Files
operationSystem-back/src/main/java/com/caliverse/admin/domain/service/BattleEventService.java
2025-08-06 14:39:05 +09:00

540 lines
24 KiB
Java

package com.caliverse.admin.domain.service;
import com.caliverse.admin.domain.dao.admin.BattleMapper;
import com.caliverse.admin.domain.datacomponent.MetaDataHandler;
import com.caliverse.admin.domain.entity.BattleEvent;
import com.caliverse.admin.domain.entity.HISTORYTYPEDETAIL;
import com.caliverse.admin.domain.entity.log.LogAction;
import com.caliverse.admin.domain.entity.log.LogStatus;
import com.caliverse.admin.domain.entity.metadata.MetaBattleConfigData;
import com.caliverse.admin.domain.entity.metadata.MetaBattleRewardData;
import com.caliverse.admin.domain.entity.metadata.MetaGameFFAConfigData;
import com.caliverse.admin.domain.entity.metadata.MetaGameModeData;
import com.caliverse.admin.domain.request.BattleEventRequest;
import com.caliverse.admin.domain.response.BattleEventResponse;
import com.caliverse.admin.dynamodb.service.DynamodbBattleEventService;
import com.caliverse.admin.global.common.annotation.BusinessProcess;
import com.caliverse.admin.global.common.annotation.RequestLog;
import com.caliverse.admin.global.common.code.CommonCode;
import com.caliverse.admin.global.common.code.ErrorCode;
import com.caliverse.admin.global.common.code.SuccessCode;
import com.caliverse.admin.global.common.constants.CommonConstants;
import com.caliverse.admin.global.common.constants.MysqlConstants;
import com.caliverse.admin.global.common.utils.CommonUtils;
import com.caliverse.admin.mongodb.service.MysqlHistoryLogService;
import com.fasterxml.jackson.databind.ObjectMapper;
import lombok.RequiredArgsConstructor;
import lombok.extern.slf4j.Slf4j;
import org.springframework.stereotype.Service;
import org.springframework.transaction.annotation.Transactional;
import org.springframework.web.bind.annotation.RequestParam;
import java.time.*;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.atomic.AtomicBoolean;
@Service
@RequiredArgsConstructor
@Slf4j
public class BattleEventService {
private final DynamodbBattleEventService dynamodbBattleEventService;
private final BattleMapper battleMapper;
private final MetaDataHandler metaDataHandler;
private final HistoryService historyService;
private final ObjectMapper objectMapper;
private final MysqlHistoryLogService mysqlHistoryLogService;
//전투시스템 설정 데이터
public BattleEventResponse getBattleConfigList(){
List<MetaBattleConfigData> list = metaDataHandler.getMetaBattleConfigsListData();
return BattleEventResponse.builder()
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.resultData(BattleEventResponse.ResultData.builder()
.battleConfigList(list)
.build()
)
.build();
}
//전투시스템 보상 데이터
public BattleEventResponse getBattleRewardList(){
List<MetaBattleRewardData> list = metaDataHandler.getMetaBattleRewardsListData();
return BattleEventResponse.builder()
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.resultData(BattleEventResponse.ResultData.builder()
.battleRewardList(list)
.build()
)
.build();
}
//전투시스템 게임모드 데이터
public BattleEventResponse getGameModeList(){
List<MetaGameModeData> list = metaDataHandler.getMetaGameModeListData();
return BattleEventResponse.builder()
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.resultData(BattleEventResponse.ResultData.builder()
.gameModeList(list)
.build()
)
.build();
}
// 전투시스템 이벤트 조회
@RequestLog
public BattleEventResponse getBattleEventList(@RequestParam Map<String, String> requestParam){
requestParam = CommonUtils.pageSetting(requestParam);
List<BattleEvent> list = battleMapper.getBattleEventList(requestParam);
int allCnt = battleMapper.getAllCnt(requestParam);
return BattleEventResponse.builder()
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.resultData(BattleEventResponse.ResultData.builder()
.battleEventList(list)
.total(battleMapper.getTotal())
.totalAll(allCnt)
.pageNo(requestParam.get("page_no")!=null?
