.PositionMoveType = positionType.ToString();
|
||||
logData.ServerName = serverName;
|
||||
logData.RoomId = roomId;
|
||||
logData.MapType = mapFileType.ToString();
|
||||
logData.MapMId = mapMid;
|
||||
logData.Pos = pos.Clone();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
namespace GameServer;
|
||||
|
||||
public static class StageBusinessLogHelper
|
||||
{
|
||||
public static StageLogInfo toStageLogInfo(StageMoveType stageMoveType, Map map)
|
||||
{
|
||||
var max_joiner_count = 0;
|
||||
|
||||
if (GameServerApp.getServerLogic().getServerType().toServerType() == ServerType.Channel)
|
||||
{
|
||||
max_joiner_count = GameServerApp.getServerLogic().getServerConfig().DefaultMaxUser;
|
||||
}
|
||||
else
|
||||
{
|
||||
max_joiner_count = InstanceRoomManager.Instance.getRoomCapacity(map.m_room_id);
|
||||
}
|
||||
|
||||
var stage_log_info = new StageLogInfo();
|
||||
stage_log_info.setLogProperty(stageMoveType, map.MapFileType, map.MapMId, map.m_room_id, max_joiner_count, map.getCurrentPlayerCount());
|
||||
|
||||
return stage_log_info;
|
||||
}
|
||||
}
|
||||
38
GameServer/Contents/GameZone/Helper/TaxiBusinessLogHelper.cs
Normal file
38
GameServer/Contents/GameZone/Helper/TaxiBusinessLogHelper.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
namespace GameServer
|
||||
{
|
||||
public static class TaxiBusinessLogHelper
|
||||
{
|
||||
public static TaxiLogInfo toTaxiLogInfo(TaxiMetaData taxiMetaData)
|
||||
{
|
||||
var taxi_log_info = new TaxiLogInfo();
|
||||
taxi_log_info.setTaxiInfo(taxiMetaData);
|
||||
return taxi_log_info;
|
||||
}
|
||||
|
||||
public static void setTaxiInfo(this TaxiLogInfo logData, TaxiMetaData taxiMetaData)
|
||||
{
|
||||
logData.TaxiMID = taxiMetaData.TaxiId;
|
||||
logData.TaxiType = taxiMetaData.Type.ToString();
|
||||
logData.Cost = taxiMetaData.UnloadingCost;
|
||||
logData.UnloadingWorldId = taxiMetaData.UnloadingWorldId;
|
||||
logData.UnloadingLandId = taxiMetaData.UnloadingLandId;
|
||||
logData.UnloadingFloor = taxiMetaData.UnloadingFloorId;
|
||||
logData.UnloadingPos.X = taxiMetaData.UnloadingPositionX;
|
||||
logData.UnloadingPos.Y = taxiMetaData.UnloadingPositionY;
|
||||
logData.UnloadingPos.Z = taxiMetaData.UnloadingPositionZ;
|
||||
logData.UnloadingPos.Angle = taxiMetaData.UnloadingRotate;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ElevatorFloorInfoReq), typeof(ElevatorFloorInfoPacketHandler), typeof(GameLoginListener))]
|
||||
internal class ElevatorFloorInfoPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_ELEVATOR_FLOOR_INFO(Player owner, Result result, ElevatorFloorInfoRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.ElevatorFloorInfoRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.ElevatorFloorInfoReq;
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
(result, var res) = await game_zone_action.tryGetElevatorFloorInfos(request.LandId, request.BuildingId);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryGetElevatorFloorInfos() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ELEVATOR_FLOOR_INFO(player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_ELEVATOR_FLOOR_INFO(player, result, res);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.EndUseMountPropReq), typeof(EndUseMountPropPacketHandler), typeof(GameLoginListener))]
|
||||
internal class EndUseMountPropPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_END_USE_MOUNT_PROP(Player owner, Result result, EndUseMountPropRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.EndUseMountPropRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.EndUseMountPropReq;
|
||||
var res = new EndUseMountPropRes();
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = delegate ()
|
||||
{
|
||||
(result, res) = game_zone_action.tryEndUseMountProp(request.AnchorGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryEndUseMountProp() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_END_USE_MOUNT_PROP(player, result, res);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
send_S2C_ACK_END_USE_MOUNT_PROP(player, result, res);
|
||||
player.send_S2C_NTF_END_USE_MOUNT_PROP(res.AnchorGuid);
|
||||
|
||||
return Task.FromResult(result);
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "EndUseMountProp", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
if (true == game_zone_action.getLinkedToMap()?.getAnchors().TryGetValue(request.AnchorGuid, out var anchor_info))
|
||||
{
|
||||
await QuestManager.It.QuestCheck(player, new QuestProp(EQuestEventTargetType.CHAIR, EQuestEventNameType.USED, anchor_info.AnchorProp.TableId));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.C2GS_REQ_ENTER_MYHOME_EDIT_ROOM), typeof(EnterMyhomeEditRoomPacketHandler), typeof(GameLoginListener))]
