250501 커밋

This commit is contained in:
2025-05-01 07:23:28 +09:00
parent 98bb2e3c5c
commit 23176551b7
353 changed files with 9972 additions and 6652 deletions

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using GameServer.Contents.GameMode.Manage.PlayManage;
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class GameModeRunAdventure<T> : GameModeRun where T : IRunningMode
{
T m_run_mode_data;
public GameModeRunAdventure(T runModeData, InstanceRoom instanceRoom) : base(EntityType.GameModeRunAdventure, instanceRoom)
{
m_run_mode_data = runModeData;
}
public override string toBasicString()
{
var basic_string = base.toBasicString() + $"GameModeRunAdventure....";
return basic_string;
}
}

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namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class GameModeRunAdventureData : IRunningMode
{
public async Task<Result> initRunningMode()
{
var result = new Result();
await Task.CompletedTask;
return result;
}
}

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using GameServer.Contents.GameMode.Manage.LeaveManage;
using GameServer.Contents.GameMode.Manage.PlayManage;
using ServerCommon;
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class RunAdventureDestroyHandler : GameModeDestroyHandlerBase
{
public RunAdventureDestroyHandler(string roomId) : base(roomId, GameModeType.RUN_ADV)
{
}
public override async Task<Result> postDestroy(IGameMode gameMode)
{
var result = new Result();
await Task.CompletedTask;
return result;
}
}

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using GameServer.Contents.GameMode.Manage;
using ServerCommon;
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class RunAdventureInitHandler : GameModeInitHandlerBase
{
public RunAdventureInitHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.RUN_ADV)
{
}
public override Result gamedModeInstanceInitValidate()
{
var result = new Result();
return result;
}
}

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using GameServer.Contents.GameMode.Manage;
using ServerCommon;
using ServerCore;
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class RunAdventureJoinHandler : GameModeJoinHandlerBase
{
public RunAdventureJoinHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.RUN_ADV)
{
}
public override Result gamedModeInstanceJoinValidate()
{
var result = new Result();
return result;
}
public override Result gamedModeInstanceJoin(Player player)
{
Log.getLogger().debug("run race gamedModeInstanceJoin called");
var result = new Result();
string err_msg = string.Empty;
Log.getLogger().debug("run race gamedModeInstanceJoin done");
return result;
}
}

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using GameServer.Contents.GameMode.Manage;
using ServerCommon;
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class RunAdventureJoinSuccessHandler : GameModeJoinSuccessHandlerBase
{
public RunAdventureJoinSuccessHandler(Player player, InstanceRoom instanceRoom) : base(player, GameModeType.RUN_ADV, instanceRoom)
{
}
public override Result joinSuccessValidate()
{
var result = new Result();
return result;
}
public override Task<Result> joinSuccessConfirmation()
{
var result = new Result();
return Task.FromResult(result);
}
public override Task<Result> joinSuccessNotify()
{
var result = new Result();
return Task.FromResult(result);
}
public override void joinSuccessWriteLog()
{
}
}

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using GameServer.Contents.GameMode.Manage.LeaveManage;
using GameServer.Contents.GameMode.Manage.PlayManage;
using ServerCommon;
namespace GameServer.Contents.GameMode.Mode_Running.Manage;
public class RunAdventureLeaveHandler : GameModeLeaveHandlerBase
{
public RunAdventureLeaveHandler(Player player, string roomId) : base(player, roomId, GameModeType.RUN_ADV)
{
}
public override async Task<Result> postLeave(IGameMode gameMode)
{
var result = new Result();
await Task.CompletedTask;
return new Result();
}
public override async Task<Result> notifyAfterLeave(IGameMode gameMode)
{
var result = new Result();
await Task.CompletedTask;
return result;
}
public override async Task<Result> logAfterLeave(IGameMode gameMode)
{
var result = new Result();
await Task.CompletedTask;
return result;
}
}