Integer.parseInt(requestParam.get("page_no")):1)
.build()
)
.build();
}
// 전투시스템 이벤트 상세조회
@RequestLog
public BattleEventResponse getBattleEventDetail(Long id){
String email = CommonUtils.getAdmin() != null ? CommonUtils.getAdmin().getEmail() : "";
log.info("getBattleEventDetail user: {}, id: {}", email, id);
BattleEvent battleEvent = battleMapper.getBattleEventDetail(id);
return BattleEventResponse.builder()
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.resultData(BattleEventResponse.ResultData.builder()
.battleEvent(battleEvent)
.build())
.build();
}
// 전투시스템 이벤트 저장
@BusinessProcess(action = LogAction.BATTLE_EVENT)
@Transactional(transactionManager = "transactionManager")
@RequestLog
public BattleEventResponse postBattleEvent(BattleEventRequest battleEventRequest){
if(battleEventRequest.getRepeatType().equals(BattleEvent.BATTLE_REPEAT_TYPE.NONE)){
LocalDateTime start_dt = battleEventRequest.getEventStartDt();
LocalDateTime end_dt = start_dt.plusHours(12);
battleEventRequest.setEventEndDt(end_dt);
}else{
// 일자만 필요해서 UTC시간으로 변경되다보니 한국시간(+9)을 더해서 마지막시간으로 설정
LocalDateTime end_dt_kst = battleEventRequest.getEventEndDt()
.plusHours(9)
.withHour(23)
.withMinute(59)
.withSecond(59)
.withNano(0);
battleEventRequest.setEventEndDt(end_dt_kst);
}
battleEventRequest.setInstanceId(CommonConstants.BATTLE_INSTANCE_ID); //고정값으로 넣고 추후 맵정보가 늘어나면 선택하는 걸로
if(battleEventRequest.getGameModeId().equals(0)
|| battleEventRequest.getRoundCount().equals(0)
){
return BattleEventResponse.builder()
.status(CommonCode.ERROR.getHttpStatus())
.result(ErrorCode.ERROR_BATTLE_EVENT_TIME_OVER.toString())
.build();
}
// metadata기준 되기전에 운영툴에서 입력값받아서 계산하던 부분
// int operation_time = ffACalcEndTime(battleEventRequest);
List<BattleEvent> existingList = battleMapper.getCheckBattleEventList(battleEventRequest);
boolean isTime = isTimeOverlapping(existingList, battleEventRequest);
if(isTime){
log.warn("battle Schedule duplication start_dt: {}, end_dt: {}, operation_time: {}",
battleEventRequest.getEventStartDt(), battleEventRequest.getEventEndDt(), battleEventRequest.getEventOperationTime());
return BattleEventResponse.builder()
.status(CommonCode.ERROR.getHttpStatus())
.result(ErrorCode.ERROR_BATTLE_EVENT_TIME_OVER.toString())
.build();
}
// dynamoDB 기준으로 id를 관리하려고했으나 종료된 데이터를 주기적으로 지워주다보니 id가 꼬일수 있어서 운영DB기준으로 변경
// int next_event_id = dynamodbBattleEventService.getEventId() + 1;
// battleEventRequest.setEventId(next_event_id);
int result = battleMapper.postBattleEvent(battleEventRequest);
log.info("AdminToolDB BattleEvent Save id: {}", battleEventRequest.getId());
long battle_event_id = battleEventRequest.getId();
battleEventRequest.setEventId((int) battle_event_id);
dynamodbBattleEventService.insertBattleEvent(battleEventRequest);
return BattleEventResponse.builder()
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.resultData(BattleEventResponse.ResultData.builder()
.message(SuccessCode.SAVE.getMessage())
.build())
.build();
}
// 전투시스템 이벤트 수정
@BusinessProcess(action = LogAction.BATTLE_EVENT)
@Transactional(transactionManager = "transactionManager")
@RequestLog
public BattleEventResponse updateBattleEvent(Long id, BattleEventRequest battleEventRequest) {
battleEventRequest.setId(id);
battleEventRequest.setUpdateBy(CommonUtils.getAdmin().getId());
battleEventRequest.setUpdateDt(LocalDateTime.now());
BattleEvent before_info = battleMapper.getBattleEventDetail(id);
if(!before_info.getStatus().equals(BattleEvent.BATTLE_STATUS.STOP)){
return BattleEventResponse.builder()
.status(CommonCode.ERROR.getHttpStatus())
.result(ErrorCode.ERROR_BATTLE_EVENT_STATUS_IMPOSSIBLE.toString())
.build();
}
List<BattleEvent> existingList = battleMapper.getCheckBattleEventList(battleEventRequest);