|
||||
internal class EnterMyhomeEditRoomPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(Player owner, Result result, ServerConnectInfo? serverConnectInfo)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.AckEnterMyhomeEditRoom = new();
|
||||
|
||||
if (result.isSuccess() && serverConnectInfo != null)
|
||||
{
|
||||
ack_packet.Response.AckEnterMyhomeEditRoom.InstanceServerAddr = serverConnectInfo.ServerAddr;
|
||||
ack_packet.Response.AckEnterMyhomeEditRoom.InstanceServerPort = serverConnectInfo.ServerPort;
|
||||
ack_packet.Response.AckEnterMyhomeEditRoom.Otp = serverConnectInfo.Otp;
|
||||
ack_packet.Response.AckEnterMyhomeEditRoom.RoomId = serverConnectInfo.RoomId;
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"entity_player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.ReqEnterMyhomeEditRoom;
|
||||
|
||||
var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var myhome_agent_action = player.getEntityAction<MyhomeAgentAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(myhome_agent_action, () => $"myhome_agent_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var is_selected_myhome = false;
|
||||
if (myhome_agent_action.tryGetSelectedMyHomeAttribute(out var selected_myhome_attribute))
|
||||
{
|
||||
if (selected_myhome_attribute.MyhomeGuid == request.MyhomeGuid)
|
||||
is_selected_myhome = true;
|
||||
}
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, var server_connect_info, var business_logs) = await game_zone_move_action.tryEnterMyhomeEditRoom(request.MyhomeGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryEnterMyhomeEditRoom() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(player, result, null);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(server_connect_info, () => $"server_connect_info is null !!! - {player.toBasicString()}");
|
||||
NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}");
|
||||
|
||||
var myhome_instance_room_infos = new List<InstanceRoomInfo>();
|
||||
if (is_selected_myhome)
|
||||
{
|
||||
(result, myhome_instance_room_infos) = await InstanceRoomHandler.tryGetMyhomeInstanceRoomInfos(player.getUserGuid(), request.MyhomeGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryGetMyhomeInstanceRoomInfos() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(player, result, null);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.EnterMyhomeEditRoom, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(business_logs);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME_EDIT_ROOM(player, result, server_connect_info);
|
||||
|
||||
foreach (var myhome_instance_room_info in myhome_instance_room_infos)
|
||||
{
|
||||
var server_name = ServerBase.ServerHelper.makeServerNameByNetworkAddress(ServerType.Indun, myhome_instance_room_info.InstanceAddress, (ushort)myhome_instance_room_info.InstancePort);
|
||||
|
||||
MyhomeNotifyHelper.send_GS2GS_NTF_MYHOME_HOST_ENTER_EDIT_ROOM(server_name, myhome_instance_room_info.roomId, player.getUserGuid());
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "EnterMyhomeEditRoom", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.EnterMyHomeReq), typeof(EnterMyhomePacketHandler), typeof(GameLoginListener))]
|
||||
internal class EnterMyhomePacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_ENTER_MYHOME(Player owner, Result result, ServerConnectInfo? serverConnectInfo)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.EnterMyHomeRes = new();
|
||||
|
||||
if (result.isSuccess() && serverConnectInfo != null)
|
||||
{
|
||||
ack_packet.Response.EnterMyHomeRes.InstanceServerAddr = serverConnectInfo.ServerAddr;
|
||||
ack_packet.Response.EnterMyHomeRes.InstanceServerPort = serverConnectInfo.ServerPort;
|
||||
ack_packet.Response.EnterMyHomeRes.Otp = serverConnectInfo.Otp;
|
||||
ack_packet.Response.EnterMyHomeRes.RoomId = serverConnectInfo.RoomId;
|
||||
ack_packet.Response.EnterMyHomeRes.MyhomeInfo = serverConnectInfo.MyhomeInfo;
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"entity_player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.EnterMyHomeReq;
|
||||
|
||||
var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, var nickname_attrib) = await NicknameHelper.findNickname(request.MyhomeOwnerNickname);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to findNickname() !!! : nickname:{request.MyhomeOwnerNickname}, {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME(player, result, null);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(nickname_attrib, () => $"nickname_attrib is null !!! - {player.toBasicString()}");
