Files
caliverse_server/GameServer/Ticker/LandAuctionCheckTicker.cs
2025-05-01 07:20:41 +09:00

60 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
using ServerCore; using ServerBase;
using ServerCommon;
using META_ID = System.UInt32;
namespace GameServer
{
public class LandAuctionCheckTicker : EntityTicker
{
public LandAuctionCheckTicker(double onTickIntervalMilliseconds, CancellationTokenSource? cts)
: base(EntityType.LandAuctionCheckTicker, onTickIntervalMilliseconds, cts)
{
}
public override async Task onTaskTick()
{
var result = new Result();
var err_msg = string.Empty;
var call_tid = System.Guid.NewGuid().ToString("N");
var log_msg = $"Call LandAuctionCheckTicker.onTaskTick() !!! - TID:{call_tid}";
Log.getLogger().debug(log_msg);
var server_logic = GameServerApp.getServerLogic();
var server_config = server_logic.getServerConfig();
var requestor_id = server_logic.getServerName();
var land_auction_manager = LandAuctionManager.It;
result = await land_auction_manager.tryActivitingLandAuctions(requestor_id, new List<META_ID>(), call_tid);
if(result.isFail())
{
err_msg = $"Failed to tryActivitingLandAuctions() !!!, in onTaskTick() : {result.toBasicString()} - {toBasicString()}";
Log.getLogger().error(err_msg);
}
}
public override string toBasicString()
{
return $"{this.getTypeName()}";
}
public override string toSummaryString()
{
return $"{this.getTypeName()}";
}
}
}