boolean isTime = isTimeOverlapping(existingList, battleEventRequest);
if(isTime){
return BattleEventResponse.builder()
.status(CommonCode.ERROR.getHttpStatus())
.result(ErrorCode.ERROR_BATTLE_EVENT_TIME_OVER.toString())
.build();
}
// int operation_time = ffACalcEndTime(battleEventRequest);
// battleEventRequest.setEventOperationTime(operation_time);
// 일자만 필요해서 UTC시간으로 변경되다보니 한국시간(+9)을 더해서 마지막시간으로 설정
LocalDateTime end_dt_kst = battleEventRequest.getEventEndDt()
.plusHours(9)
.withHour(23)
.withMinute(59)
.withSecond(59)
.withNano(0);
battleEventRequest.setEventEndDt(end_dt_kst);
int result = battleMapper.updateBattleEvent(battleEventRequest);
log.info("AdminToolDB BattleEvent Update Complete id: {}", id);
dynamodbBattleEventService.updateBattleEvent(battleEventRequest);
return BattleEventResponse.builder()
.resultData(BattleEventResponse.ResultData.builder()
.build())
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.build();
}
// 전투시스템 이벤트 중단
@BusinessProcess(action = LogAction.BATTLE_EVENT)
@Transactional(transactionManager = "transactionManager")
@RequestLog
public BattleEventResponse updateStopBattleEvent(Long id){
Map<String,Object> map = new HashMap<>();
BattleEvent info = battleMapper.getBattleEventDetail(id);
if(info.getStatus().equals(BattleEvent.BATTLE_STATUS.RUNNING)){
return BattleEventResponse.builder()
.status(CommonCode.ERROR.getHttpStatus())
.result(ErrorCode.ERROR_BATTLE_EVENT_STATUS_START_IMPOSSIBLE.toString())
.build();
}
map.put("id", id);
map.put("status", BattleEvent.BATTLE_STATUS.STOP);
map.put("updateBy", CommonUtils.getAdmin().getId());
int result = battleMapper.updateStatusBattleEvent(map);
log.info("BattleEvent Stop Complete id: {}", id);
dynamodbBattleEventService.updateStopBattleEvent(info);
return BattleEventResponse.builder()
.resultData(BattleEventResponse.ResultData.builder()
.build())
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.build();
}
// 전투시스템 이벤트 삭제(사용안함)
@BusinessProcess(action = LogAction.BATTLE_EVENT)
@Transactional(transactionManager = "transactionManager")
@RequestLog
public BattleEventResponse deleteBattleEvent(BattleEventRequest battleEventRequest){
Map<String,Object> map = new HashMap<>();
AtomicBoolean is_falil = new AtomicBoolean(false);
battleEventRequest.getList().forEach(
item->{
Long id = item.getId();
BattleEvent info = battleMapper.getBattleEventDetail(id);
if(!info.getStatus().equals(BattleEvent.BATTLE_STATUS.STOP)){
is_falil.set(true);
return;
}
map.put("id", id);
map.put("updateBy", CommonUtils.getAdmin().getId());
int result = battleMapper.deleteBattleEvent(map);
log.info("BattleEvent Delete Complete id: {}", id);
// dynamodbLandAuctionService.cancelLandAuction(auction_info);
}
);
if(is_falil.get()){
return BattleEventResponse.builder()
.status(CommonCode.ERROR.getHttpStatus())
.result(ErrorCode.ERROR_AUCTION_STATUS_IMPOSSIBLE.toString())
.build();
}
return BattleEventResponse.builder()
.resultData(BattleEventResponse.ResultData.builder()
.build())
.status(CommonCode.SUCCESS.getHttpStatus())
.result(CommonCode.SUCCESS.getResult())
.build();
}
public List<BattleEvent> getScheduleBattleEventList(){
return battleMapper.getScheduleBattleEventList();
}
@Transactional(transactionManager = "transactionManager")
public void updateBattleEventStatus(Map<String,Object> map){
try{
battleMapper.updateStatusBattleEvent(map);
log.info("BattleEvent status changed: {}", map.get("status"));
}catch(Exception e){
log.error("BattleEvent Status Update Fail map: {}", map);
}
}
// 이벤트 동작 시간 계산
private int ffACalcEndTime(BattleEventRequest battleEventRequest){
MetaGameModeData gameModeData = metaDataHandler.getMetaGameModeListData().stream()