|
||||
|
||||
(result, var server_connect_info, var business_logs) = await game_zone_move_action.tryEnterMyhome(nickname_attrib.UserGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryEnterMyhome() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME(player, result, null);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(server_connect_info, () => $"server_connect_info is null !!! - {player.toBasicString()}");
|
||||
NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.EnterMyhome, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(business_logs);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_ENTER_MYHOME(player, result, server_connect_info);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "EnterMyhome", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.ExchangeMannequinDisplayItemReq), typeof(ExchangeMannequinDisplayItemPacketHandler), typeof(GameLoginListener))]
|
||||
internal class ExchangeMannequinDisplayItemPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_EXCHANGE_MANNEQUIN_DISPLAY_ITEM(Player owner, Result result)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.ExchangeMannequinDisplayItemRes = new();
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
NullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.ExchangeMannequinDisplayItemReq;
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = delegate ()
|
||||
{
|
||||
result = game_zone_action.tryExchangeMannequinDisplayItem(request.AnchorGuid, request.DisplayItemidList.ToList());
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryGetElevatorFloorInfos() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_EXCHANGE_MANNEQUIN_DISPLAY_ITEM(player, result);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
send_S2C_ACK_EXCHANGE_MANNEQUIN_DISPLAY_ITEM(player, result);
|
||||
return Task.FromResult(result);
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "ExchangeMannequinDisplayItem", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
await QuestManager.It.QuestCheck(player, new QuestMannequin(EQuestEventTargetType.MANNEQUIN, EQuestEventNameType.EQUIPED, request.DisplayItemidList.ToList()));
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.JoinInstanceReq), typeof(JoinInstancePacketHandler), typeof(GameLoginListener))]
|
||||
internal class JoinInstancePacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_JOIN_INSTANCE(Player owner, Result result, ServerConnectInfo? serverConnectInfo)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.JoinInstanceRes = new();
|
||||
|
||||
if (result.isSuccess() && serverConnectInfo != null)
|
||||
{
|
||||
ack_packet.Response.JoinInstanceRes.InstanceServerConnectInfo = serverConnectInfo;
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.JoinInstanceReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, var room_map_tree, var address_business_log) = MapHelper.tryGetRoomMapTree(request.LandId, request.Floor, request.BuildingId);
|
||||
if (result.isFail() || null == room_map_tree)
|
||||
{
|
||||
err_msg = $"Failed to tryGetRoomMapTree() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var instance_meta_id = room_map_tree.InstanceMetaId;
|
||||
if (!MetaData.Instance._IndunTable.TryGetValue(instance_meta_id, out var indun_meta_data))
|
||||
{
|
||||
err_msg = $"Failed to MetaData.TryGetValue() !!! : instanceMetaId:{instance_meta_id} - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.InstanceMetaDataNotFound, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var server_connect_info = new ServerConnectInfo();
|
||||
var business_logs = new List<ILogInvoker>();
|
||||
|
||||
if (indun_meta_data.ContentsType == ContentsType.MyHome)
|
||||
{
|
||||
(result, server_connect_info, business_logs) = await game_zone_move_action.tryEnterMyhome(room_map_tree.OwnerGuid, room_map_tree.MyhomeGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryEnterMyhome() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
(result, server_connect_info, business_logs) = await game_zone_move_action.tryJoinInstance(player.getUserGuid(), instance_meta_id);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryJoinInstance() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.JoinInstance, server_logic.getDynamoDbClient(), true);
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
// if (server_logic.getServerType().toServerType() == ServerType.Channel && instance_meta_id != 0)
|
||||
// {
|
||||
// await QuestManager.It.QuestCheckWithoutTransaction(entity_player, new QuestInstance(EQuestEventTargetType.INSTANCE, EQuestEventNameType.EXITED, 0, instance_meta_id));
|
||||
// }
|
||||
|
||||
//두 값이 Empty가 아니면 렌탈이다.
