전투시스템 스케줄러 game mode 방식 변경
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@@ -8,7 +8,7 @@ import {
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BattleEventDelete,
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BattleEventDetailView, BattleEventStop,
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BattleEventView,
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BattleRewardView,
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BattleRewardView, GameModeView,
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} from '../../apis/Battle';
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import { authList } from '../../store/authList';
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@@ -91,6 +91,10 @@ const BattleEvent = () => {
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data: battleRewardData
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} = useDataFetch(() => BattleRewardView(token), [token]);
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const {
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data: gameModeData
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} = useDataFetch(() => GameModeView(token), [token]);
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const endTime = (start_dt, operation_time) =>{
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const startDate = new Date(start_dt);
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@@ -262,6 +266,7 @@ const BattleEvent = () => {
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onReset={handleReset}
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configData={battleConfigData}
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rewardData={battleRewardData}
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gameModeData={gameModeData}
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/>
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</FormWrapper>
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<ViewTableInfo total={dataList?.total} total_all={dataList?.total_all} handleOrderBy={handleOrderByChange} handlePageSize={handlePageSizeChange}>
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@@ -296,8 +301,9 @@ const BattleEvent = () => {
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<th width="100">이벤트 시작시간(KST)</th>
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<th width="100">이벤트 종료시간(KST)</th>
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<th width="90">이벤트 상태</th>
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<th width="90">라운드 시간</th>
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<th width="90">배정포드</th>
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<th width="90">게임모드</th>
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{/*<th width="90">라운드 시간</th>*/}
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{/*<th width="90">배정포드</th>*/}
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<th width="70">라운드 수</th>
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<th width="70">핫타임</th>
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<th width="100">확인 / 수정</th>
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@@ -313,7 +319,7 @@ const BattleEvent = () => {
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checked={isRowSelected(battle.id)} />
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</td>
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<td>{battle.group_id}</td>
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<td>{battle.event_id}</td>
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<td>{battle.id}</td>
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<td>{battle.event_name}</td>
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<StatusWapper>
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<StatusLabel $status={battle.repeat_type}>
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@@ -329,8 +335,9 @@ const BattleEvent = () => {
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{battleEventStatus.find(data => data.value === battle.status).name}
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</StatusLabel>
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</StatusWapper>
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<td>{secondToMinutes(battle.round_time)}분</td>
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<td>{battle.reward_group_id}</td>
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<td>{battle.game_mode_id}</td>
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{/*<td>{secondToMinutes(battle.round_time)}분</td>*/}
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{/*<td>{battle.reward_group_id}</td>*/}
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<td>{battle.round_count}</td>
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<td>{battle.hot_time}</td>
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<td>
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@@ -359,6 +366,7 @@ const BattleEvent = () => {
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setDetailData={setDetailData}
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configData={battleConfigData}
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rewardData={battleRewardData}
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gameModeData={gameModeData}
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/>
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<LogDetailModal
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