.filter(data -> data.getId().equals(battleEventRequest.getGameModeId()))
.findFirst()
.orElse(null);
if(gameModeData == null) return 0;
MetaGameFFAConfigData config = metaDataHandler.getMetaGameFFAConfigListData().stream()
.filter(data -> data.getId().equals(gameModeData.getModeConfigId()))
.findFirst()
.orElse(null);
// MetaBattleConfigData config = metaDataHandler.getMetaBattleConfigsListData().stream()
// .filter(data -> data.getId().equals(battleEventRequest.getConfigId()))
// .findFirst()
// .orElse(null);
if(config == null) return 0;
int round_time = config.getRoundTime();
int round_count = battleEventRequest.getRoundCount();
int round_wait_time = config.getNextRoundWaitTime();
int result_wait_time = config.getResultUIWaitTime();
int server_wait_time = CommonConstants.BATTLE_SERVER_WAIT_TIME;
int total_time = round_time + ((round_count - 1) * (round_time + round_wait_time)) + result_wait_time + server_wait_time;
return total_time; // 초
}
private boolean isTimeOverlapping(List<BattleEvent> existingList, BattleEventRequest battleEventRequest){
LocalDateTime newStartDt = battleEventRequest.getEventStartDt();
LocalDateTime newEndDt = battleEventRequest.getEventEndDt();
LocalDate newStartDate = newStartDt.toLocalDate();
LocalDate newEndDate = newEndDt.toLocalDate();
LocalTime newStartTime = newStartDt.toLocalTime();
LocalTime newEndTime = newStartTime.plusSeconds(battleEventRequest.getEventOperationTime() + CommonConstants.BATTLE_SERVER_WAIT_TIME);
BattleEvent.BATTLE_REPEAT_TYPE newRepeatType = battleEventRequest.getRepeatType();
return existingList.stream().anyMatch(existingEvent -> {
if (battleEventRequest.getId() != null && battleEventRequest.getId().equals(existingEvent.getId())) {
return false;
}
LocalDateTime existingStartDt = existingEvent.getEventStartDt();
LocalDateTime existingEndDt = existingEvent.getEventEndDt();
LocalDate existingStartDate = existingStartDt.toLocalDate();
LocalDate existingEndDate = existingEndDt.toLocalDate();
LocalTime existingStartTime = existingStartDt.toLocalTime();
LocalTime existingEndTime = existingStartTime.plusSeconds(existingEvent.getEventOperationTime() + CommonConstants.BATTLE_SERVER_WAIT_TIME);
BattleEvent.BATTLE_REPEAT_TYPE existingRepeatType = existingEvent.getRepeatType();
// 1. 두 이벤트가 모두 NONE 타입인 경우
if (newRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.NONE && existingRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.NONE) {
if (newStartDate.equals(existingStartDate)) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
return false;
}
// 2. NONE 타입과 DAY 타입 간의 중복 체크
if (newRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.NONE && existingRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.DAY) {
if (isDateInRange(newStartDate, existingStartDate, existingEndDate)) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
return false;
}
// 3. DAY 타입과 NONE 타입 간의 중복 체크
if (newRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.DAY && existingRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.NONE) {
if (isDateInRange(existingStartDate, newStartDate, newEndDate)) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
return false;
}
// 4. 두 이벤트가 모두 DAY 타입인 경우
if (newRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.DAY && existingRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.DAY) {
if (datesOverlap(newStartDate, newEndDate, existingStartDate, existingEndDate)) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
return false;
}
// 5. NONE 타입과 요일 타입 간의 중복 체크
if (newRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.NONE && isWeekdayType(existingRepeatType)) {
if (isDateInRange(newStartDate, existingStartDate, existingEndDate)) {