|
||||
if (false == room_map_tree.OwnerGuid.Equals(String.Empty) &&
|
||||
false == room_map_tree.MyhomeGuid.Equals(String.Empty))
|
||||
{
|
||||
var rental_visit_action = player.getEntityAction<RentalVisitAction>();
|
||||
var rental_instance_visit_attribute = player.getEntityAttribute<RentalInstanceVisitAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(rental_instance_visit_attribute, () => $"RentalInstanceVisitAttribute is null !!! - player: {player.toBasicString()}");
|
||||
|
||||
rental_visit_action.refresh(rental_instance_visit_attribute);
|
||||
|
||||
|
||||
await QuestManager.It.QuestCheckWithoutTransaction(player, new QuestRentalVisit(EQuestEventTargetType.RENTAL, EQuestEventNameType.VISITED,
|
||||
room_map_tree.MyhomeGuid, room_map_tree.OwnerGuid, rental_instance_visit_attribute));
|
||||
}
|
||||
|
||||
await QuestManager.It.QuestCheckWithoutTransaction(player, new QuestInstance(EQuestEventTargetType.INSTANCE, EQuestEventNameType.ENTERED, request.LandId, request.Floor));
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(address_business_log, () => $"Address Business Log is null !!! - player: {player.toBasicString()}");
|
||||
batch.appendBusinessLog(address_business_log);
|
||||
|
||||
NullReferenceCheckHelper.throwIfNull(business_logs, () => $"Business Log is null !!! - player: {player.toBasicString()}");
|
||||
batch.appendBusinessLogs(business_logs);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
var found_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
||||
NullReferenceCheckHelper.throwIfNull(found_transaction_runner, () => $"found_transaction_runner is null !!! - {player.toBasicString()}");
|
||||
var common_result = found_transaction_runner.getCommonResult();
|
||||
QuestNotifyHelper.send_GS2C_NTF_QUEST_REWARD(player, common_result);
|
||||
|
||||
|
||||
send_S2C_ACK_JOIN_INSTANCE(player, result, server_connect_info);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "JoinInstance", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,251 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.LeaveInstanceReq), typeof(LeaveInstancePacketHandler), typeof(GameLoginListener))]
|
||||
internal class LeaveInstancePacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_LEAVE_INSTANCE(Player owner, Result result, ServerConnectInfo? server_info)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.LeaveInstanceRes = new LeaveInstanceRes();
|
||||
|
||||
if (result.isSuccess() && null != server_info)
|
||||
{
|
||||
ack_packet.Response.LeaveInstanceRes.GameServerAddr = server_info.ServerAddr;
|
||||
ack_packet.Response.LeaveInstanceRes.GameServerPort = server_info.ServerPort;
|
||||
ack_packet.Response.LeaveInstanceRes.Otp = server_info.Otp;
|
||||
}
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var entity_player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(entity_player, () => $"entity_player is null !!!");
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {entity_player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.LeaveInstanceReq;
|
||||
if (null == request)
|
||||
{
|
||||
err_msg = $"failed to get request message : Invalid Request message - {req_msg.Request.MsgCase}";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.InvalidArgument, err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
//battle instance 인 경우 해당 패킷 사용 못하게 예러 처리(치트로 나가는 유저들이 있어서 임시로 막는다.)
