전투이벤트 진행시간 추가
진행시간 기준 종료시간 계산
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@@ -30,7 +30,11 @@ import {
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} from '../../components/common';
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import { convertKTC, convertKTCDate, convertUTC, timeDiffMinute } from '../../utils';
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import { BattleEventModal } from '../../components/ServiceManage';
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import { INITIAL_PAGE_SIZE, INITIAL_PAGE_LIMIT } from '../../assets/data/adminConstants';
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import {
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INITIAL_PAGE_SIZE,
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INITIAL_PAGE_LIMIT,
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BATTLE_EVENT_OPERATION_TIME_WAIT_SECONDS,
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} from '../../assets/data/adminConstants';
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import { useDataFetch, useModal, useTable, withAuth } from '../../hooks/hook';
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import { StatusWapper, StatusLabel } from '../../styles/ModuleComponents';
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import { battleEventStatus, battleRepeatType } from '../../assets/data/options';
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@@ -98,7 +102,7 @@ const BattleEvent = () => {
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const endTime = (start_dt, operation_time) =>{
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const startDate = new Date(start_dt);
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startDate.setSeconds(startDate.getSeconds() + operation_time);
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startDate.setSeconds(startDate.getSeconds() + operation_time + BATTLE_EVENT_OPERATION_TIME_WAIT_SECONDS);
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return startDate;
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}
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@@ -295,16 +299,16 @@ const BattleEvent = () => {
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<th width="90">그룹</th>
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<th width="70">이벤트 ID</th>
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<th width="200">이벤트명</th>
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<th width="90">게임모드</th>
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<th width="80">반복</th>
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<th width="100">기간 시작일(KST)</th>
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<th width="100">기간 종료일(KST)</th>
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<th width="100">이벤트 시작시간(KST)</th>
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<th width="100">이벤트 종료시간(KST)</th>
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<th width="90">이벤트 상태</th>
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<th width="90">게임모드</th>
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{/*<th width="90">라운드 시간</th>*/}
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{/*<th width="90">배정포드</th>*/}
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<th width="70">라운드 수</th>
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{/*<th width="70">라운드 수</th>*/}
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<th width="70">핫타임</th>
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<th width="100">확인 / 수정</th>
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<th width="150">히스토리</th>
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@@ -321,6 +325,7 @@ const BattleEvent = () => {
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<td>{battle.group_id}</td>
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<td>{battle.id}</td>
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<td>{battle.event_name}</td>
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<td>{battle.game_mode_id}</td>
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<StatusWapper>
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<StatusLabel $status={battle.repeat_type}>
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{battleRepeatType.find(data => data.value === battle.repeat_type).name}
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@@ -335,10 +340,9 @@ const BattleEvent = () => {
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{battleEventStatus.find(data => data.value === battle.status).name}
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</StatusLabel>
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</StatusWapper>
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<td>{battle.game_mode_id}</td>
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{/*<td>{secondToMinutes(battle.round_time)}분</td>*/}
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{/*<td>{battle.reward_group_id}</td>*/}
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<td>{battle.round_count}</td>
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{/*<td>{battle.round_count}</td>*/}
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<td>{battle.hot_time}</td>
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<td>
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<Button theme="line" text="상세보기"
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