250501 커밋

This commit is contained in:
2025-05-01 07:23:28 +09:00
parent 98bb2e3c5c
commit 23176551b7
353 changed files with 9972 additions and 6652 deletions

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using GameServer.Contents.GameMode.Manage.PlayManage;
namespace GameServer.Contents.GameMode.Mode_Battle.Manage;
public class GameModeTPSTeamDeathMatch<T> : GameModeTPS where T : ITPSMode
{
T m_tps_mode_data;
public GameModeTPSTeamDeathMatch(T tpsModeData, InstanceRoom instanceRoom) : base(EntityType.GameModeTpsteamDeathMatch, instanceRoom)
{
m_tps_mode_data = tpsModeData;
}
public override string toBasicString()
{
var basic_string = base.toBasicString() + $"GameModeTPSTeamDeathMatch....";
return basic_string;
}
}

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namespace GameServer.Contents.GameMode.Mode_Battle.Manage;
public class GameModeTPSTeamDeathMatchData : ITPSMode
{
public async Task<Result> initTPSMode()
{
var result = new Result();
await Task.CompletedTask;
return result;
}
}

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using GameServer.Contents.GameMode.Manage.LeaveManage;
using GameServer.Contents.GameMode.Manage.PlayManage;
using ServerCommon;
namespace GameServer.Contents.GameMode.Mode_Battle.Manage;
public class TPSTeamDeathMatchDestroyHandler : GameModeDestroyHandlerBase
{
public TPSTeamDeathMatchDestroyHandler(string roomId) : base(roomId, GameModeType.TPS_TDM)
{
}
public override async Task<Result> postDestroy(IGameMode gameMode)
{
var result = new Result();
await Task.CompletedTask;
return result;
}
}

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using GameServer.Contents.GameMode.Manage;
using ServerCommon;
namespace GameServer.Contents.GameMode.Mode_Battle.Manage;
public class TPSTeamDeathMatchInitHandler : GameModeInitHandlerBase
{
public TPSTeamDeathMatchInitHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.TPS_TDM)
{
}
public override Result gamedModeInstanceInitValidate()
{
var result = new Result();
return result;
}
}

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using GameServer.Contents.GameMode.Manage;
using ServerCommon;
using ServerCore;
namespace GameServer.Contents.GameMode.Mode_Battle.Manage;
public class TPSTeamDeathMatchJoinHandler : GameModeJoinHandlerBase
{
public TPSTeamDeathMatchJoinHandler(InstanceRoom instanceRoom) : base(instanceRoom, GameModeType.TPS_TDM)
{
}
public override Result gamedModeInstanceJoinValidate()
{
var result = new Result();
return result;
}
public override Result gamedModeInstanceJoin(Player player)
{
Log.getLogger().debug("tps tdm gamedModeInstanceJoin called");
var result = new Result();
string err_msg = string.Empty;
Log.getLogger().debug("tps tdm gamedModeInstanceJoin done");
return result;
}
}

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using GameServer.Contents.GameMode.Manage;
using ServerCommon;
using ServerCore;
namespace GameServer.Contents.GameMode.Mode_Battle.Manage;
public class TPSTeamDeathMatchJoinSuccessHandler : GameModeJoinSuccessHandlerBase
{
//private readonly BattleInstanceRoom m_battle_instance_room;
public TPSTeamDeathMatchJoinSuccessHandler(Player player, InstanceRoom instanceRoom) : base(player, GameModeType.TPS_TDM, instanceRoom)
{
var room_id = instanceRoom.getMap().m_room_id;
//var battle_instance_room = BattleInstanceManager.It.getBattleInstanceRoom(room_id);
//NullReferenceCheckHelper.throwIfNull(battle_instance_room, () => $"m_battle_instance_room is null !!!");
//m_battle_instance_room = battle_instance_room;
}
public override Result joinSuccessValidate()
{
var result = new Result();
return result;
}
public override async Task<Result> joinSuccessConfirmation()
{
var result = new Result();
string err_msg = string.Empty;
await Task.CompletedTask;
return result;
}
public override async Task<Result> joinSuccessNotify()
{
var result = new Result();
await Task.CompletedTask;
return result;
}
public override void joinSuccessWriteLog()
{
}
}

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using GameServer.Contents.GameMode.Manage.LeaveManage;
using GameServer.Contents.GameMode.Manage.PlayManage;
using ServerCommon;
namespace GameServer.Contents.GameMode.Mode_Battle.Manage;
public class TPSTeamDeathMatchLeaveHandler : GameModeLeaveHandlerBase
{
public TPSTeamDeathMatchLeaveHandler(Player player, string roomId) : base(player, roomId, GameModeType.TPS_TDM)
{
}
public override async Task<Result> postLeave(IGameMode gameMode)
{
var result = new Result();
await Task.CompletedTask;
return new Result();
}
public override async Task<Result> notifyAfterLeave(IGameMode gameMode)
{
var result = new Result();
await Task.CompletedTask;
return result;
}
public override async Task<Result> logAfterLeave(IGameMode gameMode)
{
var result = new Result();
await Task.CompletedTask;
return result;
}
}