|
||||
if (BattleInstanceManager.It.isBattleInstance(entity_player))
|
||||
{
|
||||
err_msg = $"LeaveInstanceReq not use in battle instance entity_player : {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.FailedToReservationEnter, err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(entity_player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
var location_action = entity_player.getEntityAction<LocationAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(location_action, () => $"LocationAction is null !!! - player:{entity_player.toBasicString()}");
|
||||
|
||||
bool prev_is_in_concert = location_action.isInConcert();
|
||||
var attribute = entity_player.getEntityAttribute<LocationAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(attribute, () => $"LocationAttribute is null !!! - player:{entity_player.toBasicString()}");
|
||||
|
||||
if (false == MetaData.Instance._IndunTable.TryGetValue(attribute.CurrentIndunLocation.InstanceMetaId, out var prev_indun_data) || null == prev_indun_data)
|
||||
{
|
||||
err_msg = $"failed to get indun data !!! - {entity_player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.NotFoundIndunData, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
// 1. 이동할 서버 조회
|
||||
var move_server_info = await searchMoveToChannelServer(entity_player);
|
||||
if (null == move_server_info)
|
||||
{
|
||||
err_msg = $"Failed to get balanced GameServer !!! - {entity_player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.NoServerConnectable, err_msg);
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
// 2. 이동 예약 요청
|
||||
var message = new ServerMessage.Types.GS2GS_REQ_RESERVATION_ENTER_TO_SERVER();
|
||||
message.MoveType = ServerMoveType.Force;
|
||||
message.RequestUserGuid = entity_player.getUserGuid();
|
||||
message.RequestServerName = GameServerApp.getServerLogic().getServerName();
|
||||
|
||||
var reserved = await server_logic.getReservationManager().registerReservationEnterToServer(message, move_server_info.Name);
|
||||
|
||||
// 예약 실패 체크
|
||||
if (null == reserved)
|
||||
{
|
||||
err_msg = $"Failed to reservation enter to game server!!! - {nameof(LeaveInstancePacketHandler)}";
|
||||
Log.getLogger().error(err_msg);
|
||||
result.setFail(ServerErrorCode.FailedToReservationEnter, err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(entity_player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
// 4. instance room 떠나기
|
||||
result = await entity_player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LeaveInstance", leaveInstanceDelegate);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunner() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
|
||||
// if (prev_is_in_concert && prev_indun_data is not null)
|
||||
// {
|
||||
// await QuestManager.It.QuestCheck(entity_player, new QuestConcert(EQuestEventTargetType.CONCERT, EQuestEventNameType.ENDED, prev_indun_data.MapId));
|
||||
// }
|
||||
|
||||
|
||||
return result;
|
||||
|
||||
async Task<Result> leaveInstanceDelegate() => await leaveInstanceAsync(entity_player, move_server_info, prev_is_in_concert, prev_indun_data);
|
||||
}
|
||||
|
||||
public async Task<Result> leaveInstanceAsync(Player player, ServerInfo server_info, bool prevIsInConcert, InstanceMetaData prevIndunData)
|
||||
{
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var result = new Result();
|
||||
string err_msg;
|
||||
|
||||
// 1. leave room
|
||||
(result, _) = await game_zone_action.tryLeaveInstanceRoom();
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryLeaveInstance() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var location_action = player.getEntityAction<LocationAction>();
|
||||
|
||||
// 2. move to channel
|
||||
result = await location_action.tryMoveToChannel();
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Fail to tryMoveToIndun";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var buff_action = player.getEntityAction<BuffAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(buff_action, () => $"buff_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
result = await buff_action.MoveServer(EPlaceType.World);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
// 3. otp 생성
|
||||
(result, var reserved_to_switch_server) = await ServerConnectionSwitchHelper.startServerSwitch(player, server_logic.getRedisConnector(), server_info.Name);
|
||||
if (result.isFail() || null == reserved_to_switch_server)
|
||||
{
|
||||
err_msg = $"Fail to startServerSwitch() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
var game_login_action = player.getEntityAction<GameLoginAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_login_action, () => $"game_login_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var login_cache = game_login_action.getLoginCacheRequest()?.getLoginCache();
|
||||
NullReferenceCheckHelper.throwIfNull(login_cache, () => $"LoginCache is null !!! - player:{player.toBasicString()}");
|
||||
|
||||
login_cache.ReservedToSwitchServer = reserved_to_switch_server;
|
||||
|
||||
var gameServer_connection_info = new ServerConnectInfo
|
||||
{
|
||||
ServerAddr = server_info.Address,
|
||||
ServerPort = server_info.Port,
|
||||