DayOfWeek noneDayOfWeek = newStartDate.getDayOfWeek();
DayOfWeek weekdayType = getDayOfWeekFromRepeatType(existingRepeatType);
if (noneDayOfWeek == weekdayType) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
}
return false;
}
// 6. 요일 타입과 NONE 타입 간의 중복 체크
if (isWeekdayType(newRepeatType) && existingRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.NONE) {
if (isDateInRange(existingStartDate, newStartDate, newEndDate)) {
DayOfWeek noneDayOfWeek = existingStartDate.getDayOfWeek();
DayOfWeek weekdayType = getDayOfWeekFromRepeatType(newRepeatType);
if (noneDayOfWeek == weekdayType) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
}
return false;
}
// 7. DAY 타입과 요일 타입 간의 중복 체크
if (newRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.DAY && isWeekdayType(existingRepeatType)) {
if (datesOverlap(newStartDate, newEndDate, existingStartDate, existingEndDate)) {
if (hasOverlappingWeekday(newStartDate, newEndDate, existingStartDate, existingEndDate, getDayOfWeekFromRepeatType(existingRepeatType))) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
}
return false;
}
// 8. 요일 타입과 DAY 타입 간의 중복 체크
if (isWeekdayType(newRepeatType) && existingRepeatType == BattleEvent.BATTLE_REPEAT_TYPE.DAY) {
if (datesOverlap(newStartDate, newEndDate, existingStartDate, existingEndDate)) {
if (hasOverlappingWeekday(newStartDate, newEndDate, existingStartDate, existingEndDate, getDayOfWeekFromRepeatType(newRepeatType))) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
}
return false;
}
// 9. 두 이벤트가 모두 요일 타입인 경우
if (isWeekdayType(newRepeatType) && isWeekdayType(existingRepeatType)) {
if (newRepeatType == existingRepeatType) {
if (datesOverlap(newStartDate, newEndDate, existingStartDate, existingEndDate)) {
return !existingStartTime.isAfter(newEndTime) && !newStartTime.isAfter(existingEndTime);
}
}
return false;
}
return false;
});
}
private boolean isDateInRange(LocalDate date, LocalDate rangeStart, LocalDate rangeEnd) {
return !date.isBefore(rangeStart) && !date.isAfter(rangeEnd);
}
private boolean datesOverlap(LocalDate start1, LocalDate end1, LocalDate start2, LocalDate end2) {
return !start1.isAfter(end2) && !start2.isAfter(end1);
}
private boolean isWeekdayType(BattleEvent.BATTLE_REPEAT_TYPE repeatType) {
return repeatType == BattleEvent.BATTLE_REPEAT_TYPE.SUNDAY ||
repeatType == BattleEvent.BATTLE_REPEAT_TYPE.MONDAY ||
repeatType == BattleEvent.BATTLE_REPEAT_TYPE.TUESDAY ||
repeatType == BattleEvent.BATTLE_REPEAT_TYPE.WEDNESDAY ||
repeatType == BattleEvent.BATTLE_REPEAT_TYPE.THURSDAY ||
repeatType == BattleEvent.BATTLE_REPEAT_TYPE.FRIDAY ||
repeatType == BattleEvent.BATTLE_REPEAT_TYPE.SATURDAY;
}
private DayOfWeek getDayOfWeekFromRepeatType(BattleEvent.BATTLE_REPEAT_TYPE repeatType) {
switch (repeatType) {
case MONDAY: return DayOfWeek.MONDAY;
case TUESDAY: return DayOfWeek.TUESDAY;
case WEDNESDAY: return DayOfWeek.WEDNESDAY;
case THURSDAY: return DayOfWeek.THURSDAY;
case FRIDAY: return DayOfWeek.FRIDAY;
case SATURDAY: return DayOfWeek.SATURDAY;
case SUNDAY: return DayOfWeek.SUNDAY;
default: throw new IllegalArgumentException("Invalid repeat type: " + repeatType);
}
}
private boolean hasOverlappingWeekday(
LocalDate start1, LocalDate end1,
LocalDate start2, LocalDate end2,
DayOfWeek dayOfWeek) {
// 두 범위의 교집합 계산
LocalDate overlapStart = start1.isAfter(start2) ? start1 : start2;
LocalDate overlapEnd = end1.isBefore(end2) ? end1 : end2;
if (overlapStart.isAfter(overlapEnd)) {
return false;
}
// 겹치는 날짜 범위 내에 해당 요일이 있는지 확인
LocalDate current = overlapStart;
while (!current.isAfter(overlapEnd)) {
if (current.getDayOfWeek() == dayOfWeek) {
return true;
}
current = current.plusDays(1);
}
return false;
}
}