250501 커밋
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using GameServer.Contents.GameMode.Manage.PlayManage;
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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
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public class GameModeRunAdventure<T> : GameModeRun where T : IRunningMode
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{
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T m_run_mode_data;
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public GameModeRunAdventure(T runModeData, InstanceRoom instanceRoom) : base(EntityType.GameModeRunAdventure, instanceRoom)
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{
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m_run_mode_data = runModeData;
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}
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public override string toBasicString()
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{
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var basic_string = base.toBasicString() + $"GameModeRunAdventure....";
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return basic_string;
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}
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}
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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
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public class GameModeRunAdventureData : IRunningMode
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{
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public async Task<Result> initRunningMode()
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{
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var result = new Result();
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await Task.CompletedTask;
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return result;
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}
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}
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@@ -0,0 +1,20 @@
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using GameServer.Contents.GameMode.Manage.LeaveManage;
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using GameServer.Contents.GameMode.Manage.PlayManage;
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using ServerCommon;
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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
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public class RunAdventureDestroyHandler : GameModeDestroyHandlerBase
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{
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public RunAdventureDestroyHandler(string roomId) : base(roomId, GameModeType.RUN_ADV)
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{
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}
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public override async Task<Result> postDestroy(IGameMode gameMode)
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{
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var result = new Result();
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await Task.CompletedTask;
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return result;
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}
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}
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@@ -0,0 +1,18 @@
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using GameServer.Contents.GameMode.Manage;
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using ServerCommon;
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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
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public class RunAdventureInitHandler : GameModeInitHandlerBase
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{
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public RunAdventureInitHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.RUN_ADV)
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{
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}
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public override Result gamedModeInstanceInitValidate()
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{
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var result = new Result();
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return result;
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}
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}
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using GameServer.Contents.GameMode.Manage;
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using ServerCommon;
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using ServerCore;
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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
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public class RunAdventureJoinHandler : GameModeJoinHandlerBase
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{
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public RunAdventureJoinHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.RUN_ADV)
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{
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}
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public override Result gamedModeInstanceJoinValidate()
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{
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var result = new Result();
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return result;
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}
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public override Result gamedModeInstanceJoin(Player player)
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{
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Log.getLogger().debug("run race gamedModeInstanceJoin called");
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var result = new Result();
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string err_msg = string.Empty;
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Log.getLogger().debug("run race gamedModeInstanceJoin done");
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return result;
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}
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}
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@@ -0,0 +1,37 @@
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using GameServer.Contents.GameMode.Manage;
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using ServerCommon;
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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
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public class RunAdventureJoinSuccessHandler : GameModeJoinSuccessHandlerBase
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{
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public RunAdventureJoinSuccessHandler(Player player, InstanceRoom instanceRoom) : base(player, GameModeType.RUN_ADV, instanceRoom)
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{
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}
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public override Result joinSuccessValidate()
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{
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var result = new Result();
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return result;
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}
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public override Task<Result> joinSuccessConfirmation()
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{
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var result = new Result();
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return Task.FromResult(result);
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}
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public override Task<Result> joinSuccessNotify()
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{
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var result = new Result();
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return Task.FromResult(result);
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}
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public override void joinSuccessWriteLog()
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{
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}
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}
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@@ -0,0 +1,38 @@
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using GameServer.Contents.GameMode.Manage.LeaveManage;
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using GameServer.Contents.GameMode.Manage.PlayManage;
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using ServerCommon;
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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
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public class RunAdventureLeaveHandler : GameModeLeaveHandlerBase
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{
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public RunAdventureLeaveHandler(Player player, string roomId) : base(player, roomId, GameModeType.RUN_ADV)
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{
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}
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public override async Task<Result> postLeave(IGameMode gameMode)
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{
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var result = new Result();
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await Task.CompletedTask;
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return new Result();
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}
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public override async Task<Result> notifyAfterLeave(IGameMode gameMode)
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{
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var result = new Result();
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await Task.CompletedTask;
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return result;
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}
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public override async Task<Result> logAfterLeave(IGameMode gameMode)
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{
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var result = new Result();
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await Task.CompletedTask;
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return result;
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}
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}
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