Otp = reserved_to_switch_server.OneTimeKey,
|
||||
};
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.None, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
if (prevIsInConcert && prevIndunData is not null)
|
||||
{
|
||||
await QuestManager.It.QuestCheckWithoutTransaction(player, new QuestConcert(EQuestEventTargetType.CONCERT, EQuestEventNameType.ENDED, prevIndunData.MapId));
|
||||
}
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, null);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE(player, result, gameServer_connection_info);
|
||||
return result;
|
||||
}
|
||||
|
||||
private async Task<ServerInfo?> searchMoveToChannelServer(Player player)
|
||||
{
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var location_attribute = player.getEntityAttribute<LocationAttribute>();
|
||||
NullReferenceCheckHelper.throwIfNull(location_attribute, () => $"location_attribute is null !!! - {player.toBasicString()}");
|
||||
|
||||
var channel_server_name = location_attribute.LastestChannelServerLocation.ServerName;
|
||||
var world_meta_id = location_attribute.LastestChannelServerLocation.WorldMetaId;
|
||||
|
||||
var server_info = await server_logic.getReturnToServerInfo(channel_server_name, ServerType.Channel, player, (ushort)world_meta_id);
|
||||
|
||||
return server_info;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.LeaveInstanceRoomReq), typeof(LeaveInstanceRoomPacketHandler), typeof(GameLoginListener))]
|
||||
internal class LeaveInstanceRoomPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_LEAVE_INSTANCE_ROOM(Player owner, Result result, LeaveInstanceRoomRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.LeaveInstanceRoomRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var entity_player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(entity_player, () => "player is null !!!");
|
||||
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {entity_player.toBasicString()}");
|
||||
|
||||
var request = req_msg.Request.LeaveInstanceReq;
|
||||
var res = new LeaveInstanceRoomRes();
|
||||
|
||||
var game_zone_action = entity_player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {entity_player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, res) = await game_zone_action.tryLeaveInstanceRoom();
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryLeaveInstanceRoom() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(entity_player, LogActionType.None, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_LEAVE_INSTANCE_ROOM(entity_player, result, res);
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await entity_player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "LeaveInstanceRoom", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {entity_player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.MoveReq), typeof(MovePacketHandler), typeof(GameLoginListener))]
|
||||
internal class MovePacketHandler : PacketRecvHandler
|
||||
{
|
||||
// Res 패킷 없음
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
NullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
|
||||
var recv_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(recv_msg, () => $"recv_msg is null !!! - {player.toBasicString()}");
|
||||
var request = recv_msg.Request.MoveReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
var character_action = selected_character.getEntityAction<CharacterAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(character_action, () => $"character_action is null !!! - {selected_character.toBasicString()}");
|
||||
if(character_action.isFarming())
|
||||
{
|
||||
err_msg = $"Character is Farming !!! - {selected_character.toBasicString()}, {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.FarimgState, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
result = game_zone_action.tryMove(request.Pos);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
return await Task.FromResult(result);
|
||||
}
|
||||
}
|
||||
124
GameServer/Contents/GameZone/PacketHandler/TaxiPacketHandler.cs
Normal file
124
GameServer/Contents/GameZone/PacketHandler/TaxiPacketHandler.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.TaxiReq), typeof(TaxiPacketHandler), typeof(GameLoginListener))]
|
||||
internal class TaxiPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_TAXI(Player owner, Result result, TaxiRes res)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(owner, $"player is null !!!");
|
||||
ArgumentNullException.ThrowIfNull(result, $"result is null !!! - {owner.toBasicString()}");
|
||||
ArgumentNullException.ThrowIfNull(res, $"res is null !!! - {owner.toBasicString()}");
|
||||
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.TaxiRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.TaxiReq;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
|
||||
ArgumentNullException.ThrowIfNull(game_zone_move_action, $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
ArgumentNullException.ThrowIfNull(game_zone_action, $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, var ack_msg, var business_logs) = await game_zone_move_action.tryTaxi(request.TaxiId);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryTaxi() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_TAXI(player, result, ack_msg);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.TaxiMove, server_logic.getDynamoDbClient(), true);
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(business_logs);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_TAXI(player, result, ack_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_TAXI(player, result, ack_msg);
|
||||
|
||||
if (ack_msg.PlaceCase == TaxiRes.PlaceOneofCase.Pos)
|
||||
{
|
||||
result = game_zone_action.tryMove(ack_msg.Pos);
|
||||
if(result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
player.send_S2C_NTF_SET_LOCATION();
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "Taxi", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
await QuestManager.It.QuestCheck(player, new QuestTaxi(EQuestEventTargetType.TAXI, EQuestEventNameType.ARRIVED, request.TaxiId));
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.UseMountPropReq), typeof(UseMountPropPacketHandler), typeof(GameLoginListener))]
|
||||
internal class UseMountPropPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_USE_MOUNT_PROP(Player owner, Result result, UseMountPropRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.UseMountPropRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.UseMountPropReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var res = new UseMountPropRes();
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = delegate ()
|
||||
{
|
||||
(result, res) = game_zone_action.tryUseMountProp(request.AnchorGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryUseMountProp() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_USE_MOUNT_PROP(player, result, res);
|
||||
return Task.FromResult(result);
|
||||
}
|
||||
|
||||
send_S2C_ACK_USE_MOUNT_PROP(player, result, res);
|
||||
player.send_S2C_NTF_USE_MOUNT_PROP(res.AnchorGuid);
|
||||
|
||||
return Task.FromResult(result);
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "UseMountProp", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.UseRewardPropReq), typeof(UseRewardPropPacketHandler), typeof(GameLoginListener))]
|
||||
internal class UseRewardPropPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_USE_REWARD_PROP(Player owner, Result result, UseRewardPropRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
|
||||
|
||||
//var account_attribute = owner!.getEntityAttribute<AccountAttribute>();
|
||||
//var level_attribute = owner.getEntityAttribute<LevelAttribute>();
|
||||
//var money_attribute = owner.getEntityAttribute<MoneyAttribute>();
|
||||
//var nickname_attribute = owner.getEntityAttribute<NicknameAttribute>();
|
||||
|
||||
//var char_info = new CharInfo
|
||||
//{
|
||||
// Level = (int)level_attribute!.Level,
|
||||
// Exp = (int)level_attribute.Exp,
|
||||
|
||||
// Gold = money_attribute!.Gold,
|
||||
// Sapphire = money_attribute.Sapphire,
|
||||
// Calium = money_attribute.Calium,
|
||||
// Ruby = money_attribute.Ruby,
|
||||
|
||||
// Usergroup = account_attribute!.AuthAdminLevelType.ToString(),
|
||||
// Operator = (int)account_attribute.AuthAdminLevelType,
|
||||
|
||||
// DisplayName = nickname_attribute!.Nickname,
|
||||
// LanguageInfo = (int)account_attribute.LanguageType,
|
||||
|
||||
// IsIntroComplete = 1
|
||||
//};
|
||||
|
||||
//res.CurrencyInfo = char_info;
|
||||
ack_packet.Response.UseRewardPropRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.UseRewardPropReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var res = new UseRewardPropRes();
|
||||
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, res, var reward_prop_log_info) = await game_zone_action.tryUseRewardProp(request.AnchorGuid);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryUseRewardProp() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_USE_REWARD_PROP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(reward_prop_log_info, () => $"reward_prop_log_info is null !!! - {player.toBasicString()}");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.RewardProp, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLog(new UseRewardPropBusinessLog(reward_prop_log_info));
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
send_S2C_ACK_USE_REWARD_PROP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
var found_transaction_runner = player.findTransactionRunner(TransactionIdType.PrivateContents);
|
||||
ArgumentNullException.ThrowIfNull(found_transaction_runner, $"found_transaction_runner is null !!! - {player.toBasicString()}");
|
||||
var common_result = found_transaction_runner.getCommonResult();
|
||||
res.CommonResult = common_result;
|
||||
|
||||
send_S2C_ACK_USE_REWARD_PROP(player, result, res);
|
||||
player.send_S2C_NTF_REWARD_PROP_STATE(res.AnchorGuid, false);
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, "UseRewardProp", fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
var curr_map = game_zone_action.getLinkedToMap();
|
||||
NullReferenceCheckHelper.throwIfNull(curr_map, () => $"curr_map is null !!! - {player.toBasicString()}");
|
||||
|
||||
if (curr_map.getAnchors().TryGetValue(request.AnchorGuid, out var anchor_info))
|
||||
{
|
||||
if (MetaData.Instance._RewardPropMetaTable.TryGetValue(anchor_info.AnchorProp.TableId, out var rewardPropData))
|
||||
{
|
||||
await QuestManager.It.QuestCheck(player, new QuestReward(EQuestEventTargetType.REWARD, EQuestEventNameType.RECEIVED, rewardPropData.UsedReward));
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
133
GameServer/Contents/GameZone/PacketHandler/WarpPacketHandler.cs
Normal file
133
GameServer/Contents/GameZone/PacketHandler/WarpPacketHandler.cs
Normal file
@@ -0,0 +1,133 @@
|
||||
using Google.Protobuf;
|
||||
using Google.Protobuf.WellKnownTypes;
|
||||
|
||||
|
||||
using ServerCore;
|
||||
using ServerBase;
|
||||
using ServerCommon;
|
||||
using ServerCommon.BusinessLogDomain;
|
||||
using MetaAssets;
|
||||
|
||||
|
||||
using static ClientToGameReq.Types;
|
||||
using static ClientToGameRes.Types;
|
||||
|
||||
|
||||
namespace GameServer.PacketHandler;
|
||||
|
||||
[PacketHandler(typeof(ClientToGameReq), typeof(ClientToGameReq.Types.WarpReq), typeof(WarpPacketHandler), typeof(GameLoginListener))]
|
||||
internal class WarpPacketHandler : PacketRecvHandler
|
||||
{
|
||||
public static bool send_S2C_ACK_WARP(Player owner, Result result, WarpRes res)
|
||||
{
|
||||
var ack_packet = new ClientToGame();
|
||||
ack_packet.Response = new ClientToGameRes();
|
||||
|
||||
ack_packet.Response.ErrorCode = result.ErrorCode;
|
||||
ack_packet.Response.WarpRes = res;
|
||||
|
||||
if (false == GameServerApp.getServerLogic().onSendPacket(owner, ack_packet))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override async Task<Result> onProcessPacket(ISession entityWithSession, Google.Protobuf.IMessage recvMessage)
|
||||
{
|
||||
var player = entityWithSession as Player;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(player, () => $"player is null !!!");
|
||||
var req_msg = recvMessage as ClientToGame;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(req_msg, () => $"req_msg is null !!! - {player.toBasicString()}");
|
||||
var request = req_msg.Request.WarpReq;
|
||||
ArgumentNullReferenceCheckHelper.throwIfNull(request, () => $"request is null !!! - {player.toBasicString()}");
|
||||
|
||||
var result = new Result();
|
||||
var err_msg = string.Empty;
|
||||
|
||||
var res = new WarpRes();
|
||||
|
||||
var server_logic = GameServerApp.getServerLogic();
|
||||
|
||||
var player_action = player.getEntityAction<PlayerAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(player_action, () => $"player_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var selected_character = player_action.getSelectedCharacter();
|
||||
if (null == selected_character)
|
||||
{
|
||||
err_msg = $"Not selected Character !!! - {player.toBasicString()}";
|
||||
result.setFail(ServerErrorCode.CharacterNotSelected, err_msg);
|
||||
Log.getLogger().error(result.toBasicString());
|
||||
|
||||
send_S2C_ACK_WARP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
var game_zone_move_action = player.getEntityAction<GameZoneMoveAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_move_action, () => $"game_zone_move_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var game_zone_action = player.getEntityAction<GameZoneAction>();
|
||||
NullReferenceCheckHelper.throwIfNull(game_zone_action, () => $"game_zone_action is null !!! - {player.toBasicString()}");
|
||||
|
||||
var fn_transaction_runner = async delegate ()
|
||||
{
|
||||
var result = new Result();
|
||||
|
||||
(result, res, var business_logs) = await game_zone_move_action.tryWarp(request.WarpId);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryWarp() !!! : {result.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_WARP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
NullReferenceCheckHelper.throwIfNull(business_logs, () => $"business_logs is null !!! - {player.toBasicString()}");
|
||||
|
||||
var batch = new QueryBatchEx<QueryRunnerWithDocument>(player, LogActionType.Warp, server_logic.getDynamoDbClient());
|
||||
{
|
||||
batch.addQuery(new DBQWriteToAttributeAllWithTransactionRunner());
|
||||
batch.addQuery(new QueryFinal());
|
||||
}
|
||||
|
||||
batch.appendBusinessLogs(business_logs);
|
||||
|
||||
result = await QueryHelper.sendQueryAndBusinessLog(batch);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to sendQueryAndBusinessLog() !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
send_S2C_ACK_WARP(player, result, res);
|
||||
return result;
|
||||
}
|
||||
|
||||
send_S2C_ACK_WARP(player, result, res);
|
||||
if (res.PlaceCase == WarpRes.PlaceOneofCase.Pos)
|
||||
{
|
||||
result = game_zone_action.tryMove(res.Pos);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to tryMove at {this.getTypeName()} !!! : {result.toBasicString()} - {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
var transaction_name = "Warp";
|
||||
result = await player.runTransactionRunnerSafely(TransactionIdType.PrivateContents, transaction_name, fn_transaction_runner);
|
||||
if (result.isFail())
|
||||
{
|
||||
err_msg = $"Failed to runTransactionRunnerSafely() !!! : {result.toBasicString()} - transactionName:{transaction_name}, {player.toBasicString()}";
|
||||
Log.getLogger().error(err_msg);
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user